# Back to Sketching Hey! 👋 I'm trying to get back to daily drawing, so here's a bunch of ~recent 5..10min dailyart Krita sketches for a (re)start.
🔥13👍6

Channel
@ozkriff_games
On this record: Growth · Engagement · Reactions · Posts · Citations · Cite this entry
220subscribers
+0 since we began measuring on 7 August 2026
Risers and fallers across the register · movement among entries of Under 1,000.
| Telegram ID | -1001244121755 |
|---|---|
| Type | Channel |
| Username | @ozkriff_games |
| Created | Between 1 March 2018 and 31 July 2021— estimated from Telegram’s id allocation, not measured. How this range is calculated. |
| First recorded | 7 August 2026 |
| Last confirmed live | 7 August 2026 |
| Measurements held | 2 |
| Confirmed unchanged | 1 time, most recently 7 August 2026 |
| On Telegram | t.me/ozkriff_games |
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 7 Aug 2026, 07:00 | 220 | no change |
| 7 Aug 2026, 04:01 | 220 | first reading |
15 posts held, back to 13 June 2023 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 15 posts for this entry, the most recent from 30 May 2025. An engagement rate over an empty window would be a number about nothing.
200 reactions across 15 posts, in 9 distinct kinds. The most used accounts for 27.5% of them.
| Reaction | Count | Share | Share, drawn |
|---|---|---|---|
| ❤ | 55 | 27.5% | |
| 😁 | 41 | 20.5% | |
| 🔥 | 37 | 18.5% | |
| 👍 | 36 | 18.0% | |
| 😢 | 23 | 11.5% | |
| 🤯 | 3 | 1.50% | |
| 👎 | 2 | 1.00% | |
| 😱 | 2 | 1.00% | |
| 🕊 | 1 | 0.5% |
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 15 of the 15 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 200reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 15 most recent posts we hold, published 13 June 2023 to 30 May 2025, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
# Back to Sketching Hey! 👋 I'm trying to get back to daily drawing, so here's a bunch of ~recent 5..10min dailyart Krita sketches for a (re)start.
🔥13👍6
# Rust GameDev Pause I have to stay in St. Petersburg longer due to yet another bunch of unfortunate family reasons and this drains the last bits of my mental energy for doing any gamedevy stuff. So, I'm stepping down from the Rust GameDev WG and putting both my community duties and personal projects on official pause - for a long time, probably. https://github.com/rust-gamedev/wg/issues/132 PS: I'm also looking f…
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Signed ọzkriff🇺🇦
# Another Vet Care Trip to St. Petersburg The health of our dear Durin keeps deteriorating and last week he was hospitalized again. Even though his quality of life is still not that bad, the amount of daily medical procedures keeps growing and Sasha is too busy with her vet work and lectures to find enough time - so I've decided to return to Russia for at least a couple of weeks to help out. Sorry for another bunch…
😢12❤7😱1
Signed ọzkriff🇺🇦
# GUN RUN Yet another interesting Rust game is coming to Steam - a very nice minimalistic twin-stick shooter "GUN RUN" by Terry Brush: > GUNRUN is a twinstick survival roguelite with crazy enemy density, and even crazier weapons! Roam the crypts blasting holes through waves of undead, collecting resources to craft your perfect build, and discovering forgotten treasures! https://store.steampowered.com/app/2561650/G…
👍5🔥1
Signed ọzkriff🇺🇦
Finally async fn and return impl Trait are being stabilized! Now it will be possible to write something like this: trait Foo { async fn foo(); fn bar() -> impl Bar; }
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Signed ọzkriff🇺🇦
# Rust GameDev News 48: July 2023 Forgot to post that we've released This Month in Rust GameDev for July 2023 a couple of weeks ago: https://gamedev.rs/news/048 In the meantime, we've already started putting together August news for the 49th issue. Please join: https://github.com/rust-gamedev/rust-gamedev.github.io/issues/1440
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Signed ọzkriff🇺🇦
# Meanwhile in Parallel Rust Universe 😁 > I swear to god everytime im trying to look for anything related to rust the stupid programing language pops up. Is there a way to blacklist it from searches or something? Cuz its darn annoying. Uh, all this rust-the-game-vs-rust-the-language confusion never gets old 😌 https://reddit.com/r/playrust/comments/16bmqz6/can_i_mute_rust_programing_language_in_google
😁16❤2
Signed ọzkriff🇺🇦
# Tiny Glade's New Trailer 🤩🏰 Tomasz Stachowiak: > The Future Games Show's Tiny Glade trailer is now live, so you can check out our 🥔 Global Illumination in action! Also featuring: an astronomical model for the movement of the sun & the moon 🤓 and some custom shadow TAA https://youtube.com/watch?v=2-Pmal2UupI The game's targeting a release in 2024 so please don't forget to support these great rusty gamedevs by wis…
🔥4❤3🕊1
Signed ọzkriff🇺🇦
# Rust GameDev News 47: June 2023 Speaking about rusty things! While I was away, Forest released a newsletter issue with June news. Here's the link if you've missed it: https://gamedev.rs/news/047 Meanwhile, I've just started collecting a summary of July events for N48, please join if you've been doing cool rust gamedev stuff last month.
👍3
Signed ọzkriff🇺🇦
# Second Armenia-Russia Trip Hey, sorry for disappearing for month and a half and ignoring lots of DMs. I was supposed to visit my hometown in Russia for two weeks in the first half of July to see with my family&friends and do some legal paperwork. Buut it didn't go as planned: instead my wife got seriously sick and then one of our favorite pets got even more ill at the same time, so I had to help out for a couple …
❤16
Signed ọzkriff🇺🇦
# Rust GameDev News 46: May 2023 🐌 https://gamedev.rs/news/046 Ugh, I'm really bad at being a responsible editor. 😓 The May's issue is finally out and while it's late again it still brings a lot of updates - about 13 games, 4 engines, 4 learning resources, 3 tools, and 13 libraries - from various corners of our ecosystem that you may have missed!
❤5👍4😁2
Signed ọzkriff🇺🇦
Rust fact vs. fiction: 5 Insights from Google's Rust journey in 2022 TL;DR For those thinking about getting started with Rust here Google Devs confirm and debunk some rumors about the language: Rumor 1: Rust takes more than 6 months to learn – Debunked (1-2 month to be productive) Rumor 2: The Rust compiler is not as fast as people would like – Confirmed Rumor 3: Unsafe code and interop are always the biggest ch…
👍5❤4🔥1
Signed ọzkriff🇺🇦
Showing the 12 most recent of 15 posts we hold for @ozkriff_games. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Citation-graph rank — 1,045,470 of 1,340,412entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.
Republished by
Channels on the register that have forwarded this channel's posts into their own feed.
Republishes
Channels on the register whose posts this channel has forwarded.
Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 7 August 2026 — this entry's latest reading, not the date you are reading this.
“ozkriff.games 🦀” (@ozkriff_games), 220 subscribers as measured 7 August 2026. Telegram Register, tgregister.com/channel/ozkriff_games.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.