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Дневник геймдизанера

@GameDesignJournal

On this record: Growth · Engagement · What this channel posts · Reactions · Stars · Posts · Citations · Cite this entry

268subscribers

+0 since we began measuring on 9 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002027388828
TypeChannel
Username@GameDesignJournal
CreatedBetween 1 November 2023 and 31 May 2024— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded9 August 2026
Last confirmed live9 August 2026
Measurements held2
Confirmed unchanged1 time, most recently 9 August 2026
On Telegramt.me/GameDesignJournal

Growth

2689 Aug 2026, 01:16 — 268 subscribers9 Aug 2026, 02:36 — 268 subscribers9 Aug 2026, 01:169 Aug 2026, 02:36
2 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 267–269 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
9 Aug 2026, 02:36268no change
9 Aug 2026, 01:16268first reading

Engagement

15 posts held, back to 21 November 2024the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 15 posts for this entry, the most recent from 10 December 2025. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Video runtime
1m 39s
Average length
1m 39s

Measured directly from 1 video with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

120 reactions across 15 posts, in 22 distinct kinds. The most used accounts for 19.2% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥2319.2%
2218.3%
👍1210.0%
🏆108.33%
custom 546315667060976806875.83%
🎉75.83%
custom 539318215289026815254.17%
🍾54.17%
🤡43.33%
custom 524916682709901108232.50%
💘32.50%
🤔32.50%
🤪32.50%
custom 519497124613089828721.67%
👀21.67%
💩21.67%
😁21.67%
custom 542916877333037856010.833%
❤‍🔥10.833%
🤩10.833%
2 further kinds21.67%

Custom emoji. 5 of the rows above are Telegram custom emoji, which the public preview renders as an element carrying only a numeric id — no character, and no image we can reach. The id is printed as-is rather than substituted with a look-alike glyph, because a stand-in would be our invention showing where a measurement should be. The counts beside them areTelegram’s.

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 15 of the 15 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 120reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 15 most recent posts we hold, published 21 November 2024 to 10 December 2025, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Telegram Stars

Stars received
12
across the posts below
Posts paid on
2
of 15 we hold a reading for · 13%
Most on one post
10
single highest reading

A paid reaction is a reader spending Telegram Stars — bought with money — on a post by @GameDesignJournal. Telegram publishes the count on the public post preview alongside ordinary reactions, and this register reads it there. It is the only figure on this site that measures money moving rather than attention.

Stars are not reactions, and the two are never added. They are rendered in the same strip on Telegram and counted in the same shape, but one is a tap and the other is a purchase. The reaction totals and the engagement rate elsewhere on this page exclude every figure in this section, and no rate here is computed against a reaction count.

This is not revenue, and we publish no currency figure. What a Star costs a reader and what it pays a channel are different numbers, Telegram takes a share we cannot observe, and the terms have changed. Converting a Star count into money would be an estimate dressed as a measurement, so the count is where we stop.

Counted over the 15 most recent posts we hold for this entry, published 21 November 2024 to 10 December 2025. Star counts above 1,000 reach us in Telegram’s short form and carry the same three-significant-figure rounding as everything else on this page.

Recent posts

10 Dec 2025, 11:19 UTC432 views6 reactionsread 9 August 2026
Photo

Всем привет! На прошлой неделе меня пригласили поучаствовать в геймджеме Dicements - забавный симулятор бога, который мы сделали за 4 дня разработки. Заняли с ним 5е место, что в принципе считаю нормальным результатом, так как многие задумки воплотить не успели. По ссылке можно поиграть в браузере, возможно придется включить VPN, так как itch.io по другому не хочет работать в РФ. Сыграл? Жду фидбек в комментариях! p

4👍1🔥1

8 Jul 2025, 12:43 UTC778 views9 reactions2 Starsread 9 August 2026
Photo

Конференция игровая индустрия! Всем привет! 😅 Через пару дней в Санкт-Петербурге стартует iiconf 2025 — одна из самых атмосферных и качественно организованных конференций в российском геймдеве. Был там в прошлом годну и до сих пор под впечатлением — шоукейсы, митапы, общение без пафоса и в тёплой обстановке. 💬 Буду рад пообщаться лично — расскажу, чем сейчас занимаюсь, и покажу нашу новую (ещё не анонсированную 👀)

🔥6custom 53931821528902681522😁1

29 Mar 2025, 11:09 UTC≈1,180 views10 reactionsread 9 August 2026
Photo

Сегодня я тусуюсь на шоукейсе от respawn, кому интересно заглядывайте, поболтаем о геймдеве! 😎

