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Channel

Unreal Engine Jobs

@ue_pub

On this record: Topic · Observations · Also posting the same content · Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Telegram's recommendations · Cite this entry

9,800subscribers

+282 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1001670918852
TypeChannel
Username@ue_pub
CreatedBetween 1 December 2021 and 30 April 2023 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live26 September 2026
Measurements held16
Confirmed unchanged1 time, most recently 26 September 2026
On Telegramt.me/ue_pub

Topic

Job listings — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-UD-Q6_K_XL, prompt version 1) read this channel’s own recent posts on 10 August 2026 and assigned it the closest of 31 fixed categories, at 99% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Observations

These are measurements, not verdicts. Each one below states something we counted, alongside the evidence it was counted from, so you can check it rather than take it. None of them is graded: every observation this register holds is recorded at severity 0, because the precision of the detectors behind them has not been measured yet, and a rating we cannot support is worse than none. Read each as a fact about the data, not as a judgement about the channel. How we measure.

Content that also appears on other registered channels

Posts published here appear word for word on 2 other registered channels. They sit inside a group of 8 channels that share the same post bodies with each other. The matching is on the text itself, not on Telegram’s forward marker, so it finds a copy whether or not it was labelled as one.

Matching posts — open both and compare (6 of the pairs behind the counts below)
Posted firstThenOverlapGap
@ue_pub/1278 · this entry28 Jul 2026, 08:38 UTC@Game_Dev_jobs/387528 Jul 2026, 16:31 UTC1.007.9 hours
@ue_pub/1280 · this entry4 Aug 2026, 08:01 UTC@Game_Dev_jobs/38784 Aug 2026, 08:14 UTC0.9912 minutes
@ue_pub/1282 · this entry6 Aug 2026, 07:05 UTC@Game_Dev_jobs/38856 Aug 2026, 08:08 UTC0.9962 minutes
@ue_pub/1277 · this entry24 Jul 2026, 12:25 UTC@Game_Dev_jobs/386824 Jul 2026, 16:43 UTC0.984.3 hours
@ue_pub/1283 · this entry6 Aug 2026, 10:47 UTC@Game_Dev_jobs/38866 Aug 2026, 16:07 UTC0.985.3 hours
@ue_pub/1268 · this entry3 Jul 2026, 15:03 UTC@jobs_cg/11973 Jul 2026, 15:31 UTC1.0028 minutes
Every channel this entry shares post bodies with
ChannelMatching postsText overlapTypical gapPublished first
@Game_Dev_jobs5 (5/5 hand-verifiable sample passed)0.994.3 hoursthis entry (5–0)
@jobs_cg7 (7/7 hand-verifiable sample passed)1.00under a minutethis entry (4–3)

Text overlap is the Jaccard coefficient over the set of distinct three-word phrases in the two bodies: 1.00 is identical wording, and the threshold for counting a pair at all is 0.70. Candidates are generated by simhash LSH (4 x 16-bit bands, exact Hamming <= 3) verified against the bodies with Jaccard over the SET of distinct 3-word shingles. Published first counts which side of each matching pair carries the earlier timestamp — in this corpus, which is the limitation directly below.

What this cannot establish

MEASURED, DOMINANT ERROR SOURCE: a post ingested before 2026-08-06 may have carried a forward header that was not recorded. A 45-pair hand-check against live t.me pages found 14 (31%) where the live page shows a forward header naming the other channel and the database has none, plus 4 more (9%) naming a third party. The text match itself was wrong 0 times out of 45. Read attribution_capture.items_in_trusted_window before treating the unattributed count as a claim.

Telegram lets a channel forward a post with a header naming the source, and we only began reliably recording that header on 2026-08-06. None of the 1 matches recorded here fall after that date, so for this entry we cannot say whether any of them carried a credit. The duplication is measured; the absence of attribution is not.

“Published first” means first in this corpus. We hold 23 comparable posts for this entry, running 1 June 2026 to 6 August 2026. A channel we have read one page deep will look younger than a neighbour we have read in full, and the order would flip with no change in the underlying facts.

The detector’s own notes on this observation, as it recorded them. Names in this_style are fields of the underlying evidence record, which the plain-English paragraphs above read out for this entry.

