Telegram RegisterThe public register of Telegram

Channel

Mannerwave

@mannerwave

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

699subscribers

+0 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002169413810
TypeChannel
Username@mannerwave
Description◻️Игры и технологии — контрраздражители, или способы приспособления к удару специализированных воздействий, имеющему место в любой социальной группе. 🗓: @mw_releases_bot 📲: @THEBLCKBRD ✉️: mannerwave@gmail.com
CreatedBetween 1 June 2024 and 30 September 2024— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded8 August 2026
Last confirmed live8 August 2026
Measurements held2
On Telegramt.me/mannerwave

Growth

6997 Aug 2026, 18:39 — 699 subscribers8 Aug 2026, 02:19 — 699 subscribers7 Aug 2026, 18:398 Aug 2026, 02:19
2 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 698–700 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
8 Aug 2026, 02:19699no change
7 Aug 2026, 18:39699first reading

Engagement

20 posts held, back to 4 August 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

ERR · 30 days
12.6%
avg views ÷ 699 subscribers
Avg views / post
88.3
20 posts measured
Reaction rate
3.70%
reactions ÷ views · ER floor
Posts in window
20
of 20 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate. It is computed over the 14 of 20 measured posts that carry a reaction reading, and over those same posts' views.

What these figures were computed from
WindowRolling 30 days · latest post in window 7 August 2026
Posts held20 (4 August 20267 August 2026)
Views total1,767
Reactions total47
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken8 Aug 2026, 02:19 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Photos
1,940
Videos
2
Links
2,170

Lifetime counters from Telegram’s own channel header, read 8 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. A count marked was rounded by Telegram before we ever saw it — t.me prints these counters in full below 1,000 and to three significant figures above, so ≈142,000 means somewhere between 141,500 and 142,499.

Reaction mix

47 reactions across 14 posts, in 8 distinct kinds. The most used accounts for 23.4% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥1123.4%
custom 52129583286483884901021.3%
custom 5318783359294382499817.0%
custom 5220099794109747010510.6%
🤔510.6%
custom 524460744443639419348.51%
custom 525617342199736678924.26%
👍24.26%

Custom emoji. 5 of the rows above are Telegram custom emoji, which the public preview renders as an element carrying only a numeric id — no character, and no image we can reach. The id is printed as-is rather than substituted with a look-alike glyph, because a stand-in would be our invention showing where a measurement should be. The counts beside them areTelegram’s.

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 14 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 47reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 4 August 2026 to 7 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

7 Aug 2026, 17:10 UTC50 views5 reactionsread 8 August 2026
Photo

Долгоиграющая пластинка Paradox Interactive заработала за один квартал больше, чем за весь провальный 2025 год. Рынок не впечатлён — акции упали на 6%. Операционная прибыль шведского издателя за апрель-июнь — 182 млн шведских крон. За весь 2025-й было 146 млн. Выручка выросла на 14% до 524 млн, операционная маржа — 35% против 7% годом ранее. Из каждой заработанной кроны компания оставляет себе 35 эре вместо семи. Р

🤔3custom 52200997941097470102

7 Aug 2026, 15:09 UTC60 viewsread 8 August 2026
Photo

Пиковая дама Bandai Namco отчиталась за рекордный квартал — прибыль выросла на 33%. Менеджмент поднял прогноз на полугодие и оставил годовой без изменений. Арифметика прозрачна — компания ждёт спада. Первый квартал финансового года (апрель–июнь 2026) принёс ¥69 млрд операционной прибыли. Это абсолютный рекорд для любого первого квартала за двадцатилетнюю историю холдинга. Выручка — ¥328 млрд, плюс 9%. Чистая прибыл

7 Aug 2026, 13:09 UTC73 views2 reactionsread 8 August 2026
Photo

Рояль в кустах Nintendo увеличила операционную прибыль в 2,5 раза при падении выручки на 10%. Главный фактор — возврат $300 млн тарифов IEEPA. Выручка за первый квартал — ¥518 млрд (около $3,3 млрд), минус 9,5% к прошлому году. Операционная прибыль — ¥142,5 млрд. Консенсус Bloomberg ожидал ¥74 млрд. Nintendo превысила прогнозы аналитиков вдвое. Главная статья роста — разовая. Компания отразила возврат примерно $30

🔥2

7 Aug 2026, 11:09 UTC83 views2 reactionsread 8 August 2026
Photo

Платный просмотр Rockstar покажет расширенный превью GTA VI эксклюзивно на Netflix — за шесть часов до YouTube. Чтобы первыми увидеть рекламу игры за $80, нужна подписка за $9. 27 августа в 15:00 по восточному времени на Netflix появится Grand Theft Auto VI: An Extended Look. На YouTube — в 21:00 того же дня. Формат не раскрыт. Название подсказывает развёрнутый показ мира и механик, а не стандартный трёхминутный тр