🔥9custom 52491668270990110821

23 Mar 2025, 18:45 UTC≈1,160 views8 reactionsread 9 August 2026
Photo

Всем привет! 👋 Периодически слежу за прогрессом разработки игры "Backpack inspector", который делается, я так полагаю, уже более 3 месяцев. Суть игры работа на пропускном пункте в замок - эдакий "Paper's please " в средневековье. И сегодня произошёл довольно интересный кейс, о котором просто невозможно молчать. На DTF мне встретилась статья с подозрительно похожим геймплеем, ассетами и вайбом. Как оказалось сущест

🤔32custom 53931821528902681522🤯1

18 Mar 2025, 19:26 UTC927 views7 reactionsread 9 August 2026
Forwarded from @NozomuGames

Наша новая игра: "Unfortunate turn of events"! https://nozomu57.itch.io/turn-of-events Необычный данжен-кроулер со сломанным управлением, которое ломается ещё сильнее, если неосторожно играть. Приключение на 30 минут, в котором надо всеми правдами и неправдами добраться до дракона в замке и украсть у него Волшебный Шар™, дарующий возможность нормально ходить... Немного стратегия, немного паззл, немного метроидван

🔥6👍1

8 Mar 2025, 10:55 UTC879 views11 reactionsread 9 August 2026
Photo

Поздравляю всех девушек с этим прекрасным весенним праздником! 🍷 Пусть 8 Марта принесёт вам радость, вдохновение и уверенность в своих силах! Ваша энергия, талант и трудолюбие делают мир ярче и лучше — будь то в разработке игр, искусстве, науке или любой другой сфере. Спасибо за вашу креативность, упорство и теплоту, которые меняют нашу жизнь к лучшему. Желаю вам новых достижений, смелых идей и гармонии во всём! ❤️

🎉73custom 52491668270990110821

3 Mar 2025, 00:10 UTC804 views11 reactionsread 9 August 2026
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Спонсор моей сегодняшней бессонницы: Oscar 2025

🤡3🏆2👀2💩2👍1🦄1

24 Feb 2025, 13:28 UTC834 views5 reactionsread 9 August 2026
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Solasta: Crown of the Magister (steam) Всем привет! 👋 Недавно узнал о скором выходе Solasta 2 и решил наверстать упущенное, опробовав первую часть. Игра основана на правилах D&D 5.1, что делает её знакомой для тех, кто уже играл в Baldur's Gate 3. Хотя проект менее масштабен и обладает более скромным бюджетом, он компенсирует это живыми персонажами благодаря хорошо прописанным диалогам и качественной озвучке. Особе

👍4custom 53931821528902681521

20 Jan 2025, 11:17 UTC750 views4 reactions10 Starsread 9 August 2026
Video

Video, posted without a caption

3custom 52491668270990110821

31 Dec 2024, 11:47 UTC818 views12 reactionsread 9 August 2026
Photo

Друзья! Всех с наступающим новым годом! 🎆 Время открывать шампанское и провожать 2024 год, ну а если подводить итоги, то я считаю этот год успешным! У нас был релиз Repair this! в steam, кроме хороших оценок (почти 90% положительных отзывов) меня радует, что игру до сих пор покупают и играют. Если судить по статистике которую предоставляет стим, то ещё не было и дня чтобы в неё играли меньше чем 30 человек. А в кон

🍾5custom 546315667060976806843

24 Dec 2024, 06:12 UTC683 views5 reactionsread 9 August 2026
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Всем привет! 🤝 На носу Новый год, а в этот день принято дарить и получать подарки. Но что, если вы собираетесь отмечать в компании? На всех подарков не купишь, да и обидеть никого не хочется. В этом суть "Тайного Санты" — вы вытягиваете имя того, кому должны будете подарить подарок. В свою очередь, кому-то из участников достанется ваше имя. Всё происходит инкогнито. Раньше для этого нужно было собираться и тянуть б

custom 54631566706097680683😁1custom 54291687733303785601

13 Dec 2024, 03:01 UTC578 views7 reactionsread 9 August 2026
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Снуп порадовал своим появлением на TGA 🍷 Astro Bot забрал игру года

💘3🤪3🤡1

Showing the 12 most recent of 15 posts we hold for @GameDesignJournal. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Stars beside a post are paid reactions — Telegram Stars, bought with money and spent on that post. They are a different unit from reactions and are never added to them, here or anywhere else on this page.

Citation-graph rank

Citation-graph rank — 627,217 of 1,480,944entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republishes

Channels on the register whose posts this channel has forwarded.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 9 August 2026 — this entry's latest reading, not the date you are reading this.

“Дневник геймдизанера” (@GameDesignJournal), 268 subscribers as measured 9 August 2026. Telegram Register, tgregister.com/channel/GameDesignJournal.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.