Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-UD-Q6_K_XL, prompt version 1) read this channel’s own recent posts on 11 August 2026 and assigned it the closest of 31 fixed categories, at 100% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.
Observations
These are measurements, not verdicts. Each one below states something we counted, alongside the evidence it was counted from, so you can check it rather than take it. None of them is graded: every observation this register holds is recorded at severity 0, because the precision of the detectors behind them has not been measured yet, and a rating we cannot support is worse than none. Read each as a fact about the data, not as a judgement about the channel. How we measure.
Content that also appears on other registered channels
Posts published here appear word for word on 1 other registered channel. The matching is on the text itself, not on Telegram’s forward marker, so it finds a copy whether or not it was labelled as one.
Matching posts — open both and compare (4 of the pairs behind the counts below)
Text overlap is the Jaccard coefficient over the set of distinct three-word phrases in the two bodies: 1.00 is identical wording, and the threshold for counting a pair at all is 0.70. Candidates are generated by simhash LSH (4 x 16-bit bands, exact Hamming <= 3) verified against the bodies with Jaccard over the SET of distinct 3-word shingles. Published first counts which side of each matching pair carries the earlier timestamp — in this corpus, which is the limitation directly below.
What this cannot establish
MEASURED, DOMINANT ERROR SOURCE: a post ingested before 2026-08-06 may have carried a forward header that was not recorded. A 45-pair hand-check against live t.me pages found 14 (31%) where the live page shows a forward header naming the other channel and the database has none, plus 4 more (9%) naming a third party. The text match itself was wrong 0 times out of 45. Read attribution_capture.items_in_trusted_window before treating the unattributed count as a claim.
Telegram lets a channel forward a post with a header naming the source, and we only began reliably recording that header on 2026-08-06. None of the 2 matches recorded here fall after that date, so for this entry we cannot say whether any of them carried a credit. The duplication is measured; the absence of attribution is not.
“Published first” means first in this corpus. We hold 12 comparable posts for this entry, running 30 December 2025 to 18 March 2026. A channel we have read one page deep will look younger than a neighbour we have read in full, and the order would flip with no change in the underlying facts.
The detector’s own notes on this observation, as it recorded them. Names in this_style are fields of the underlying evidence record, which the plain-English paragraphs above read out for this entry.
Verbatim republication has three causes and the text separates only two: a clone/mirror, unattributed copy-paste, or BOTH channels copying a common third source that neither attributes. The spread filter (content held by at most 8 channels) reduces the third and does not remove it.
'Earliest' means earliest IN THIS CORPUS. A channel ingested one page deep will look younger than a neighbour ingested in full; corpus_coverage above is there to be checked before the direction is believed.
shared_verified_est extrapolates the sampled pass rate over the full narrow match count; sampled/passed are the numbers actually measured.
Absence of a forward header is not proof of intent: Telegram lets a channel disable forward attribution, and a credit written in the body is not parsed as attribution here (mention_edge_either_way above is the closest available signal).
Across the whole group of 2, the earliest publisher we hold is @mobilegamesru — which is this entry. That is a statement about our reading window, not a claim of authorship.
Recorded under the key clone_mutual, last confirmed 7 August 2026. An observation that a later pass no longer finds is cleared, and a cleared observation is removed from this page rather than being shown struck through — we do not keep publishing a claim we have withdrawn. Dispute an observation.
Also posting the same content
This channel’s posts match, word for word or near enough, posts on 1 other registered channel, found by comparing text fingerprints across every channel on the register. That matching has been checked by hand against the live Telegram pages and found reliable — 0 wrong of 45 pairs re-read.
Which channel, if either, published first is deliberately not shown. The same hand-check found that reading wrong 18 of 45 times — 60%, no better than a coin flip — because it depends on how deep our own crawl happened to reach into each channel’s history, not on when the content was actually first posted. This list is ordered by subscriber count, the same as every other listing on this site, never by which channel we think came first. Word-for-word matching has several ordinary explanations besides copying — a channel mirroring itself, an unattributed repost, or two channels independently repeating the same wire story — and this measurement cannot tell those apart. How this is measured.
