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Channel

Unity: Всё, что вы не знали о разработке

@unsafecsharp

On this record: Growth · Engagement · Reactions · Stars · Posts · Citations · Cite this entry

1,748subscribers

-1 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1001585773218
TypeChannel
Username@unsafecsharp
CreatedBetween 1 August 2021 and 31 January 2023— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live13 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 13 August 2026
On Telegramt.me/unsafecsharp

Growth

1,7481,7501,7496 August 2026 — 1,749 subscribers6 August 2026 — 1,750 subscribers10 August 2026 — 1,749 subscribers13 August 2026 — 1,748 subscribers6 August 202613 August 2026
4 measurements spanning 6 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,748–1,750 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
13 Aug 2026, 00:571,748-1
10 Aug 2026, 05:111,749-1
6 Aug 2026, 21:181,750+1
6 Aug 2026, 13:511,749first reading

Engagement

20 posts held, back to 29 June 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 2 pagesof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 2 March 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

948 reactions across 19 posts, in 15 distinct kinds. The most used accounts for 65.2% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥61865.2%
👍12012.7%
😁586.12%
😐394.11%
333.48%
🤔282.95%
🤡181.90%
🥰111.16%
🤣90.949%
😨50.527%
👏40.422%
🤩20.211%
👀10.105%
🤗10.105%
🤨10.105%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 19 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 948reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 29 June 2025 to 2 March 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Telegram Stars

Stars received
17
across the posts below
Posts paid on
5
of 19 we hold a reading for · 26%
Most on one post
5
single highest reading

A paid reaction is a reader spending Telegram Stars — bought with money — on a post by @unsafecsharp. Telegram publishes the count on the public post preview alongside ordinary reactions, and this register reads it there. It is the only figure on this site that measures money moving rather than attention.

Stars are not reactions, and the two are never added. They are rendered in the same strip on Telegram and counted in the same shape, but one is a tap and the other is a purchase. The reaction totals and the engagement rate elsewhere on this page exclude every figure in this section, and no rate here is computed against a reaction count.

This is not revenue, and we publish no currency figure. What a Star costs a reader and what it pays a channel are different numbers, Telegram takes a share we cannot observe, and the terms have changed. Converting a Star count into money would be an estimate dressed as a measurement, so the count is where we stop.

Counted over the 20 most recent posts we hold for this entry, published 29 June 2025 to 2 March 2026. Star counts above 1,000 reach us in Telegram’s short form and carry the same three-significant-figure rounding as everything else on this page.

Recent posts

2 Mar 2026, 10:30 UTC≈2,100 views82 reactionsread 7 August 2026

Век живи - век учись Я вот только сегодня узнал, что оказывается можно писать не только так: var str = $"{value}"; А еще и вот так: var str = $$"""{{value}}"""; Или вот так: var str = $$$"""{{{value}}}"""; Или проще говоря, от количества $ символов зависит количество скобочек. В целом довольно удобно иногда может быть. Я вот обнаружил это только сейчас, т.к. мне всегда хватало и одного $. #csharp #strin

😐33🔥17🤔13🤣9🤡32👍2🤗1

10 Feb 2026, 10:28 UTC≈2,740 views68 reactions2 Starsread 7 August 2026

Overlay У юнити, начиная с 2022.2, появилась возможность рисовать свои окна в SceneView, при этом не прибегая к костылям вида "подпишусь на колбэк GUI, потом нарисую хрен пойми где хрен пойми как". UnityEditor.Overlays.Overlay - позволяет это сделать очень просто и легко. [Overlay(typeof(SceneView), "YourUniqueId", "Caption", defaultDisplay = true)] public class YourOverlay : Overlay { public override VisualEle

🔥59👍9

20 Dec 2025, 08:42 UTC≈3,070 views41 reactionsread 7 August 2026

Удобное API Вы наверняка сталкивались с такой проблемой: void Method<T>(System.Action<T> callback) {...} То есть мы хотим вызвать метод, который вернет нам колбэк в какой-то момент. Например, что действие завершено. Все вроде хорошо, но если мы начнем это использовать, то сталкнемся с другой проблемой: Method<MyObj>(static (obj) => { // И вот тут нам явно не хватает данных при static }); Отсюда 2 выхода: либо

🔥24🤔96👍2

7 Dec 2025, 07:38 UTC≈2,740 views64 reactionsread 7 August 2026

Простые лайфхаки Часто встречаю в разных проектах подобные конструкции (на самом деле обычно они страшнее, но я убрал все лишнее): var result = false; if (Method1() == true) result = true; if (Method2() == true) result = true; if (Method3() == true) result = true; ... return result; На самом деле этот код можно записать проще: var result = false; result |= Method1(); result |= Method2(); result |= Method3(); ...

