Telegram RegisterThe public register of Telegram

Channel

Starlight Blade ✨

@zinkgamedev

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

253subscribers

-3 since we began measuring on 8 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002447089617
TypeChannel
Username@zinkgamedev
CreatedBetween 1 September 2024 and 31 March 2025— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded8 August 2026
Last confirmed live15 August 2026
Measurements held3
Confirmed unchanged1 time, most recently 15 August 2026
On Telegramt.me/zinkgamedev

Growth

253256254.58 August 2026 — 256 subscribers8 August 2026 — 255 subscribers15 August 2026 — 253 subscribers8 August 202615 August 2026
3 measurements spanning 7 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 253–256 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
15 Aug 2026, 20:27253-2
8 Aug 2026, 19:27255-1
8 Aug 2026, 15:31256first reading

Engagement

12 posts held, back to 6 December 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

ERR · 30 days
49.4%
avg views ÷ 253 subscribers
Avg views / post
125
1 post measured
Reaction rate
12.8%
reactions ÷ views · ER floor
Posts in window
1
of 12 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 25 July 2026
Posts held12 (6 December 202525 July 2026)
Views total125
Reactions total16
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken8 Aug 2026, 15:31 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Video runtime
4m 15s
Average length
43s

Measured directly from 6 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

235 reactions across 12 posts, in 12 distinct kinds. The most used accounts for 37.4% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥8837.4%
custom 53550387072482855565925.1%
208.51%
🤯156.38%
145.96%
🎄135.53%
🤔93.83%
41.70%
41.70%
❤‍🔥41.70%
👍41.70%
🤝10.426%

Custom emoji. One row above is a Telegram custom emoji, which the public preview renders as an element carrying only a numeric id — no character, and no image we can reach. The id is printed as-is rather than substituted with a look-alike glyph, because a stand-in would be our invention showing where a measurement should be. The count beside it isTelegram’s.

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 12 of the 12 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 235reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 12 most recent posts we hold, published 6 December 2025 to 25 July 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

25 Jul 2026, 10:38 UTC125 views16 reactionsread 8 August 2026
Video

#screenshotsaturday Привет от Zink Studio! ✨ Знаем, что слега потерялись – всё-таки лето, все в поездках и отпусках. Однако работа продолжается, прогресс есть, как и желание подготовить новую демку для плейтеста в скором времени. Небольшой отрывок геймплея с work-in-progress боёвкой, которая вечно дорабатывается, перерабатывается и улучшается 😅 Хороших вам выходных! 💫

🔥13custom 535503870724828555621

23 May 2026, 06:44 UTC281 views9 reactionsread 8 August 2026
Photo

#screenshotsaturday Zink Studio на связи!✨ Сегодня участвуем в митапе Респавн, подготовили новый билд и блокнотики — готовы собирать обратную связь ✍️ На скриншоте наши эксперименты с небом и освещением уровня. Не финальный вариант, но уже заметно живее выглядит 👀 📆 Когда: 23 мая (суббота) с 12:30 до 19:00 🏞 Где: СПб, Точка Кипения ПромТехДизайн (ул. Садовая, д. 54) Приходите! Хороших вам выходных! 💫

👍4custom 53550387072482855563🤔1🤝1

16 May 2026, 11:30 UTC302 views15 reactionsread 8 August 2026
Video

#screenshotsaturday Zink Studio на связи!✨ Ещё больше кадров геймплея на этой неделе 🔥 Начало игры и обучение — это, пожалуй, самые важные аспекты. Нужно умудриться сделать всё понятно, не душно и добавить динамики, чтобы игрок не заскучал. Для этого мы решили попробовать обучающие катсцены с упрощёнными QTE, где требуется просто нажимать нужные кнопки: например, сделать рывок, чтобы увернуться от падающего ледяно

🔥8custom 535503870724828555651🤔1

9 May 2026, 13:30 UTC278 views21 reactionsread 8 August 2026
Video

#screenshotsaturday Zink Studio на связи!✨ Давно не было геймплея — исправляемся! Записали для вас ролик, где можно увидеть новых врагов, над которыми мы работаем. Они сражаются на дальних дистанциях, создавая ледяные шипы и запуская их в героя. 🥶 От шипов, конечно, можно увернуться, но куда круче — парировать их и вернуть отправителю ⚡️ Помимо этого, продолжаем заниматься окружением и концептами босса этой лока

custom 53550387072482855569🔥74🤔1

25 Apr 2026, 11:28 UTC331 views17 reactionsread 8 August 2026
Photo

#screenshotsaturday Zink Studio на связи! ✨ Города и храмы соларов украшены величественными статуями их богинь. Богиня Солнце подарила жизнь и предназначение соларам. ☀️ Каждая каста изображает Солнце как свою покровительницу, украшая статуи уникальными атрибутами. Образ Луны, угасшей богини, куда более загадочный. 🌙 Большинство соларов её никогда не видели, и их знания опираются на рассказы немногочисленных пили

