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Telegram profile photo for 🇮🇳 India iGaming Market【GGC2027】

Channel

🇮🇳 India iGaming Market【GGC2027】

@inGaminghub

On this record: Topic · Growth · Engagement · Posts · Citations · Handles named that no longer answer · Cite this entry

16,142subscribers

-12,825 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 10,000–31,623.

Register entry

Telegram ID-1001971751522
TypeChannel
Username@inGaminghub
CreatedBetween 1 April 2023 and 31 October 2023 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live25 September 2026
Measurements held34
Confirmed unchanged1 time, most recently 25 September 2026
On Telegramt.me/inGaminghub

Topic

Marketing & affiliate — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 9 September 2026 and assigned it the closest of 31 fixed categories, at 79% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Growth

16,14234,63825,3907 August 2026 — 28,967 subscribers7 August 2026 — 28,967 subscribers8 August 2026 — 28,947 subscribers8 August 2026 — 28,834 subscribers10 August 2026 — 28,775 subscribers11 August 2026 — 28,713 subscribers12 August 2026 — 28,590 subscribers13 August 2026 — 28,596 subscribers14 August 2026 — 28,680 subscribers16 August 2026 — 28,663 subscribers17 August 2026 — 28,636 subscribers18 August 2026 — 28,612 subscribers19 August 2026 — 28,603 subscribers20 August 2026 — 28,610 subscribers21 August 2026 — 28,641 subscribers23 August 2026 — 28,653 subscribers24 August 2026 — 28,638 subscribers25 August 2026 — 28,646 subscribers26 August 2026 — 34,638 subscribers28 August 2026 — 34,633 subscribers29 August 2026 — 34,559 subscribers30 August 2026 — 34,526 subscribers31 August 2026 — 34,283 subscribers1 September 2026 — 34,214 subscribers2 September 2026 — 34,069 subscribers3 September 2026 — 33,827 subscribers5 September 2026 — 33,465 subscribers8 September 2026 — 32,908 subscribers11 September 2026 — 32,485 subscribers13 September 2026 — 32,239 subscribers14 September 2026 — 32,019 subscribers16 September 2026 — 31,623 subscribers19 September 2026 — 31,341 subscribers25 September 2026 — 16,142 subscribers7 August 202625 September 2026
34 measurements spanning 49 days, net -12,825. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 13,368–37,412 and does not start at zero.
Measurement log — every subscribers count we have recorded, most recent 20 of 34
Measured (UTC)SubscribersChange
25 Sept 2026, 16:1716,142-15,199
19 Sept 2026, 01:1831,341-282
16 Sept 2026, 17:1931,623-396
14 Sept 2026, 20:0232,019-220
13 Sept 2026, 03:4132,239-246
11 Sept 2026, 07:4132,485-423
8 Sept 2026, 09:4032,908-557
5 Sept 2026, 06:1733,465-362
3 Sept 2026, 08:3733,827-242
2 Sept 2026, 03:1234,069-145
1 Sept 2026, 03:5834,214-69
31 Aug 2026, 05:3434,283-243
30 Aug 2026, 05:4934,526-33
29 Aug 2026, 04:5334,559-74
28 Aug 2026, 02:0634,633-5
26 Aug 2026, 22:3434,638+5,992
25 Aug 2026, 21:4328,646+8
24 Aug 2026, 18:0528,638-15
23 Aug 2026, 03:0528,653+12
21 Aug 2026, 12:5828,641first reading

Engagement

638 posts held, back to 6 August 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 81 pages of Telegram’s post history, 20 posts per page.

ERR · 30 days
28.2%
avg views ÷ 16,142 subscribers
Avg views / post
4,550
265 posts measured
Reaction rate
—
this channel exposes no reaction counts
Posts in window
265
of 638 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 25 September 2026
Posts held638 (6 August 2026 – 25 September 2026)
Views total1,205,152
Reactions total—
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken25 Sept 2026, 09:03 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Recent posts

25 Sept 2026, 08:15 UTC12 viewsread 25 September 2026
Forwarded from @HUIDUIOADSPhoto

🔥 Big Deal. Small Price. Big Connections. Join GGC 2027 and step into South Asia’s newest gaming expo! 🌍 Connect with global gaming professionals, discover new opportunities, and grow your network in 2027. 🎟 Starting at 19 USDT! Only 100 tickets available! 📅 March 24–25, 2027 📍 Colombo, Sri Lanka 👉Get Your Tickets: @GGCTicket 🚀Join Coummunity: @GGCglobal 🎯Visit Website : https://www.ggcgame.com