🔥37👍8🤡76😐6

18 Nov 2025, 11:11 UTC≈3,000 views21 reactionsread 7 August 2026

Довольно интересная задачка попалась на собеседовании в гугле: Есть матрица (массив массивов) вида [ [1, 0, 0, 0, 0, 1], [0, 1, 0, 1, 1, 1], [0, 0, 1, 0, 1, 0], [1, 0, 0, 0, 1, 0], [1, 0, 1, 1, 0, 0], [1, 0, 0, 0, 0, 1] ] Нужно реализовать метод, который найдет все острова. Островом считаются 1, которые не примыкают к границам. Диагонали не считаются за соединения. То есть на выходе должна быть матрица т

🔥11👍6😨4

12 Oct 2025, 13:30 UTC≈3,670 views67 reactionsread 7 August 2026

Unity.Profiling.IgnoredByDeepProfilerAttribute Аттрибут, который спасет вам время, если у вас много кода, который вы точно не хотели бы видеть в профайлере. #attributes #profiling #unity

🔥57👍10

6 Oct 2025, 14:04 UTC≈4,870 views60 reactionsread 7 August 2026

Рукожопы (других слов нет) выпустили апдейт юнити, в котором отломали uitk в инспекторе. Так что ждем хотфикс, а пока (если у вас вдруг ломается инспектор) можно отключить uitk и использовать imgui: Project Settings -> Editor -> use IMGUI #editor #unity

😁51👍9

4 Sept 2025, 11:36 UTCviews —

Unity: Всё, что вы не знали о разработке pinned a photo

4 Sept 2025, 10:18 UTC≈5,050 views111 reactions5 Starsread 7 August 2026
Photo

Всем привет ;) Как вы могли заметить, в этом канале нет рекламы, продажи курсов и подобных историй. Так будет продолжаться и дальше. Но я хотел бы предложить свои услуги в качестве консультаций в частном порядке, то есть мы разберем вашу проблему и найдем оптимальное для нее решение. Готов помочь с любыми проблемами на ваших текущих проектах или просто подтянуть знания по какой-то теме. Оплата по договоренности. h

🔥78👍24🤡5👏4

4 Sept 2025, 05:34 UTC≈3,400 views22 reactionsread 7 August 2026

NoAlias Этот аттрибут используется для Burst и позволяет экономить на инструкциях. Например: int Method(ref int a, ref int b) { b = 13; a = 42; return b; } В данном случае Burst не знает, пересекаются ли данные a и b (хранятся ли в памяти в одном месте или нет). То есть тут будет 3 инструкции mov, 2 для установки значения, а третья - для чтения этого значения. Если же добавить аттрибут NoAlias, возвр

🔥202

1 Sept 2025, 18:49 UTC≈2,310 views33 reactionsread 7 August 2026

ResourcesAPI В юнити 6.2 появилась классная штука, которая позволяет переопределить дефолтные методы загрузки ресурсов. И это круто, если подобным образом они будут развиваться и дальше, то когда-нибудь можно будет переписать весь движок 🙂 https://docs.unity3d.com/6000.2/Documentation/ScriptReference/ResourcesAPI.html #unity #api #resources

🔥27🤡3👍2😁1

1 Sept 2025, 08:59 UTC≈2,350 views51 reactionsread 7 August 2026

Unity.Mathematics На самом деле многие не поняли зачем им использовать Unity.Mathematics, если у них есть Vector2/Vector3 и Mathf, например. Давайте разберем самый простой пример: var a = 10; var b = 20; var c = 30; var result = a * b + c; // Считаем результат У Unity.Mathematics есть math.mad, который внутри делает тоже самое: void mad(int a, int b, int c) => a * b + c; И самая большая ошибка считать, что ник

🔥48😁21

Showing the 12 most recent of 20 posts we hold for @unsafecsharp. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Stars beside a post are paid reactions — Telegram Stars, bought with money and spent on that post. They are a different unit from reactions and are never added to them, here or anywhere else on this page.

Citation-graph rank

Citation-graph rank — 1,077,583 of 1,176,251entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 13 August 2026 — this entry's latest reading, not the date you are reading this.

“Unity: Всё, что вы не знали о разработке” (@unsafecsharp), 1,748 subscribers as measured 13 August 2026. Telegram Register, tgregister.com/channel/unsafecsharp.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.