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Channel

Whatever It Takes Team

@whatever_takesDev

On this record: Growth · Engagement · What this channel posts · Reactions · Stars · Advertising · Posts · Telegram's recommendations · Cite this entry

716subscribers

-18 since we began measuring on 26 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1001915195015
TypeChannel
Username@whatever_takesDev
CreatedBetween 1 April 2023 and 31 October 2023 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded26 August 2026
Last confirmed live19 September 2026
Measurements held6
Confirmed unchanged1 time, most recently 19 September 2026
On Telegramt.me/whatever_takesDev

Growth

716735725.526 August 2026 — 734 subscribers26 August 2026 — 734 subscribers26 August 2026 — 735 subscribers1 September 2026 — 729 subscribers10 September 2026 — 725 subscribers19 September 2026 — 716 subscribers26 August 202619 September 2026
6 measurements spanning 25 days, net -18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 713–738 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
19 Sept 2026, 12:41716-9
10 Sept 2026, 21:36725-4
1 Sept 2026, 19:05729-6
26 Aug 2026, 17:36735+1
26 Aug 2026, 00:15734no change
26 Aug 2026, 00:01734first reading

Engagement

20 posts held, back to 2 July 2024the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 10 July 2025. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Video runtime
5m 20s
Average length
1m 04s

Measured directly from 5 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

645 reactions across 20 posts, in 23 distinct kinds. The most used accounts for 38.3% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
24738.3%
👍14522.5%
🔥12218.9%
❤‍🔥406.20%
😢335.12%
🤯111.71%
👎101.55%
🤬91.40%
👻40.62%
30.465%
🍾30.465%
🥰30.465%
🗿20.31%
😁20.31%
🤡20.31%
🤨20.31%
10.155%
👌10.155%
👏10.155%
💊10.155%
3 further kinds30.465%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 20 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 645 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 2 July 2024 to 10 July 2025, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Telegram Stars

Stars received
4
across the posts below
Posts paid on
1
of 20 we hold a reading for · 5%
Most on one post
4
single highest reading

A paid reaction is a reader spending Telegram Stars — bought with money — on a post by @whatever_takesDev. Telegram publishes the count on the public post preview alongside ordinary reactions, and this register reads it there. It is the only figure on this site that measures money moving rather than attention.

Stars are not reactions, and the two are never added. They are rendered in the same strip on Telegram and counted in the same shape, but one is a tap and the other is a purchase. The reaction totals and the engagement rate elsewhere on this page exclude every figure in this section, and no rate here is computed against a reaction count.

This is not revenue, and we publish no currency figure. What a Star costs a reader and what it pays a channel are different numbers, Telegram takes a share we cannot observe, and the terms have changed. Converting a Star count into money would be an estimate dressed as a measurement, so the count is where we stop.

Counted over the 20 most recent posts we hold for this entry, published 2 July 2024 to 10 July 2025. Star counts above 1,000 reach us in Telegram’s short form and carry the same three-significant-figure rounding as everything else on this page.

Advertising

Ad load
5.00%
1 of 20 posts carry an ad marker
Regulatory tokens
1
posts carrying an erid · 1 distinct token
Median views · ads
5,570
over 1 measured post
Median views · rest
2,000
over 19 measured posts

An ad marker, not a judgement about a post. A post is counted here because it carries one of two explicit markings: an erid token, which Russian law has required on paid placements since 2022 and which is issued against a specific advertising contract, or a #реклама / #ad hashtag in the body, which is the channel declaring it itself. The first is documentary; the second is a self-declaration and is weaker. No classifier reads the text and decides — nothing on this site guesses that a post is an advertisement.

This is a floor, and it can only ever be a floor. A channel that runs paid placements without marking them produces no marker for us to count, and an unmarked ad is indistinguishable from an ordinary post on the public surface. The ad load above therefore means “the share of posts that declared themselves”, never “the share of posts that were paid for”. A low figure is not evidence of a channel that runs few ads.

Both figures are medians, and no ratio between them is published. Each is a view reading that actually occurred on a post, picked by percentile_disc rather than averaged, so one viral post cannot move it and no interpolated value is invented between two readings. The sample on one side is under five posts, which is too thin to compare. The two figures are shown side by side with the count behind each, and deliberately not divided into a headline like “ads get x% fewer views” — an arithmetic that is easy to print and, at this sample size, means nothing.

