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Channel

Tapzi Announcement

@official_tapzi

On this record: Topic · Growth · Engagement · Reactions · Posts · Cite this entry

187subscribers

-6 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002894407262
TypeChannel
Username@official_tapzi
CreatedBetween 1 June 2025 and 31 August 2025 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded8 August 2026
Last confirmed live2 October 2026
Measurements held5
Confirmed unchanged3 times, most recently 2 October 2026
On Telegramt.me/official_tapzi

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 24 September 2026 and assigned it the closest of 31 fixed categories, at 74% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Growth

1871931907 August 2026 — 193 subscribers8 August 2026 — 193 subscribers16 August 2026 — 192 subscribers23 August 2026 — 188 subscribers9 September 2026 — 187 subscribers7 August 20269 September 2026
5 measurements spanning 33 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 186–194 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
9 Sept 2026, 11:42187-1
23 Aug 2026, 16:33188-4
16 Aug 2026, 21:26192-1
8 Aug 2026, 11:49193no change
7 Aug 2026, 19:16193first reading

Engagement

20 posts held, back to 26 December 2025 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 3 July 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

30 reactions across 12 posts, in 4 distinct kinds. The most used accounts for 33.3% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥1033.3%
❤723.3%
👍723.3%
👏620.0%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 14 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 30 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 26 December 2025 to 3 July 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

3 Jul 2026, 10:07 UTC367 views2 reactionsread 8 August 2026
Photo

🚀 Tapzi Dev Release #044 is LIVE! This week's update focuses on making the platform even more reliable by improving player progression accuracy, achievement tracking, session reliability, and reconnect handling. 🔹 Expanded historical progression reconciliation 🔹 Smarter pending achievement processing 🔹 Reduced duplicate reconnect events 🔹 Improved multi-device session handling Every update brings us one step close…

❤1👏1

26 Jun 2026, 10:01 UTC307 viewsread 8 August 2026
Photo

Dev Release #043 is LIVE! 🚀 Tapzi improved session recovery, historical progression reconciliation, and reconnect queue processing for more reliable multi-device gameplay and accurate player progress.

22 Jun 2026, 07:39 UTC267 views1 reactionsread 8 August 2026
Photo

Dev Release #042 is LIVE! 🚀 This week focused on improving backend stability, refining progression validation, and strengthening dashboard consistency across active gameplay sessions. We’ve continued tuning queue retry behavior, enhanced achievement sync checks, improved match-history validation, and refined multi-device update handling to support smoother player progression and more reliable stat tracking. These …

👍1

22 Jun 2026, 07:29 UTC195 viewsread 8 August 2026
Photo

Dev Release #041 is LIVE! 🚀 This week focused on improving multi-device session synchronization, expanding achievement validation, and strengthening reconciliation between match history, player stats, and progression records. We’ve refined session refresh logic to prioritize the latest confirmed player data, added safeguards against outdated device sessions, expanded tournament and fair-play achievement checks, and…

22 Jun 2026, 07:22 UTC187 viewsread 8 August 2026
Photo

Dev Release #040 is LIVE! 🚀 This week, Tapzi focused on queue retry tuning, achievement processing stability, and stronger player progression sync across match history, stats, and dashboard updates. 🔗 Read more: https://www.tapzi.io/dev-release/040

30 May 2026, 10:55 UTC383 views0 reactionsread 8 August 2026
Photo

Dev Release #039 is LIVE! 🚀 This week focused on improving backend event queue reliability, refining achievement and progression synchronization, and enhancing dashboard consistency across active gameplay sessions. We’ve strengthened queue recovery logic, reduced unnecessary event retries, improved stat synchronization, and expanded monitoring visibility to support more reliable player progression and match trackin…

23 May 2026, 11:37 UTC368 views2 reactionsread 8 August 2026
Photo

Dev Release #038 is LIVE! 🚀 This week focused on improving backend queue stability, refining achievement synchronization reliability, and reducing inconsistencies between match completion and player progression systems. We’ve optimized queue retry handling, improved stats reconciliation timing, and expanded monitoring coverage to strengthen overall platform stability during concurrent gameplay activity. 🔗 Read the…

❤1👏1

15 May 2026, 15:36 UTC422 views2 reactionsread 8 August 2026
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Dev Release #037 is LIVE! 🚀 This week focused on improving achievement processing reliability, stabilizing match event handling, and reducing synchronization inconsistencies across stats systems. We’ve refined backend validation flows, improved queue monitoring, and strengthened event handling during reconnect and timeout scenarios to ensure more consistent player progression and match data accuracy. 🔗 Read the fu…

👏2

9 May 2026, 05:59 UTC370 views2 reactionsread 8 August 2026
Photo

Dev Release #036 is LIVE! 🚀 This week focused on improving event processing reliability, expanding internal testing for new achievement categories, and strengthening backend monitoring systems. We’ve refined queue handling, reduced stat sync inconsistencies, and expanded monitoring coverage to improve overall system stability as platform activity grows. 🔗 Read the full release: https://www.tapzi.io/dev-release/036

❤1👏1

7 May 2026, 10:39 UTC342 viewsread 8 August 2026

TAPZI CHALLENGE 🎮 Only the sharpest players make it to the top. 🔥 Answer all 3. Winners get retweeted + spotlighted by TAPZI 🏆 Q1: Name one game you can play on TAPZI ♟ Q2: What chain is $TAPZI built on? Q3: How is TAPZI different from other platforms? 🚀 No guesses. Only real knowledge. DROP YOUR ANSWERS HERE: https://x.com/Official_Tapzi/status/2052334446821650732?s=20 ⏳ Winners will be announced on Monday.

4 May 2026, 05:45 UTC347 views2 reactionsread 8 August 2026
Photo

Dev Release #035 is LIVE! 🚀 This week focused on improving achievement reliability, stabilizing stat pipelines, and reducing inconsistencies across player data. We’ve refined trigger logic, improved state sync between sessions, and optimized backend processes to ensure a more consistent and trustworthy experience. 🔗 Read the full release: https://tapzi.io/dev-release/035

❤1👏1

25 Apr 2026, 10:55 UTC290 views0 reactionsread 8 August 2026
Photo

Dev Release #034 is LIVE! 🚀 This week focused on stabilizing the achievement system, improving stat consistency for more reliable tracking. We’ve reduced edge-case misfires, improved persistence across sessions, and aligned player stats with achievement data for a cleaner and more accurate experience. 🔗 Read the full release: https://www.tapzi.io/dev-release/034

Showing the 12 most recent of 20 posts we hold for @official_tapzi. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 9 September 2026 — this entry's latest reading, not the date you are reading this.

“Tapzi Announcement” (@official_tapzi), 187 subscribers as measured 9 September 2026. Telegram Register, tgregister.com/channel/official_tapzi.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.