Telegram RegisterThe public register of Telegram

Channel

NeuroGame

@neurogame

On this record: Growth · Engagement · Posts · Citations · Cite this entry

1,233subscribers

-2 since we began measuring on 5 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1001016848791
TypeChannel
Username@neurogame
CreatedBetween 1 December 2015 and 29 February 2016— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live13 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 13 August 2026
On Telegramt.me/neurogame

Growth

1,2331,2351,2345 August 2026 — 1,235 subscribers6 August 2026 — 1,235 subscribers6 August 2026 — 1,234 subscribers13 August 2026 — 1,233 subscribers5 August 202613 August 2026
4 measurements spanning 8 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,233–1,235 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
13 Aug 2026, 13:381,233-1
6 Aug 2026, 22:501,234-1
6 Aug 2026, 08:361,235no change
5 Aug 2026, 17:571,235first reading

Engagement

20 posts held, back to 2 April 2021the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 13 July 2023. An engagement rate over an empty window would be a number about nothing.

Recent posts

13 Jul 2023, 16:40 UTC≈2,800 viewsread 6 August 2026
Video

Gaming to health care-virtual reality in physical rehabilitation بازی های رایانه ای: بهره در بازتوانی فیزیکی از طریق سیستم های سلامت با بهره از تکنولوژی واقعیت مجازی با هم به تد تاک دکتر Chrisopher Rhea استادیار دانشگاه UNC Greensboro و همچنین مدیر آزمایشگاه Assessment and Rehabilitation Laboratory (VEAR Lab) @NeuroGame

7 Jul 2023, 14:13 UTC≈3,400 viewsread 6 August 2026
Video

Unlocking the mysteries of memory loss #SeriousGame #CognitiveGame #EEG #BCI #MRI #Memory_loss کارکردی خاص و ویژه از بهره گیری از بازی های رایانه ای برای مطالعات سیگنال مغزی در حوزه حافظه و جراحی مغز! @NeuroGame

11 Mar 2023, 15:45 UTC≈1,480 viewsread 6 August 2026
Photo

منتظر بازدیدکنندگان محترم هستیم در غرفه‌ی دستاوردهای نوروایان در دانشگاه کویینز کانادا 🇨🇦 در "هکاتون نسل آینده‌ی سیمولیشن پزشکی". نوروایان همچنین با افتخار در کنار متا (فیسبوک) و آپ۳۶۰ کورپورِیت اسپانسرِ این هکاتون است. . . . Waiting for you in our digital booth in the "Next Generation of Medical Simulation Hackathon". Proudly a corporate sponsor of this hackathon alongside Meta and Up360 - currently going on in Que

25 Jan 2023, 19:58 UTC≈1,390 viewsread 6 August 2026
Video

با بخشی از کاربردهای محصولات نوروایان آشنا شوید. #neuroeon #vrforhealth #ehealth #cognitivehealth @NeuroGame

22 Feb 2022, 21:11 UTC≈1,960 viewsread 6 August 2026

📆 چهارشنبه ۴ اسفند ۱۴۰۰ (پیش‌رویداد) 🕡 سخنرانی کلیدی دکتر Cody Mejeur استادیار مطالعات بازی دانشگاه ایالتی Buffalo نیویورک و Mahli-Ann Butt دانشجوی دکتری رسانه و ارتباطات دانشگاه سیدنی با عنوان Diversity Work(ers) in Game Studies (ساعت ۱۸:۳۰) - پخش زنده در کانال آپارات 🕢 سخنرانی کلیدی دکتر Stephanie Rennick پژوهشگر فلسفه SCHOOL OF HUMANITIES دانشگاه Glasgow و دکتر Seán Roberts عضو هیأت علمی School of Englis

12 Feb 2022, 22:09 UTC≈1,330 viewsread 6 August 2026
Photo

🌀دکتر حامد علی‌یاری عضو مرکز Human-Engaged Computing استادیار Kochi University of Technology ژاپن یکی از سخنرانان کلیدی هفتمین کنفرانس بین‌المللی «بازی‌های رایانه‌ای؛ فرصت‌ها و چالش‌ها» است. 📆 پنجشنبه ۵ اسفند ۱۴۰۰ از ساعت ۹:۳۰ به‌صورت آنلاین 🌐 جزییات در https://cgco2022.ui.ac.ir/fa/news.php?rid=75 🖌برای شرکت در نشست‌های کنفرانس و دریافت گواهی معتبر همین الان ثبت‌نام کنید. 🆔 t.me/CGCOConference 🆔 t.me/gameresea

29 Nov 2021, 10:21 UTC≈4,020 viewsread 6 August 2026
Video

تریلر محصول NeuroEon هم اکنون امکان دانلود و استفاده از این محصول از طریق سایت نوروایان فراهم گردیده است. مشتاق دریافت نظرات ارزشمند شما هستیم. NeuroEon.com @NeuroGame

28 Oct 2021, 07:02 UTC≈1,450 viewsread 6 August 2026
Photo

🌀Call for Papers ❇️ The 7th International Conference on “Computer Games; Challenges and Opportunities” (CGCO’22) 📍University of Isfahan, Isfahan, Iran - ONLINE 📆Important Dates——————————— • Paper Submission: 2021/12/20 • Workshops/Panels Proposal Submission: 2022/1/15 • Notification of Paper Acceptance: 2022/1/24 • Notification of Workshops/Panels Acceptance: 2022/1/30 • Camera-Ready Paper Submission and Registrat

16 Sept 2021, 21:26 UTC≈2,470 viewsread 6 August 2026

هوش مصنوعی در سال‌های اخیر پیشرفت چشمگیری داشته و به بخش‌های مختلفی از زندگی بشر وارد شده. حالا به لطف دستاورد جدید پژوهشگران، اگر در حال گوش دادن به آهنگ موردعلاقه‌تان باشید، هوش مصنوعی می‌تواند با خواندن امواج مغزی شما این آهنگ را تشخیص دهد. محققان دانشگاه «دلفت» هلند با همکاری بخش علوم شناختی موسسه فناوری «گاندی‌نگر» هند در جدیدترین آزمایش خود، امکان تشخیص آهنگ توسط هوش مصنوعی را به نمایش گذاشته‌اند. در این پژوهش

25 Aug 2021, 23:10 UTC≈3,380 viewsread 6 August 2026
Video

We follow you to have quality elderly! ما شما را برای سالمندی باکیفیت همراهی میکنیم! @NeuroGame @NeuroEon

15 Aug 2021, 21:22 UTC≈1,360 viewsread 6 August 2026
Photo

7⃣✅ هفتمین کنفرانس بین‌المللی «بازی‌های رایانه‌ای؛ فرصت‌ها و چالش‌ها» - آنلاین ۵ و ۶ اسفند ۱۴۰۰ - دانشگاه اصفهان ------------------------- • جامع‌ترین رویداد پژوهشی ایران در حوزه‌ی بازی‌های رایانه‌ای • استفاده از بزرگترین شبکه‌ی پژوهشی کشور در حوزه‌ی بازی‌های رایانه‌ای (بیش از ۲۵۰ عضو هیأت علمی و خبره‌ی صنعت گیم از داخل و خارج کشور) برای ارزیابی مقالات • نمایه شدن مقالات در ISC و Civilica • همکاری با مجلات علمی-

Showing the 12 most recent of 20 posts we hold for @neurogame. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 704,743 of 1,169,250entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 13 August 2026 — this entry's latest reading, not the date you are reading this.

“NeuroGame” (@neurogame), 1,233 subscribers as measured 13 August 2026. Telegram Register, tgregister.com/channel/neurogame.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.