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Telegram profile photo for VGTimes.com

Channel

VGTimes.com

@vg_times

On this record: Topic · Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

5,943subscribers

+1,479 since we began measuring on 31 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1002665848633
TypeChannel
Username@vg_times
CreatedBetween 1 March 2025 and 31 July 2025 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded31 August 2026
Last confirmed live6 November 2026
Measurements held17
Confirmed unchanged1 time, most recently 6 November 2026
On Telegramt.me/vg_times

Topic

Technology — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 16 September 2026 and assigned it the closest of 31 fixed categories, at 61% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and the other topics.

Growth

4,4645,9435,203.531 August 2026 — 4,464 subscribers31 August 2026 — 4,465 subscribers3 September 2026 — 4,556 subscribers8 September 2026 — 4,649 subscribers12 September 2026 — 4,714 subscribers16 September 2026 — 4,785 subscribers30 September 2026 — 5,114 subscribers7 October 2026 — 5,313 subscribers13 October 2026 — 5,474 subscribers17 October 2026 — 5,521 subscribers19 October 2026 — 5,579 subscribers22 October 2026 — 5,621 subscribers25 October 2026 — 5,687 subscribers28 October 2026 — 5,756 subscribers31 October 2026 — 5,798 subscribers3 November 2026 — 5,879 subscribers6 November 2026 — 5,943 subscribers31 August 20266 November 2026
17 measurements spanning 67 days, net +1,479. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 4,242–6,165 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
6 Nov 2026, 06:495,943+64
3 Nov 2026, 11:495,879+81
31 Oct 2026, 08:065,798+42
28 Oct 2026, 15:485,756+69
25 Oct 2026, 16:385,687+66
22 Oct 2026, 20:105,621+42
19 Oct 2026, 20:185,579+58
17 Oct 2026, 00:155,521+47
13 Oct 2026, 15:305,474+161
7 Oct 2026, 16:565,313+199
30 Sept 2026, 18:195,114+329
16 Sept 2026, 10:214,785+71
12 Sept 2026, 19:214,714+65
8 Sept 2026, 17:594,649+93
3 Sept 2026, 19:014,556+91
31 Aug 2026, 05:194,465+1
31 Aug 2026, 03:304,464first reading

Engagement

18 posts held, back to 30 August 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 2 pages of Telegram’s post history, 20 posts per page.

ERR · 30 days
1.70%
avg views ÷ 5,943 subscribers
Avg views / post
101
12 posts measured
Reaction rate
—
this channel exposes no reaction counts
Posts in window
12
of 18 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 4 November 2026
Posts held18 (30 August 2026 – 4 November 2026)
Views total1,213
Reactions total—
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken4 Nov 2026, 15:08 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Video runtime
4m 14s
Average length
36s

Measured directly from 7 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.

Reaction mix

1 reaction across 1 post, in 1 kind.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
❤1100.0%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 2 of the 18 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 1 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 18 most recent posts we hold, published 30 August 2026 to 4 November 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

Telegram’s own ‘edited’ marker: 0 of 12 posts held from the last 30 days (0%) carried it when this register last read them. The marker says a post was changed after publishing, not what it said before — this register holds the earlier wording only where an edit fell between two of its own reads (see the edit ledger and how it is measured).

4 Nov 2026, 12:32 UTC50 viewsread 4 November 2026
Photo

⚡️Rumor: Discord just got a major vibe-code overhaul — it might finally stop eating your RAM Discord's CTO Stanislav Vishnevsky is hinting that the app was rewritten in Rust, just like all those game and software clones that flooded the web after the release of Claude Opus 5.5. If that's true, Discord should use less memory and run faster. But whether it'll really be that smooth — only the gods of vibe-coding know…

Signed Nikita

4 Nov 2026, 11:52 UTC56 viewsread 4 November 2026
Video

‼️ The Legend of Zelda: Ocarina of Time Remake is pure excellence The project scored 97 out of 100 on OpenCritic and 95 on Metacritic. Right now it's the highest-rated game of the year. Highlights: — The remake sets a new standard. The original Ocarina of Time has held the title of "highest-rated game ever" for decades with its 99 out of 100. The remake lives up to that legacy. — The original was already "perfect" …

Signed Nikita

4 Nov 2026, 10:07 UTC73 viewsread 4 November 2026
Photo

💥 Overwatch kicks off a Stellar Blade collab Five heroes are getting new skins: Widowmaker (Eve), D.Va (Lily), Venture (Tachy), Freya (Raven) and Soldier: 76 (Adam). D.Va gets an ultra skin — her mech turns into Providence from Stellar Blade and the skin has extra effects when you score a kill. The collab runs until November 17.