Advertising tokens recorded on this entry
eridPostsFirst seenLast seen
2VtzquvLgR2113 August 202413 August 2024

A token repeated across several posts is one advertising contract placed more than once, which is what the identifier is for. The strings are reproduced exactly as they appeared in the post or in its click-through URL and are not validated against any registry — we record the marker a channel published, and whether it resolves to a real contract is a question for the register that issued it.

Measured over the 20 most recent posts we hold, published 2 July 2024 to 10 July 2025. Views are the latest single reading held for each post, and any reading at or above 1,000 is rounded by Telegram to three significant figures.

Recent posts

10 Jul 2025, 16:19 UTC≈2,000 views29 reactions4 Starsread 26 August 2026
Photo

🦸‍♀️ Второй герой — зачем он нужен В Whatever It Takes есть второй играбельный персонаж. Он не добавлен «для разнообразия» — он меняет подход к геймплею и восприятию происходящего. ❗️ Почему это важно геймплейно: Он снижает общий темп игры, когда это нужно, без ощущения «затянутого эпизода». Даёт игроку время осмыслить, что происходит с первым героем, не прерывая погружение. Через него игрок узнаёт больше о мире,

23🔥3👎2👏1

18 Jun 2025, 15:54 UTC≈2,030 views15 reactionsread 26 August 2026
Video

👨‍💻Разработчики заявляют: "Наша игра не будет сложной, она будет требовать от игрока показывать свои навыки, и вообще для нас важен баланс в геймплее" Тем временем игра: #devfact

🔥12👎2👍1

16 Jun 2025, 17:04 UTC≈1,970 views17 reactionsread 26 August 2026
Photo

🧠 Разбираемся с вражеским ИИ. GOAP и эмоции. В нашей игре мы используем GOAP (Goal Oriented Action Planning) — это система, где враг не просто следует скриптам, а сам выбирает действия, чтобы достичь цели. Всё, как у игрока: оценка ситуации → решение → план → действие. 🗂 Как это работает: У каждого врага есть: WorldState — всё, что он знает о мире прямо сейчас (видит ли игрока, ранен ли он сам, сколько союзников р

🔥134

9 Jun 2025, 16:09 UTC≈1,410 views10 reactionsread 26 August 2026
Photo

Konami проведет прямую трансляцию Metal Gear Solid Delta: Snake Eater и Silent Hill на этой неделе 12 июня компания Konami проведёт прямую трансляцию Konami Press Start Live. В прямом эфире будут представлены обновления игры и выступления разработчиков и продюсеров Konami, а также подробный обзор Metal Gear Solid Delta: Snake Eater, Silent Hill f и других игр. Прямой эфир в 6 утра по тихоокеанскому времени (9 вече

🔥8👌1👎1

2 Jun 2025, 18:14 UTC≈1,380 views4 reactionsread 26 August 2026
Photo

Расписание IGN Summer of Gaming 2025: как смотреть и чего ожидать Когда наступит Лето игр 2025? «Лето игр» от IGN начинается 1 июня и продлится до 30 июня. В нём представлены все крупные выставки игровой индустрии! Этим летом ещё много чего неизвестно о крупных игровых мероприятиях, но с каждым днём картина проясняется. Пока что план есть только на ближайшую неделю. Можете ознакомиться с планом на оффицальном сайт

4

2 Jun 2025, 03:19 UTC≈1,250 views9 reactionsread 26 August 2026
Photo

🎮Студия Mundfish открыла издательское подразделение Сотрудники Mundfish продолжают пожинать плоды с крайне успешного релиза их дебютной игры Atomic Heart. Помимо производство собственных проектов студия решила расширить совою деятельность и помочь другим разработчикам через новоиспечённое издательское подразделение Mundfish Powerhouse. Компания уже открыла приём заявок для будущих партнёров. Mundfish Powerhouse не

