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Channel

Геймдев про деньги

@gamedev4money

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

66subscribers

+0 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1003681525756
TypeChannel
Username@gamedev4money
DescriptionНовости, посты, интервью, видео про заработки, выручку, прибыль, вишлисты в геймдеве и вокруг него на всех платформах (mobile, PC, console, steam, web, Я.Игры и др.)
CreatedBetween 1 December 2025 and 4 February 2026— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded10 August 2026
Last confirmed live15 August 2026
Measurements held2
On Telegramt.me/gamedev4money

Growth

666 August 2026 — 66 subscribers10 August 2026 — 66 subscribers6 August 202610 August 2026
2 measurements spanning 4 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
10 Aug 2026, 01:4566no change
6 Aug 2026, 06:2166first reading

Engagement

13 posts held, back to 4 February 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 13 posts for this entry, the most recent from 5 March 2026. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Photos
36
Videos
2
Links
27

Lifetime counters from Telegram’s own channel header, read 10 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.

Video runtime
1m 17s
Average length
39s

Measured directly from 2 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

7 reactions across 4 posts, in 3 distinct kinds. The most used accounts for 42.9% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
342.9%
👍342.9%
🔥114.3%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 4 of the 13 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 7reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 13 most recent posts we hold, published 4 February 2026 to 5 March 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

5 Mar 2026, 09:22 UTC116 viewsread 10 August 2026

Самый большой прорыв февраля в Стиме (по моим ощущениям) это Totally Secure Airport. С нуля до 200 тыс вишлистов. Историю о том, как это происходило, можно почитать в канале Кирилла Орешкина. #вишлист #wishlist #стим #steam 🎮 Деньги в геймдеве 💸 💌 Прислать свою новость

3 Mar 2026, 14:42 UTC104 views2 reactionsread 10 August 2026
Forwarded from @KAOLAgamesPhoto

[ Доход на Яндекс.Играх за февраль 2026 ] Итак, результат за февраль: 29 809,64 ₽ 📉📉📉📉 P.S.: Как у вас месяц прошёл? P.S.S.: Я тут с ноября в ремонте, а он все не заканчивается. Хотите делать ремонт с нуля - подумайте 100000000000 раз. Большей нервотрепки наверное трудно найти. #геймдев #цифры #яндекс_игры #доход ❤️ — лайк 👍 — палец 😎 — очки

👍2

3 Mar 2026, 10:34 UTC85 viewsread 10 August 2026
Forwarded from @kiroreshkinPhoto

Игры с наибольшим числом проданных копий за 2024-2025 года. Если оставить только инди-игры, посмотрите насколько много френдслопов и симуляторов. Когда у тебя небольшой бюджет и ты хочешь попробовать сделать супер хит, то виральные коопы и симы - лучший выбор. Мы поэтому с этими играми и работаем в первую очередь. А сейчас хотим еще быстрее итерировать и искать игры с потенциалом в 500к+ вишей. Делать это будем ка

1 Mar 2026, 18:38 UTC82 views1 reactionsread 10 August 2026
Video

Color Body Swap - 3,5 млн установок. Продали за $300 тыс. #mobile #выручка 🎮 Деньги в геймдеве 💸 💌 Прислать свою новость

👍1

23 Feb 2026, 15:24 UTC125 views1 reactionsread 10 August 2026
Video

Турецкая студия Loom Games выпустила casual puzzle игру Pixel Flow! в августе 2025. Игра попала в топ-20 самых кассовых мобильных тайтлов в США. Издатель Scopely объявил о покупке студии. А оценка студии (т.е. этой игры, так как другая их игра денег не зарабатывает и больше игр нет) - миллиард долларов. Суммарно $20+ млн на инаппах, а сейчас $1 млн в день! #mobile #выручка 🎮 Деньги в геймдеве 💸 💌 Прислать свою ново