Signed Nikita

4 Nov 2026, 07:36 UTC84 viewsread 4 November 2026
Video

🤑 Ubisoft might buy the Dishonored devs, says Jason Schreier According to him, Microsoft has received at least three offers to buy Arkane Lyon — including one from Ubisoft. Another option is to hand the studio over to its own managers, which would make it independent. Raphael Colantonio, the founder who left in 2017, even hinted he might be involved, but nothing is confirmed. The fate of the studio and Marvel's Bl…

Signed Nikita

3 Nov 2026, 20:38 UTC125 viewsread 4 November 2026
Photo

📆 What to Play in November 2026: New Releases for PC, PS5 and Nintendo Switch 2 It's finally here: November, the month of the long-awaited, ambitious, and much-delayed GTA 6. Plenty of studios have moved their games to avoid going head-to-head with the industry giant. Even so, more than 20 releases are worth keeping an eye on. We've picked out this month's biggest releases and sorted them into categories. Save thi…

Signed Дан

3 Nov 2026, 19:28 UTC118 viewsread 4 November 2026
Photo

🥽 Have You Ever Dreamed of Walking in VR? KAT VR has unveiled the KAT Walk C3 Ultra, the new flagship of its omnidirectional VR treadmill line. Designed to make virtual reality feel even more immersive, it introduces a feature many VR players have been waiting for: the ability to physically walk backwards without relying on a thumbstick. But that's not all. The C3 Ultra comes with a 15% larger platform, upgraded tr…

Signed Дан

3 Nov 2026, 19:10 UTC96 viewsread 4 November 2026
Photo

📈 RTX 50-series graphics cards are set to get more expensive as early as this week, according to Chinese insiders The latest price hike is once again being attributed to hardware shortages and rising component costs. High-end cards are expected to take the biggest hit: — RTX 5090: +$330–$550; — RTX 5080: +$380–$450; — RTX 5070 Ti: +$150; — RTX 5070: +$90–$135; — RTX 5060 Ti 16 GB: +$37–$60; — RTX 5060 Ti 8 GB: +$15…

Signed Дан

3 Nov 2026, 16:49 UTC115 viewsread 4 November 2026
Photo

📆 The Elder Scrolls 6: Sentinel is STILL more than 2 years away, according to Jason Schreier That means the game won't launch before early 2029 — and it could take even longer. Bethesda itself says it won't be able to share more details for quite some time.

Signed Дан

3 Nov 2026, 15:40 UTC121 viewsread 4 November 2026
Forwarded from @libertycitynetPhoto

🔥 GTA 6 preloading has been moved up — players can start downloading the game 2 days earlier You’ll now be able to preload the game on November 10 instead of November 12. Rockstar has also officially confirmed the game's file size: up to 212 GB.

Signed Дан

3 Nov 2026, 15:15 UTC124 viewsread 4 November 2026
Video

⚡️⚡️⚡️ The Elder Scrolls 6 officially called Sentinel A video celebrating Bethesda's 40th anniversary featured the game's logo, confirming earlier rumors. No other details about the game were shared. We're waiting for more news later this month.

Signed Дан

3 Nov 2026, 14:29 UTC121 viewsread 4 November 2026
Video

👻 Phasmophobia is moving to Unity 6 in late November, alongside a major update Here's what's coming: — Reworked lighting to make environments less pitch-black, performance boosts, and fixes for graphical bugs; — Improved sound sensors for more accurate readings; — New ways to interact with ghosts: they'll be able to open doors, turn lights on and off, throw objects, and communicate through “new methods”; — Dowsing R…

Signed Дан

3 Nov 2026, 11:56 UTC130 viewsread 4 November 2026
Photo

🤖 Unreal Engine 6 will be all about vibe coding — the engine aims to change game development forever Tim Sweeney and the Unreal team have shared the first details: — AI will be involved at every stage of development, thanks to the ability to integrate AI agents; — Existing UE5 projects will be transferable to UE6, with AI helping with that process too; — Core UE systems (Actors, Blueprints, and the C++ gameplay fram…

Signed Дан

Showing the 12 most recent of 18 posts we hold for @vg_times. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republishes

Channels on the register whose posts this channel has forwarded.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 6 November 2026 — this entry's latest reading, not the date you are reading this.

“VGTimes.com” (@vg_times), 5,943 subscribers as measured 6 November 2026. Telegram Register, tgregister.com/channel/vg_times.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.