7 measurements spanning 6 days, net -23. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 5,427–5,456 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)
Subscribers
Change
11 Aug 2026, 23:58
5,430
-2
10 Aug 2026, 21:03
5,432
-11
8 Aug 2026, 18:40
5,443
-3
8 Aug 2026, 00:00
5,446
no change
7 Aug 2026, 23:56
5,446
-7
6 Aug 2026, 03:35
5,453
no change
6 Aug 2026, 00:27
5,453
first reading
Engagement
12 posts held, back to 30 December 2025 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 9 pagesof Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 12 posts for this entry, the most recent from 18 March 2026. An engagement rate over an empty window would be a number about nothing.
What this channel posts
Photos
≈4,770
Videos
≈457
Links
≈4,200
Lifetime counters from Telegram’s own channel header, read 12 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. A count marked ≈ was rounded by Telegram before we ever saw it — t.me prints these counters in full below 1,000 and to three significant figures above, so ≈142,000 means somewhere between 141,500 and 142,499.
Video runtime
13m 41s
Average length
1m 43s
Measured directly from 8 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
Reaction mix
144 reactions across 12 posts, in 4 distinct kinds. The most used accounts for 54.9% of them.
Every reaction kind recorded on the sample, most used first
Reaction
Count
Share
Share, drawn
❤
79
54.9%
🤔
25
17.4%
🔥
21
14.6%
👍
19
13.2%
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 12 of the 12 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 144reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 12 most recent posts we hold, published 30 December 2025 to 18 March 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
Telegram Stars
Stars received
41
across the posts below
Posts paid on
2
of 12 we hold a reading for · 17%
Most on one post
33
single highest reading
A paid reaction is a reader spending Telegram Stars — bought with money — on a post by @mobilegamesru. Telegram publishes the count on the public post preview alongside ordinary reactions, and this register reads it there. It is the only figure on this site that measures money moving rather than attention.
Stars are not reactions, and the two are never added. They are rendered in the same strip on Telegram and counted in the same shape, but one is a tap and the other is a purchase. The reaction totals and the engagement rate elsewhere on this page exclude every figure in this section, and no rate here is computed against a reaction count.
This is not revenue, and we publish no currency figure. What a Star costs a reader and what it pays a channel are different numbers, Telegram takes a share we cannot observe, and the terms have changed. Converting a Star count into money would be an estimate dressed as a measurement, so the count is where we stop.
Counted over the 12 most recent posts we hold for this entry, published 30 December 2025 to 18 March 2026. Star counts above 1,000 reach us in Telegram’s short form and carry the same three-significant-figure rounding as everything else on this page.
⚡ Релиз «The Division Resurgence» состоится уже 31-го марта на iOS и Android
Недавно появилась дата выхода и подробности долгожданного спин-оффа знаменитой серии от Ubisoft на мобильные устройства. Рассказываем, что известно о проекте:
— События игры развернутся в Манхэттене между первой и второй частью;
— Вас ждёт новая сюжетная линия, которая будет тесно связана с оригинальными проектами, и возвращение уже знако…
⚡️ОНО КОГДА-НИБУДЬ ВЫЙДЕТ: «Assassin's Creed Jade» всё ещё находится в разработке — игра не закрыта
Совсем недавно в Ubisoft прошли сокращения, а множество проектов были закрыты, однако мобильная «Assassin's Creed Jade» про древний Китай, по заявлениям разработчиков, — всё ещё жива, как и «Assassin's Creed Rebellion», которую продолжат поддерживать контентом.
Напомним: об игре уже не было слышно несколько лет, и в …
⚡️ Состоялся анонс Gothic Classic — великая игра теперь официально выйдет на iOS
THQ Nordic официально сообщили о работе над мобильной версией первой Готики. Анонс приурочен к 25-ти летию серии.