🤯72

31 May 2025, 12:26 UTC≈1,090 views5 reactionsread 26 August 2026
Photo

📰 Пара слов о происходящем Вышло несколько постов не совсем по теме игры — немного новостей о геймдеве, которые, пусть и косвенно, касаются и нас. Сейчас в индустрии игр и развлечений происходит много интересного. В предыдущих постах уже упоминалось: все в стрессе. Даже крупные студии допускают ошибки, выпуская спорные проекты — хотя, конечно, не для всех они кажутся такими. Повсюду ремейки, ремастеры и попытки пов

👻41

31 May 2025, 11:37 UTC967 views9 reactionsread 26 August 2026
Photo

🫡Ubisoft опубликовала изображение звезды Splinter Cell Сэма Фишера без какого-либо контекста🫢 Серия Splinter Cell к сожалению, бездействовала в течение многих лет, последней игрой была Splinter Cell: Blacklist 2013 года. Также интересно, что Ubisoft указывает, что этот скриншот из Splinter Cell: Chaos Theory, а не из грядущего Splinter Cell Remake, так что думайте, что хотите. Возможно, Ubisoft готовит фанатов к а

👍6🤡2🤔1

30 May 2025, 16:35 UTC953 views12 reactionsread 26 August 2026
Photo

🎮 Activision тихо впихнула рекламу прямо в загрузочные лоадауты Call of Duty: Black Ops 6 и Warzone Теперь при выборе снаряжения вы натыкаетесь на рекламные баннеры и промо-материалы, которые выглядят так, будто попал в мобильную игру. Сообщество считает это навязчивым и раздражающим, ведь это ломает атмосферу и отвлекает от геймплея. Многие игроки жалуются, что такие «нововведения» делают опыт игры хуже и заставля

🤬9🤨2👍1

30 May 2025, 11:47 UTC973 views18 reactionsread 26 August 2026
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Геймдев в мае 2025: выживают не только сильные, но и гибкие Май 2025 года оказался непростым для игровой индустрии. Electronic Arts закрыла студию Cliffhanger Games, отменив разработку игры по вселенной Black Panther. Это решение стало частью масштабной реструктуризации компании, которая также затронула другие проекты, включая отмену новой игры во вселенной Titanfall. Еще в феврале стало известно, что Warner Bros.

17👎1

29 May 2025, 18:59 UTC≈1,020 views66 reactionsread 26 August 2026
Photo

Прошлый пост был о заморозке разработки. И, честно говоря, тогда я действительно поставил проект на паузу. Причины были разные — выгорание, неопределённость, личные обстоятельства. Когда долго работаешь в одиночку или в небольшой команде, всё ложится на твои плечи. В какой-то момент это начинает давить. Приходится нажимать на стоп. Но совсем отпустить проект не получилось. За это время я многое переосмыслил — и саму

👍3615🔥7🍾3👎3🥰1😁1

9 Nov 2024, 17:12 UTC≈4,180 views120 reactionsread 26 August 2026
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Всем привет ребят! Мы видим, что многим игра не безразлична и есть те кто ждут ее выхода, те кто попрежнему здесь и не отписался. Мы всем благодарны, но сегодня не совсем радостные новости Проект замороженлеж🧊 Не закрыт❌ Мы продолжим работать, но на данном этапе игра очень выросла и наша текущая команда не в состоянии работать над ним, он слишком большой. И требует много ресурсов. Еще раз, проект не закрыт, а пос

77😢31👍6🔥4👎1💊1

Signed Do Bronx

Showing the 12 most recent of 20 posts we hold for @whatever_takesDev. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Stars beside a post are paid reactions — Telegram Stars, bought with money and spent on that post. They are a different unit from reactions and are never added to them, here or anywhere else on this page.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

Game Reviews KM Игры на Андроид 2024
@gamereviewskvm · 31,786
Telegram ranks this channel #7 of 49 here — alongside 48 others — read 5 September 2026
ИГРЫ ДЛЯ СУЕТЫ📱
@sueta_games · 118,101
Telegram ranks this channel #28 of 32 here — alongside 31 others — read 26 August 2026

This channel appears in 2 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 19 September 2026 — this entry's latest reading, not the date you are reading this.

“Whatever It Takes Team” (@whatever_takesDev), 716 subscribers as measured 19 September 2026. Telegram Register, tgregister.com/channel/whatever_takesDev.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.