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Channel

Jobs: Producing and Management | InGameJob.com

@ingamejob_producing

On this record: Growth · Engagement · Posts · Citations · Cite this entry

1,905subscribers

+4 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1001459119122
TypeChannel
Username@ingamejob_producing
CreatedBetween 1 April 2019 and 30 September 2021— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live16 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 16 August 2026
On Telegramt.me/ingamejob_producing

Growth

1,9011,9051,9036 August 2026 — 1,901 subscribers6 August 2026 — 1,901 subscribers9 August 2026 — 1,904 subscribers16 August 2026 — 1,905 subscribers6 August 202616 August 2026
4 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,900–1,906 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
16 Aug 2026, 03:241,905+1
9 Aug 2026, 14:111,904+3
6 Aug 2026, 11:311,901no change
6 Aug 2026, 11:071,901first reading

Engagement

20 posts held, back to 16 July 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 2 pagesof Telegram’s post history, 20 posts per page.

ERR · 30 days
23.2%
avg views ÷ 1,905 subscribers
Avg views / post
442
18 posts measured
Reaction rate
this channel exposes no reaction counts
Posts in window
18
of 20 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 6 August 2026
Posts held20 (16 July 20266 August 2026)
Views total7,950
Reactions total
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken7 Aug 2026, 17:21 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Recent posts

6 Aug 2026, 11:26 UTC218 viewsread 7 August 2026
Photo

#top_vacancies_inGameJob Taking a look at current open roles is a great way to see where the industry is heading and what skills are in demand. The InGame Job and Values Value teams lined up a list of interesting active jobs this week that are worth your attention! 👉 Management / C-Level Head of Creative (Values Value) Warsaw AI-driven Product Manager/Game Lead (Lotum) Frankfurt am Main Senior Producer (Values Valu

5 Aug 2026, 10:34 UTC227 viewsread 7 August 2026
Forwarded from @ingamejob

​💡 Head of Creative Our partners at Values Value are looking for a Head of Creative! 📍 Remote to start, transitioning to office-based work in Warsaw. The role is with a fast-growing mobile app company behind one of the world’s most downloaded products in its category, with 50M+ downloads and 4–5M monthly active users. They’re looking for a hands-on creative leader who will: 🔹 Develop and scale paid social creati

4 Aug 2026, 10:23 UTC323 viewsread 7 August 2026

Growth Product Manager (Game) Company: United Tech Experience level: Middle Job type: Full time Location: #Remote

31 Jul 2026, 13:18 UTC601 viewsread 7 August 2026

Project Manager (Adult Games) Company: Octo Games Studio Experience level: Middle Salary: Negotiable Job type: Full time Location: #Remote

30 Jul 2026, 13:05 UTC599 viewsread 7 August 2026
Photo

#top_vacancies_inGameJob From compact indie teams to long-term productions, active hiring takes all kinds of shapes. The InGame Job and Values Value teams put together a fresh list of interesting active jobs this week that are definitely worth your attention 👾 👉 Management / C-Level Producer (PC / Steam) (Values Value) Remote Publishing Operations Associate (Hypercell Games) Remote Lead Producer (Mobile Puzzle Game

29 Jul 2026, 09:00 UTC374 viewsread 7 August 2026
Forwarded from @ingamejob

​🔥 Studios hiring right now on InGame Job: 📌 VFX Artist 🔗 https://ingamejob.com/en/job/vfx-animator-4 📌 Junior Unity Porting Developer 🔗 https://ingamejob.com/en/job/junior-unity-porting-developer 📌 Technical Artist 🔗 https://ingamejob.com/en/job/technical-artist-85 📌 3D Technical Artist (Animation & Game Feel) 🔗 https://ingamejob.com/en/job/senior-3d-artist-generalist-1 📌 DevOps Engineer (Unity / Multiplayer Mo

28 Jul 2026, 09:52 UTC419 viewsread 7 August 2026

Senior Producer Company: Values Value Experience level: Senior Salary: Negotiable Job type: Full time Location: #Remote

24 Jul 2026, 07:23 UTC625 viewsread 7 August 2026

Publishing Operations Associate (Junior+/Middle level) Company: Hypercell Games Experience level: Middle Salary: Negotiable Job type: Full time Location: #Remote

23 Jul 2026, 15:40 UTC622 viewsread 7 August 2026
Photo

#top_vacancies_inGameJob Feeling ready for a new professional challenge but don't have the energy for a massive job hunt? Start with a quick look at what’s out there. The InGame Job and Values Value teams lined up a list of interesting active jobs this week to help you easily test the waters 💼 👉 Management / C-Level Head of Creative (Values Value) Warsaw Creative Producer (WonderBrains Recruiting Agency) Remote AI-

22 Jul 2026, 15:48 UTC398 viewsread 7 August 2026
Forwarded from @ingamejob

​Our partners at Values Value are hiring Values Value is a recruitment agency working with game studios worldwide — and they've got some interesting roles open right now 👇 📌 Chief Financial Officer 🔗 https://ingamejob.com/en/job/chief-financial-officer-5 📌 Producer (PC / Steam) 🔗 https://ingamejob.com/en/job/producer-pc-steam 📌 Level Artist 🔗 https://ingamejob.com/en/job/level-artist-31 📌 Graphic Programmer / Te

22 Jul 2026, 12:24 UTC396 viewsread 7 August 2026

Senior Game Producer (Casual Games) - Fully Remote Company: SOFTGAMES GmbH Experience level: Senior Salary: Negotiable Job type: Full time Location: #Remote

22 Jul 2026, 07:35 UTC415 viewsread 7 August 2026

Lead Producer (Mobile Puzzle Games) Company: Severex Experience level: Senior Salary: Negotiable Job type: Full time Location: #Remote

Showing the 12 most recent of 20 posts we hold for @ingamejob_producing. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 65,708 of 1,480,975entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republishes

Channels on the register whose posts this channel has forwarded.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 16 August 2026 — this entry's latest reading, not the date you are reading this.

“Jobs: Producing and Management | InGameJob.com” (@ingamejob_producing), 1,905 subscribers as measured 16 August 2026. Telegram Register, tgregister.com/channel/ingamejob_producing.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.