🔥2

7 Aug 2026, 09:09 UTC82 viewsread 8 August 2026
Photo

Уход по-английски Devolver Digital уходит с Лондонской биржи, потеряв 96% стоимости за пять лет. Компания обвиняет рынок в непонимании инди-бизнеса. В ноябре 2021-го Devolver вышла на площадку AIM Лондонской фондовой биржи с оценкой $940 млн — крупнейшее по капитализации американское размещение в истории площадки. Тогдашний CEO Дуглас Морин объяснил решение просто — «публичный статус даёт ликвидность нашей прекрасн

6 Aug 2026, 17:10 UTC104 views5 reactionsread 8 August 2026
Photo

Обратная тяга Швейцарский производитель кулеров Arctic снижает цены на весь ассортимент в США, возвращая покупателям полученный от правительства возврат пошлин. Nintendo в суде заявила, что ничего не должна. Когда в 2025 году пошлины Трампа ударили по импорту, Arctic взяла на себя значительную часть наценки. Повышать цены пришлось на ограниченное число товаров. Компания пообещала: если обстоятельства изменятся, нац

🔥3👍2

6 Aug 2026, 15:10 UTC95 views3 reactionsread 8 August 2026
Photo

Расчёт с персоналом EA пообещала кредиторам ежегодно экономить $700 млн. $170 млн из них — «организационная эффективность». Bloomberg переводит: массовые увольнения. Данные опубликовал Джейсон Шрайер со ссылкой на Bloomberg — через сутки после закрытия сделки на $55 млрд. План экономии EA представила банкам, обеспечившим $18 млрд заёмного финансирования. До вычета процентов, налогов и амортизации компания зарабатыв

custom 53187833592943824993

6 Aug 2026, 13:10 UTC84 viewsread 8 August 2026
Photo

Суверенный долг Ассоциация Game требует от Берлина и Брюсселя налоговых льгот для разработчиков. Германия — крупнейший игровой рынок Европы с долей местного продукта, которую сама же ассоциация описывает как незначительную. Политическое заявление, опубликованное за три недели до Gamescom, адресовано не индустрии, а депутатам. Game — соорганизатор крупнейшей в мире игровой выставки — требует стартового финансировани

6 Aug 2026, 11:10 UTC89 views1 reactionsread 8 August 2026
Photo

Блудный ассасин Эрик Батизат, геймдиректор Assassin's Creed Valhalla и ремейка Dead Space, вернулся в Ubisoft спустя пять лет — возглавить игровое направление бренда Assassin's Creed. Батизат пришёл в Ubisoft в 2005-м и провёл в компании шестнадцать лет. Вёл геймдизайн на Black Flag, был проектным лидером на Origins, поставил Valhalla — последнюю часть франшизы, ставшую безоговорочным коммерческим хитом. В 2021-м у

custom 52561734219973667891

6 Aug 2026, 09:10 UTC93 views1 reactionsread 8 August 2026
Photo

Рокировка Первым кадровым решением после приватизации Эндрю Уилсон назначил двух президентов EA — из спорта и из маркетинга. Чернила на документах о сделке за $55 млрд ещё не высохли, а Уилсон уже перекроил структуру управления. Кэм Уэбер получил должность президента и директора по студиям — то есть отвечает за весь игровой портфель EA. Дэвид Тинсон стал президентом и операционным директором. Оба подчиняются Уилсон

custom 53187833592943824991

5 Aug 2026, 17:10 UTC97 views4 reactionsread 8 August 2026
Photo

Мера за меру Рабочая группа саммита на Мадейре единогласно назвала главную проблему индустрии. Хорошие игры выходят. Их просто никто не находит. Михаль Буйко, менеджер по развитию бизнеса в польской Modma Studios, задал участникам простой вопрос: что мы должны починить в 2026-м, чтобы через пять лет не было мучительно стыдно? Ответ оказался единодушным. Не монетизация, не бюджеты, не AI. Дискаверабилити — способнос

custom 52446074444363941934

5 Aug 2026, 15:10 UTC103 views6 reactionsread 8 August 2026
Forwarded from @cybervalhallaPhoto

На itch.io можно за пожертвование от $10 забрать благотворительный набор, средства от продаж которого пойдут на поддержку разработчиков, пострадавших от массовых увольнений в игровых студиях. Сборник включает более 120 компьютерных, настольных игр, а также наборы ассетов для разработки. Их общая стоимость в рознице превышает $1000. Набор подготовила компания Necrosoft Games, создатель тактической RPG Demonschool. К

🔥4🤔2

Showing the 12 most recent of 20 posts we hold for @mannerwave. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 342,145 of 1,160,990entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republishes

Channels on the register whose posts this channel has forwarded.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 8 August 2026 — this entry's latest reading, not the date you are reading this.

“Mannerwave” (@mannerwave), 699 subscribers as measured 8 August 2026. Telegram Register, tgregister.com/channel/mannerwave.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.