  • Verbatim republication has three causes and the text separates only two: a clone/mirror, unattributed copy-paste, or BOTH channels copying a common third source that neither attributes. The spread filter (content held by at most 8 channels) reduces the third and does not remove it.
  • 'Earliest' means earliest IN THIS CORPUS. A channel ingested one page deep will look younger than a neighbour ingested in full; corpus_coverage above is there to be checked before the direction is believed.
  • shared_verified_est extrapolates the sampled pass rate over the full narrow match count; sampled/passed are the numbers actually measured.
  • Absence of a forward header is not proof of intent: Telegram lets a channel disable forward attribution, and a credit written in the body is not parsed as attribution here (mention_edge_either_way above is the closest available signal).

Across the whole group of 8, the earliest publisher we hold is @ue_pub — which is this entry. That is a statement about our reading window, not a claim of authorship.

Recorded under the keys clone_mutual · clone_source, last confirmed 7 August 2026. An observation that a later pass no longer finds is cleared, and a cleared observation is removed from this page rather than being shown struck through — we do not keep publishing a claim we have withdrawn. Dispute an observation.

Also posting the same content

This channel’s posts match, word for word or near enough, posts on 7 other registered channels, found by comparing text fingerprints across every channel on the register. That matching has been checked by hand against the live Telegram pages and found reliable — 0 wrong of 45 pairs re-read.

Which channel, if either, published first is deliberately not shown. The same hand-check found that reading wrong 18 of 45 times — 60%, no better than a coin flip — because it depends on how deep our own crawl happened to reach into each channel’s history, not on when the content was actually first posted. This list is ordered by subscriber count, the same as every other listing on this site, never by which channel we think came first. Word-for-word matching has several ordinary explanations besides copying — a channel mirroring itself, an unattributed repost, or two channels independently repeating the same wire story — and this measurement cannot tell those apart. How this is measured.

Growth

9,5189,8009,6596 August 2026 — 9,518 subscribers6 August 2026 — 9,518 subscribers6 August 2026 — 9,524 subscribers9 August 2026 — 9,532 subscribers12 August 2026 — 9,543 subscribers15 August 2026 — 9,545 subscribers19 August 2026 — 9,585 subscribers22 August 2026 — 9,599 subscribers25 August 2026 — 9,610 subscribers29 August 2026 — 9,626 subscribers31 August 2026 — 9,648 subscribers4 September 2026 — 9,664 subscribers9 September 2026 — 9,676 subscribers13 September 2026 — 9,687 subscribers17 September 2026 — 9,711 subscribers26 September 2026 — 9,800 subscribers6 August 202626 September 2026
16 measurements spanning 52 days, net +282. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 9,476–9,842 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
26 Sept 2026, 16:189,800+89
17 Sept 2026, 04:169,711+24
13 Sept 2026, 12:599,687+11
9 Sept 2026, 20:189,676+12
4 Sept 2026, 17:379,664+16
31 Aug 2026, 20:439,648+22
29 Aug 2026, 02:539,626+16
25 Aug 2026, 22:559,610+11
22 Aug 2026, 20:069,599+14
19 Aug 2026, 00:349,585+40
15 Aug 2026, 13:579,545+2
12 Aug 2026, 02:339,543+11
9 Aug 2026, 05:059,532+8
6 Aug 2026, 12:229,524+6
6 Aug 2026, 02:509,518no change
6 Aug 2026, 02:019,518first reading

Engagement

30 posts held, back to 1 June 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 35 pages of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 30 posts for this entry, the most recent from 27 August 2026. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Video runtime
56s
Average length
56s

Measured directly from 1 video with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.