🔥1

23 Feb 2026, 11:43 UTC105 viewsread 10 August 2026

The King is Watching — Рогалик-градострой про защиту замка и управление ресурсами — Вышла 21 июля 2025, 2 719 отзывов, 500 тыс проданных копий. Tiny Aquarium: Social Fishkeeping — idle + cozy decoration симулятор аквариума с социальными элементами, коллекционированием рыб и фоновым режимом для рабочего стола — Вышла 23 июня 2025, 1 900 отзывов, 100 тыс проданных копий. Super Battle Golf — хаотичный мультиплеерный

22 Feb 2026, 14:52 UTC103 viewsread 10 August 2026

Restore Your Island — симулятор очистки и восстановления загрязнённого тропического острова. Поделились результатами ролика - 200K+ просмотров в ****, 50K+ в тиктоке. Итого +2 тыс. вишлистов. Piece by Piece — puzzle-platformer, где уровни собираются из отдельных пазловых кусков, которые нужно соединять и разъединять, чтобы пройти дальше. Набрали 10 тыс. вишлистов. IRON NEST: Heavy Turret Simulator — дизельпанк-симу

13 Feb 2026, 16:10 UTC125 viewsread 10 August 2026
Photo

Картинка к посту это автор Gambonanza рассказал за счет чего вишлисты пришли. Gambonanza — рогалик на основе шахмат, где нужно собирать безумные комбинации из фигур и способностей. Набрали 80 тыс вишлистов. Netherwyn — кооперативный экшен-рогалик в сеттинге темного фэнтези про борьбу с чумой. Собрали 10 тыс вишлистов. ALATURKA — низкополигональный экшен с открытым миром в декорациях Стамбула 70-х годов. Собрали 7,

10 Feb 2026, 19:19 UTC108 viewsread 10 August 2026

On-Together:Virtual Co-Working - with friends or strangers - Вышла 19 января, 573 отзыва, 20 тыс проданных копий Bogos Binted? - Buckshot Roulette, но с инопланетянами. Вышла 28 января, 820 отзывов, 100 тыс проданных копий Underboard - Tactical team-building roguelike auto-battler - Вышла 6 февраля, 104 отзыва, 3 тыс проданных копий #продажи #стим #steam 🎮 Деньги в геймдеве 💸 💌 Прислать новость

10 Feb 2026, 18:58 UTC95 viewsread 10 August 2026

Cairn - игра про скалолазание. Вышла 29 января. 5 февраля разработчики поделились, что набрали 300к вишей. На текущий момент оставлено 5 тыс отзывов в Стиме. Оценка выручки ~$5 млн. Crimson Desert - open-world action-adventure - собрали 2 млн вишей. #вишлист #wishlist #стим #steam 🎮 Деньги в геймдеве 💸 💌 Прислать новость

10 Feb 2026, 09:50 UTC90 viewsread 10 August 2026

Релизы прошедшего года в Google Play от сервиса аналитики Apptica. Игры | загрузки | выручка (внутриигровые покупки)| дата релиза. 🔥Выручку в основном делают IP-проекты и mid/AA-игры, тогда как казуал с миллионами установок часто показывает минимальный доход. 1. Resident Evil Survival Unit — Aniplex Inc. 2 787 535 | $3 196 006 | 17 Nov 2025 2. Where Winds Meet — Expotional Global. 1 013 806 | $1 441 230 | 05 Dec

5 Feb 2026, 07:51 UTC96 views3 reactionsread 10 August 2026
Forwarded from @KAOLAgamesPhoto

[ Доход игры Tiny Terraces за 6 месяцев ] Наткнулся тут на интересное видео, где разработчик игр VuVuu делится сколько заработала его игра Tiny Terraces. Игра является айдлер-фермой и доступна в Steam, ios, android. Кратенько по видео: - игру разрабатывал 12 месяцев до релиза + 6 после релиза - цена приложения в steam $6.99 - цена приложения на мобилах $1.99 - на релизе вишей 28k - спустя 6 месяцев вишей 41k - конв

3

Showing the 12 most recent of 13 posts we hold for @gamedev4money. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 345,001 of 1,549,376entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 10 August 2026 — this entry's latest reading, not the date you are reading this.

“Геймдев про деньги” (@gamedev4money), 66 subscribers as measured 10 August 2026. Telegram Register, tgregister.com/channel/gamedev4money.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.