6custom 535503870724828555653❤‍🔥2🤔1

11 Apr 2026, 17:51 UTC347 views18 reactionsread 8 August 2026
Photo

#screenshotsaturday Zink Studio на связи! ✨ Углубились в поиск визуального оформления старта локации, но заглядываем и в другие части уровня, например пещеры. 🏔️ Архитектура древних построек Соларов, скалистый рельеф заброшенной тропы, инородные и опасные ледяные наросты – детали тщательно проработанные нашим художником по окружению. 🎨 Дальше больше, хороших вам выходных! 💫

custom 535503870724828555612🔥41🤔1

21 Mar 2026, 10:04 UTC437 views16 reactionsread 8 August 2026
Photo

#screenshotsaturday Zink Studio на связи! ✨ На этой неделе делимся новым блокаутом, на основе которого готовим левел арт. Здесь продуманы примерные формы главных объектов, вертикальность и обзорные точки. 👀 Уже можно прочувствовать атмосферу локации, и это сильно помогает команде в процессе разработки. Хороших вам выходных! 💫

🔥93❤‍🔥2🤔1custom 53550387072482855561

14 Mar 2026, 14:02 UTC658 views28 reactionsread 8 August 2026
Photo

#screenshotsaturday Zink Studio на связи! ✨ Первая игровая локация, Храм Заката, постепенно обретает свой облик ☀️ «Он прекрасен, грань между светом и тьмой, жизнью и смертью. Даже затмение не может лишить это место величия» Неизвестный Пилигрим Мы подготовили концепты Храма до и после затмения, а так же начали экспериментировать с геометрией ландшафта, работа кипит🔥 Хороших вам выходных! 💫

🤯14custom 53550387072482855567🔥6🤔1

7 Feb 2026, 12:45 UTC438 views33 reactionsread 8 August 2026
Video

#screenshotsaturday Zink Studio на связи!✨ Мы продолжаем улучшать работу основных механик игры и добавляем важные фичи для удобства игроков. Так, недавно в игре появилась индикация атак врагов со спины, а срабатывание падающих шипов стало заметнее.⚡️ Параллельно мы занимаемся внешним видом уровня: рисуем концепты и корректируем геометрию локации, чтобы мир ощущался целостнее и органичнее. Скоро поделимся с вами пр

🔥15custom 53550387072482855561062

31 Dec 2025, 21:05 UTC520 views21 reactionsread 8 August 2026
Photo

С Новым Годом, друзья!🎄 Желаем вам побольше сил на ваши начинания, и чтобы ваши проекты радовали вас и были успешны. У нас огромные планы на 2026 год, и мы очень рады, что вы с нами на этом нелёгком пути, спасибо! 💫

🎄1343🤔1

27 Dec 2025, 19:28 UTC504 views17 reactionsread 8 August 2026
Video

#screenshotsaturday Zink Studio на связи! ☃️ На этой неделе прототипировали сегмент уровня, где игроку предстоит пересечь разрушающийся мост. Также добавили кастомную камеру с фиксированными поворотом и осью движения. Делитесь идеями, что можно добавить для повышения напряжения?⚡️ Хороших выходных и с наступающими праздниками! 🎄

🔥13custom 53550387072482855562🤔1🤯1

6 Dec 2025, 11:39 UTC552 views24 reactionsread 8 August 2026
Video

#screenshotsaturday Zink Studio на связи! ✨ Взгляните на кадры геймплея с блокаута локации, где задействован спринт и несколько интерактивных объектов. В бою стоит полагаться не только на свои навыки фехтования, но на хитрость и стратегию. Окружение представляет не только угрозу для игрока, но и возможность переломить ход битвы, перевесить численное преимущество противника. ⚡️ Хороших выходных! 💫

🔥1353custom 53550387072482855563

Showing the 12 most recent of 12 posts we hold for @zinkgamedev. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 463,231 of 1,480,688entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Mentions

Named by 2 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 15 August 2026 — this entry's latest reading, not the date you are reading this.

“Starlight Blade ✨” (@zinkgamedev), 253 subscribers as measured 15 August 2026. Telegram Register, tgregister.com/channel/zinkgamedev.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.