Telegram RegisterThe public register of Telegram

Channel

Master of Luna

@luna_game

On this record: Growth · Engagement · Reactions · Stars · Posts · Citations · Cite this entry

662subscribers

+3 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1001215420702
TypeChannel
Username@luna_game
Created10 January 2018measured — cross-checked against a third-party dataset (ext.tg_channel)
First recorded6 August 2026
Last confirmed live14 August 2026
Measurements held3
Confirmed unchanged1 time, most recently 14 August 2026
On Telegramt.me/luna_game

Growth

659662660.56 August 2026 — 659 subscribers6 August 2026 — 659 subscribers14 August 2026 — 662 subscribers6 August 202614 August 2026
3 measurements spanning 8 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 659–662 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
14 Aug 2026, 16:05662+3
6 Aug 2026, 17:18659no change
6 Aug 2026, 05:54659first reading

Engagement

10 posts held, back to 25 June 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

ERR · 30 days
107.3%
avg views ÷ 662 subscribers
Avg views / post
711
5 posts measured
Reaction rate
3.35%
reactions ÷ views · ER floor
Posts in window
5
of 10 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 2 August 2026
Posts held10 (25 June 20262 August 2026)
Views total3,553
Reactions total119
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken6 Aug 2026, 17:18 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Reaction mix

215 reactions across 10 posts, in 5 distinct kinds. The most used accounts for 82.8% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥17882.8%
🦄2612.1%
🤓73.26%
🌚20.93%
👎20.93%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 10 of the 10 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 215reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 10 most recent posts we hold, published 25 June 2026 to 2 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Telegram Stars

Stars received
1
across the posts below
Posts paid on
1
of 10 we hold a reading for · 10%
Most on one post
1
single highest reading

A paid reaction is a reader spending Telegram Stars — bought with money — on a post by @luna_game. Telegram publishes the count on the public post preview alongside ordinary reactions, and this register reads it there. It is the only figure on this site that measures money moving rather than attention.

Stars are not reactions, and the two are never added. They are rendered in the same strip on Telegram and counted in the same shape, but one is a tap and the other is a purchase. The reaction totals and the engagement rate elsewhere on this page exclude every figure in this section, and no rate here is computed against a reaction count.

This is not revenue, and we publish no currency figure. What a Star costs a reader and what it pays a channel are different numbers, Telegram takes a share we cannot observe, and the terms have changed. Converting a Star count into money would be an estimate dressed as a measurement, so the count is where we stop.

Counted over the 10 most recent posts we hold for this entry, published 25 June 2026 to 2 August 2026. Star counts above 1,000 reach us in Telegram’s short form and carry the same three-significant-figure rounding as everything else on this page.

Recent posts

2 Aug 2026, 07:13 UTC231 views24 reactions1 Starread 6 August 2026
Photo

Написал на DTF пост с подробностями о переводе King's Bounty. На этом эпопею считаю законченной, возвращаюсь к Луне. 👉 https://dtf.ru/gamedev/5216489-perevod-kings-bounty-1990-na-russkiy-dlya-dos

🔥24

30 Jul 2026, 21:47 UTC≈1,680 views33 reactionsread 6 August 2026
Photo

Перевод King's Bounty на русский готов! Я бы даже гордо назвал это локализацией, потому что я не просто заменил строки, а в куче мест адаптировал экраны и поменял местами куски текста, чтобы он лучше читался на русском. Кроме того, в игру вшито два патча на ассемблере — один добавляет нормальный экран выбора для «Врат замка» и «Врат города», а второй перехватывает ввод с клавиатуры при создании героя и печатает кири

🔥31🌚1🤓1

25 Jul 2026, 06:26 UTC474 views46 reactionsread 6 August 2026
Photo

Я решил ввязаться в очередной сайд-проект о котором думал с начала года — перевести на русский великую King's Bounty! Сейчас уже существует один перевод, но он во-первых не очень хороший, а во-вторых только заменяет строки — то есть если в коде 4 символа, то 5 туда уже не запихать. Я (ну ладно, Клод) смог найти свободное место в файле, так что подменяя указатели можно хранить там строки произвольной длины. Техниче

🔥37🦄8🌚1

19 Jul 2026, 20:54 UTC582 views5 reactionsread 6 August 2026
Photo

Я хочу после следующего патча устроить Луне еще один раунд маркетинга, а то всего 12 видео на Ютубе, непорядок. Есть на примете ютуберы, СМИ, ведущие каналов и подобные люди? А может вы сами таким занимаетесь? Напишите, даже если канал маленький или нишевый.

🔥5

17 Jul 2026, 08:37 UTC586 views11 reactionsread 6 August 2026
Photo

Допиливаю архив. Вчера очень много времени потратил чтобы сделать подставочку для юнита, вон сколько пикселей извел. Хотя казалось бы.

🔥11

14 Jul 2026, 13:39 UTC707 views21 reactionsread 6 August 2026
Video

Импов добавил. Мерзкие существа — крадут ману и огнем еще плюются.

🔥17🦄4

5 Jul 2026, 08:16 UTC869 views24 reactionsread 6 August 2026
Photo

Веду работы над мануалом и архивом, который заполняется когда вы играете. Этакая прото-система ачивок. У меня наконец-то стало побольше свободного времени, так что следующий патч не нужно будет ждать полгода.

🔥21🦄3

2 Jul 2026, 12:14 UTC750 views16 reactionsread 6 August 2026

Расскажу как я готовлю ассеты. Начнем с графики. Весь пиксель-арт я рисую в Aseprite — умеет все, есть на Маке, стоит копейки в Стиме или собирается из сорцов бесплатно. В нем есть две супер-важные для меня фичи, это слайсы и CLI. Слайсы позволяют выделить прямоугольник, назвать его и потом экспортировать как отдельный спрайт. Таким образом можно хранить абсолютно всю графику игры в одном файле. Анимации лежат там

🔥16

26 Jun 2026, 20:17 UTC793 views17 reactionsread 6 August 2026

У меня хот тейк. Электрон — отличный движок для приложений в целом и для игр в частности и если вы веб-разработчик и хотите сделать 2D-игру, то посмотрите в его сторону. Да, у JavaScript не самая лучшая репутация, местами странное поведение и все такое. На это я вам скажу — TypeScript, линтер, форматтер и не пользуйтесь всратыми частями. Неочевидное приведение типов с ==? Ну так и не надо так писать, здоровее будете

🔥9🤓6👎2

25 Jun 2026, 19:33 UTC≈1,310 views18 reactionsread 6 August 2026

К Master of Luna только что дропнулся новый большой апдейт! Добавил целую сферу магии — Тень. Наконец-то можно саммонить гулей и вампиров, отравлять жизнь врагу проклятиями и убивать пачки существ одним словом! Ну и там еще всякого — новые спящие, герои, способности. И это вы еще спрайт костяного дракона не видели! Все изменения: https://store.steampowered.com/news/app/2393510/view/689761349249532568 Второе. В Сти

🦄11🔥7

Showing the 10 most recent of 10 posts we hold for @luna_game. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Stars beside a post are paid reactions — Telegram Stars, bought with money and spent on that post. They are a different unit from reactions and are never added to them, here or anywhere else on this page.

Citation-graph rank

Citation-graph rank — 100,517 of 1,350,102entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 2 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 14 August 2026 — this entry's latest reading, not the date you are reading this.

“Master of Luna” (@luna_game), 662 subscribers as measured 14 August 2026. Telegram Register, tgregister.com/channel/luna_game.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.