Подробнее о проекте:
— Никакой контент не будет вырезан;
— Удобное управление под cенсорные экраны;
— Поддержка контроллеров;
— Оптимизация под множество устройств;
Игра выйдет эксклюзивно на iOS, однако позже возможен вы…
⚡️ Состоялся релиз «Subway Surfers City» — сиквела оригинальной игры
Спустя 14 лет студия SYBO Games решила выпустить продолжение одного из самого популярного раннера. Рассказываем об особенностях и уникальностях новой части:
— Осовремененная графика и невероятный визуал;
— Геймплейное ядро осталось тем же, но с переработкой некоторых игровых механик, а также добавлением новых идей;
— На релизе вас уже ждёт четыр…
☄️ ХАЙП: анонсирована «Overwatch Rush» — мобильная версия популярного шутера
Неожиданно студия Blizzard Entertainment продемонстрировала адаптацию «Overwatch» на мобильные устройства. Вот, что известно о проекте:
— Это шутер видом сверху с акцентом на короткие сессии, матчи которые проходят форматом 4x4;
— Обещают возвращение любимых персонажей, знакомые карты, а также как старые, так и новые режимы;
— Герои полу…
⚡️ «Rainbow Six Mobile» уже официально доступна на iOS и Android
В Европе, СНГ, США, а также Ближнем Востоке, наконец, стала доступна глобальная версия долгожданной адаптации тактического шутера от Ubisoft. В честь этого разработчики представили лайв-трейлер с реальными актёрами.
«Rainbow Six Mobile» переносит на смартфоны классический геймплей серии: командные 5 на 5 матчи с упором на тактику, разрушаемость окруже…
☄️ УЖЕ СКОРО: «Rainbow Six Mobile» выходит 23-го февраля
Напоминаем, друзья, что официальный релиз игры уже не за горами.
Чтобы скрасить ожидание, давайте глянем на трейлеры, представленные разработчиками.
/ждёте игру? 👀
📱 Rainbow Six Mobile | 😎 Купить Platinum через SZ Market
🙁 НЕ УДАЛОСЬ: релиз «Warframe» на Android вышел противоречивым
Вчера обладатели Android-устройств, наконец, получили официальную долгожданную мобильную версию «Warframe», однако успевшие опробовать проект остались недовольными.
Игроки жалуются на отвратительное техническое состояние игры: оптимизация на разных устройствах оставляет ожидать лучшего, постоянно встречаются баги, а также визуальные и звуковые проблемы.…
⚡️ ОФИЦИАЛЬНО: сервера «Call of Duty: Warzone Mobile» перестанут работать 17-го апреля 2026-го года
Студия Activision объявили о точной дате отключения серверов в мобильной «Warzone», контентная поддержка которой была прекращена ещё прошлой весной.
Все неиспользованные очки COD будут безвозвратно утеряны, поэтому стоит их потратить до назначенной даты.
В качестве альтернативы «Warzone Mobile» разработчики предлага…
❗️❗️❗️❗️❗️
Дорогие друзья!
Мы, команда SZMarket, поздравляем вас с наступающим Новым годом! ✨
Спасибо, что доверяете нам и выбираете наш магазин — для нас большая честь быть частью вашего увлекательного игрового мира.
Мы благодарим вас за доверие и за то, что вы остаётесь с нами — нам приятно быть частью вашего игрового пути.
Пусть 2026 год станет годом впечатляющих побед, ярких эмоций и великих приключений! Пуст…
🍃 Официальная дорожная карта «Where Winds Meet» на январь 2026-го года
Разработчики поделились с фанатами подробностями о предстоящем контенте, который стоит ожидать уже в начале следующего года:
— На первой неделе, с 4-го января, откроется 10-й уровень мира для игроков в соло-режиме, а также новое царство героев;
— С 8-го января, нас ждёт новая сюжетная линия "Кампания Кайфэна", квесты Наследия и событие с мировы…
❤7🤔1
Showing the 12 most recent of 12 posts we hold for @mobilegamesru. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Stars beside a post are paid reactions — Telegram Stars, bought with money and spent on that post. They are a different unit from reactions and are never added to them, here or anywhere else on this page.
Citation-graph rank
Citation-graph rank — 772,271 of 1,151,006entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.
Forward network
Republishes
Channels on the register whose posts this channel has forwarded.
Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.
Mentions
Named by 2 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.
Named by
Channels on the register whose posts name this channel's handle.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 11 August 2026 — this
entry's latest reading, not the date you are reading this.
“Мобильные игры” (@mobilegamesru), 5,430 subscribers as measured 11 August 2026. Telegram Register, tgregister.com/channel/mobilegamesru.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.