Reaction mix

654 reactions across 25 posts, in 4 distinct kinds. The most used accounts for 82.1% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🤔53782.1%
❤629.48%
👍416.27%
🔥142.14%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 28 of the 30 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 798 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 30 most recent posts we hold, published 1 June 2026 to 27 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

27 Aug 2026, 06:34 UTC≈1,250 views62 reactionsread 29 August 2026

Middle+ / Senior UE5 Developer|Удаленный формат|Full time|80 000 - 120 000 (на руки) Мы ищем Middle+ / Senior Unreal Engine 5 разработчика в неанонсированный игровой проект. Нужен специалист, который уверенно работает с UE5 C++, понимает архитектуру gameplay-систем и умеет писать решения, которые можно поддерживать, расширять и переиспользовать. Отдельным плюсом будет интерес к современным AI-инструментам и желание …

🤔60❤1👍1

19 Aug 2026, 06:15 UTC≈2,530 views65 reactionsread 29 August 2026
Forwarded from @jobs_cg

Middle+ / Senior UE5 Developer|Удаленный формат|Full time|80 000 - 120 000 (на руки) Мы ищем Middle+ / Senior Unreal Engine 5 разработчика в неанонсированный игровой проект. Нужен специалист, который уверенно работает с UE5 C++, понимает архитектуру gameplay-систем и умеет писать решения, которые можно поддерживать, расширять и переиспользовать. Отдельным плюсом будет интерес к современным AI-инструментам и желание …

🤔64👍1

17 Aug 2026, 18:19 UTC≈10,800 views11 reactionsread 29 August 2026

Ищем UE5 разработчика (кооп / прототип выживача) О проекте: Делаем прототип (20 мин игрового времени) экшен-выживача с перемещениями между локациями (из Чернобыля в средневековье и обратно). Задача прототипа - показать основной функционал будущей игры. В команде сильные 3D-художники и аниматоры. От разработчика ожидаем сильную техническую базу и кор-геймплей. Кого ищем: UE5 разработчика (C++ и Blueprint) с опытом…

❤5🤔4👍1🔥1

17 Aug 2026, 08:52 UTC≈10,800 views13 reactionsread 29 August 2026

Вакансия: 3D Environment Artists — Open-World проект на Unreal Engine 5 Студия разработки набирает 3D-художников по окружению для работы над масштабным open-world проектом с визуалом в духе стилизованного реализма. Что предстоит делать: — Моделирование объектов окружения (городская среда, архитектурные элементы) — UV-развёртка и текстурирование — Создание коллизий — Импорт и сборка в Unreal Engine 5 — Настройка мат…

❤6🤔6👍1

13 Aug 2026, 09:20 UTC≈2,670 views3 reactionsread 29 August 2026
Forwarded from @unrealenginecisPhoto

Ищешь работу в сфере gamedev? Заходи на канал devjobs⚡️ Мы размещаем объявления по следующим темам: — Web разработка, front-end и back-end; — Разработка игр (часто нужны html 5, unity, unreal); — Фриланс заказы от кодинга и до 2D/3D анимации; — Аутсорсинг заказы на целую команду. Подписывайтесь: devjobs

🤔3

12 Aug 2026, 09:44 UTC≈4,220 viewsread 29 August 2026
Video

Мы в поиске 2D и 3D Motion Designer с опытом производства рекламных креативов в GameDev и анимационных роликов🎮 С 2013 года агентство SVMD успешно оказывает маркетинговые сервисы для мобильных продуктов по всему миру. На основе большого опыта привлечения пользователей мы развиваем услуги видеопродакшена с фокусом на игровой отрасли. Среди наших клиентов — топ-10 игровых компаний на мировом рынке. 🚀Что нам важно: -…

11 Aug 2026, 15:25 UTC≈2,330 views70 reactionsread 29 August 2026

Middle+ / Senior UE5 Developer|Удаленный формат|Full time|80 000 - 120 000 (на руки) Мы ищем Middle+ / Senior Unreal Engine 5 разработчика в неанонсированный игровой проект. Нужен специалист, который уверенно работает с UE5 C++, понимает архитектуру gameplay-систем и умеет писать решения, которые можно поддерживать, расширять и переиспользовать. Отдельным плюсом будет интерес к современным AI-инструментам и желание …

🤔69❤1

6 Aug 2026, 10:47 UTC≈2,040 views18 reactionsread 29 August 2026
Forwarded from @jobs_cg

Ищем Level Designer на проект MISERY - постапокалиптический co-op survival horror. В нашу небольшую инди-команду ищем талантливого левел-дизайнера. Работать предстоит над популярной инди ко-оп сурвайвал игрой MISERY. Игра запустилась в конце октября прошлого года и уже набрала большую аудиторию и активное сообщество. Сеттинг: постапокалипсис, восточная Европа, индастриал, заброшки, Зона Стругатских и думерский вайб…

