10 Aug 2026, 09:33 UTC6 views1 reactionsread 12 August 2026 Freshly back from the festival, which went great. Not only did it have a special cosplay lineup, but most of the regular participants were dressed up in a play theme
More will be surely written about the event, for now however I want to go on with the topic - here’s what one of the researchers of game psychology, Jamie Madigan, PhD, wrote on costumes:
Players in one Dungeons & Dragons game I ran got into the campai…
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4 Aug 2026, 16:40 UTC13 views1 reactionsread 12 August 2026 Photo
In Russia, tabletop role-playing games are only now beginning to gain relative popularity, while back in the late 20th century, few people even knew they existed. Far more widely known at the time were live-action role-playing games (traditionally called "fieldies"), which gathered the participants not around a table but out in the open🌳
They, too, chose their roles and played them, much like actors on a stage — only…
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31 Jul 2026, 16:59 UTC16 views1 reactionsread 12 August 2026 Photo
Never do I cease to be amazed by the results of an experiment conducted by the University of Barcelona in 2018
First, participants were asked to answer a series of questions designed to reveal unconscious age bias, and to complete several tasks from the Tower of London test🔴🔵
A week later, the same people were invited to a special pavilion, where they put on a VR-headset and a suit with sensors. Some of them then s…
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27 Jul 2026, 11:15 UTC14 views1 reactionsread 12 August 2026 Photo
Getting on with the topic of easing internal, psychological immersion through the use of external tools it needs to be mentioned that alongside visual and audio support, tangible physical props can serve as a solid foothold for the imagination👣
Here's a nimble character, having shown impressive ingenuity, slips into the private office of the port customs chief — and there, in a hidden compartment, finds a letter... …
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23 Jul 2026, 08:42 UTC17 viewsread 12 August 2026 Even though Summer is already halfway through, many wonderful, warm days are still lying ahead, and it would be a blasphemy to miss them😉
That is why I eagerly joined the company of wonderful GMs and plan to spend the second weekend of August at the next festival of the "9 Lives" club
Combining outdoor camping⛺ with running TTRPGs — what’s that if not a wonderful summer pastime?! Come and join in on it too🔥
18 Jul 2026, 14:41 UTC17 views1 reactionsread 12 August 2026 Photo
While writing the previous posts alongside preparing for my own games, I found myself thinking more than once about just how great it is to have the current technologies at our ⚙️
Out of curiosity, I dug through my archives and found a character sheet from a quarter of a century ago — 2001. That was the year the first official TTRPG rulebook was published in Russia — the fourth edition of Ars Magica🔤🅰️ My friends an…
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14 Jul 2026, 08:21 UTC21 views1 reactionsread 12 August 2026 Photo
Some specialists believe that imagination — the defining feature of tabletop role-playing games — should have as few constraints as possible. That illustrations, soundscapes, costumes, terrain, and other props only hold it back⛔️
While respecting their right to take that approach to running games, I personally prefer to fill mine with all available means — those, that ease immersion and support roleplay from a psych…
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9 Jul 2026, 11:53 UTC23 views1 reactionsread 12 August 2026 Photo
Do standees help the GM?🪧 Yes, undoubtedly. Perhaps even more so than they do the players. Those, after all, have only one character to portray in every session. While the GM has a multitude of them and needs to switch between acting them out on the spot
That said, there is a technical challenge to using standees: the game is typically run from behind a screen or a laptop/tablet — and often both🌟👩💻
Of course, you …
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4 Jul 2026, 14:40 UTC24 views1 reactionsread 12 August 2026 Photo
The tool I mentioned last time is something I've come to call a stander — a simple piece of cardboard placed in front of each player, serving as an instant reminder of their character's name and appearance for everyone at the table🪧
It's best to make them double-sided — this way they're visible to those sitting on either side, as well as to the player personally2️⃣
And seeing your own character before speaking and …
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30 Jun 2026, 18:33 UTC23 views1 reactionsread 12 August 2026 Video
As both a psychologist and a GM, I always welcome and support my players' creative initiatives — and I don't get upset if they personally find (let alone drawn) illustrative art that doesn't quite match the image I originally had in mind🧑🏿🎤
If those differences don't contradict the story or the world's style, let them stay. And if something absolutely needs to be changed, one can simply ask a neural network to handl…
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26 Jun 2026, 06:54 UTC29 views1 reactionsread 12 August 2026 Video
I remember, several years ago, finding myself at a game run by the wonderful Daria, the weaver of Tales from the Gloom I was deeply impressed by her ability to catch bright emotional moments and ask players to describe not only the actions, but also the thoughts and feelings of their characters🤩
And in some cases, even granting them the freedom to define what they see around them — thereby creating new details of th…
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21 Jun 2026, 13:55 UTC19 views1 reactionsread 12 August 2026 Photo
Staying aligned with the channel's main focus, I must note the psychological aspect behind players’ music choice🪩
A great tool for increasing engagement and strengthening the connection between Frame 1 and Frame 3 can be the character's soundtrack — a selection of musical tracks that illustrate their personality and abilities, conveying their inner world, beliefs, and values
Just some time ago this was a thing done…
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