🤔10❤4👍4

6 Aug 2026, 07:05 UTC≈11,100 views4 reactionsread 29 August 2026

3D Rigger / Animator на мультиплеер-шутер (UE5) #вакансия #удаленка Ищем 3D Rigging & Animation Artist для работы над конкурентным онлайн-шутером на Unreal Engine 5. Что делать: Создание ригов для игровых персонажей, оружия и техники Настройка скиннинга и деформаций моделей Создание игровых анимаций (персонажи, оружие, техника) Подготовка анимаций для интеграции в Unreal Engine 5 Взаимодействие с художниками и програ…

❤2🤔2

6 Aug 2026, 06:22 UTC≈1,590 views14 reactionsread 29 August 2026
Forwarded from @devjobs

Ищем UE5 разработчика на Blueprints для помощи в доработке и развитии живого проекта. Проект: MISERY, популярная ко-оп сурвайвал игра в постапокалиптическом сеттинге. https://store.steampowered.com/app/2119830/MISERY/ Сейчас над игрой работает небольшая команда, ищем еще одного сотрудника для ускорения работы. Уровень Мидл и выше, обязательно с коммерческом опытом! Задачи: • Разработка и внедрение новых фич …

👍9❤3🔥1🤔1

4 Aug 2026, 08:01 UTC≈1,950 views7 reactionsread 29 August 2026
Forwarded from @devjobs

UI Technical Designer | UI Unreal Engine Developer | 5 years Специализируюсь на создании UI для PC-проектов. Уверенно владею C++ и Blueprints, глубоко знаю UE5 UI Framework. Буду максимально эффективен в проектах со сложной системой интерфейсов. 🔍 Что ищу: Удаленную работу (включая part-time) в аккредитованных IT компаниях. 🛠 Ключевые навыки и подход: • Архитектура: Глубокое понимание UE5 UI Framework, CommonUI. •…

👍5🔥1🤔1

31 Jul 2026, 08:38 UTC≈3,020 views82 reactionsread 29 August 2026

Middle+ / Senior UE5 Developer|Удаленный формат|Full time|80 000 - 120 000 (на руки) Мы ищем Middle+ / Senior Unreal Engine 5 разработчика в неанонсированный игровой проект. Нужен специалист, который уверенно работает с UE5 C++, понимает архитектуру gameplay-систем и умеет писать решения, которые можно поддерживать, расширять и переиспользовать. Отдельным плюсом будет интерес к современным AI-инструментам и желание …

🤔81👍1

Showing the 12 most recent of 30 posts we hold for @ue_pub. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 2 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

Game Development Jobs
@devjobs · 43,795
Telegram ranks this channel #9 of 93 here — alongside 92 others — read 28 August 2026
Работа в геймдеве (вакансии)
@rabota_v_gamedeve · 25,201
Telegram ranks this channel #13 of 95 here — alongside 94 others — read 14 September 2026
Gamedev Jobs (Inflow)
@Gamedevjobs · 21,579
Telegram ranks this channel #16 of 96 here — alongside 95 others — read 23 September 2026
Motion designer hunter
@motionhunter · 28,021
Telegram ranks this channel #17 of 83 here — alongside 82 others — read 10 September 2026
Работа в геймдеве 🍖
@gamedevjob · 45,270
Telegram ranks this channel #22 of 95 here — alongside 94 others — read 28 August 2026
Game Assets Club [Unity, Unreal Engine]
@game_assets_club · 28,641
Telegram ranks this channel #52 of 59 here — alongside 58 others — read 24 September 2026
CG Freelance
@cgfreelance · 60,583
Telegram ranks this channel #68 of 86 here — alongside 85 others — read 22 August 2026
Разработка игр 🍄
@progamedev · 23,463
Telegram ranks this channel #90 of 98 here — alongside 97 others — read 18 September 2026

This channel appears in 8 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 26 September 2026 — this entry's latest reading, not the date you are reading this.

“Unreal Engine Jobs” (@ue_pub), 9,800 subscribers as measured 26 September 2026. Telegram Register, tgregister.com/channel/ue_pub.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.