25 Sept 2026, 07:45 UTC19 viewsread 25 September 2026
Forwarded from @HUIDUIOADSPhoto

#Supply #ADS #Paid ✅【HUIDU Monthly Membership Supply and Demand】💲💲💲💲 🇮🇳三方原生唤醒源头:Ninestar 九星支付 🇮🇳机器人实现多国语言自动化翻译 🇮🇳PTM全唤醒扫码 承接一类:棋牌,游戏 24H 🇮🇳纯原生秒回调秒代付,承接一类直盘,四方商户!!! 🇮🇳承接一类纯代付业务,代付丝滑顺畅! 🇮🇳可预定收银台,定制凭证logo及支付名。 🟠机器人查单,简单高效,24H客服在线D0结算 🇮🇳钱包跑分诚信邀请代理合作,费率价格全市场最高,欢迎详谈 🇮🇳Wallet score integrity invites agent cooperation, with the highest rate and price in the market. Welcome to discuss in detail ✅专业团队为您保驾护航,扶持新盘,欢迎实力四方直盘来撩。…

25 Sept 2026, 07:39 UTC36 viewsread 25 September 2026

#Supply No: 0940 Supply Resource: Rapyd – Global Payment Collection & Payouts Resource Details: Global payment infrastructure providing payment collection and payouts through APIs, hosted checkout and payment links. Payment Network: Supports 900+ local payment and payout methods across 180+ markets. Payment Methods: Covers cards, bank payments, digital wallets, cash and stablecoin payments. Integration: Provides d…

25 Sept 2026, 07:19 UTC19 viewsread 25 September 2026

#Supply No: 0939 Supply Resource: Thunderkick – Casino Game Studio Resource Details: Independent Stockholm-based casino game studio founded in 2012, developing games entirely in-house. Game Distribution: Distributes casino games globally through its own Remote Gaming Server and partnerships with operators and aggregators. Business Coverage: Supplies games to licensed online casinos across international markets. C…

25 Sept 2026, 07:09 UTC30 viewsread 25 September 2026

#Supply No: 0938 Supply Resource: Relax Gaming – B2B Game & Studio Partnership Resource Details: B2B gaming provider focused on partnerships with operators and game studios rather than conventional player-agent programmes. Studio Partnership: Offers commercial rates, growth incentives and distribution through its operator network. Business Model: Supports game studios seeking access to operator distribution and br…

25 Sept 2026, 06:59 UTC35 viewsread 25 September 2026

#Supply No: 0937 Supply Resource: BetConstruct – Turnkey & White-Label iGaming Resource Details: Global B2B gambling technology provider offering turnkey and white-label iGaming solutions. Gaming Solutions: Sportsbook, casino, live casino, poker, esports, virtual sports and skill games. Platform Features: Payments, CRM, bonuses, affiliate/agent systems, APIs and back-office technology. Sportsbook & Casino: Support…

25 Sept 2026, 06:49 UTC38 viewsread 25 September 2026

#Supply No: 0936 Supply Resource: Playtech – B2B Gambling Technology & Content Resource Details: Global B2B gambling technology and content provider founded in 1999, serving online and land-based operators. Gaming Solutions: Casino, Live Casino, Sports, Poker, Bingo and Retail gaming solutions. Platform Technology: PAM+ with player management, CRM, single-wallet functionality and analytics. Operator Tools: Promoti…

25 Sept 2026, 06:39 UTC41 viewsread 25 September 2026

#Supply No: 0935 Supply Resource: CodeAegis – AI & Software Development Resource Details: Product engineering and software development company building scalable digital products for startups, enterprises and government organizations. Development Services: Generative AI, LLM systems, AI agents, blockchain, Web3, enterprise software and mobile applications. Product Engineering: SaaS, ERP, CRM, full-stack application…

25 Sept 2026, 06:19 UTC47 viewsread 25 September 2026

#Supply No: 0934 Supply Resource: Boku – Global Local Payments & India UPI Resource Details: Global local-payments platform providing access to 200+ payment methods across 40+ markets. Payment Solutions: Supports UPI, digital wallets, account-to-account payments and direct carrier billing. India Payment Coverage: RBI-authorised Payment Aggregator entity enabling global merchants to accept UPI payments from Indian …

25 Sept 2026, 06:10 UTC22 viewsread 25 September 2026

#Supply No: 0933 Supply Resource: VegaaH – India Payment Gateway & Aggregation Resource Details: India-based payment gateway and Payment Aggregator operated by Concerto Software and Systems Private Limited. Payment Solutions: Supports cards, UPI, net banking, wallets, EMI, QR payments, payment links and subscriptions. Business Features: B2B collections, hosted checkout, merchant onboarding, transaction monitoring,…

25 Sept 2026, 05:04 UTC11 viewsread 25 September 2026
Forwarded from @huidu_ad_EnglishPhoto

HUIDU New User Special Offer 🔔 Enjoy 12% OFF your first website membership or a pinned post ✨ Valid within 7 days of account registration One-time offer only. Contact our customer service team to activate. 🔗HUIDU Website: www.huidu.io ➡️Contact Us:@HDmax933 @huiduTiya ⚠️ Note: This offer cannot be combined with other promotional packages.

25 Sept 2026, 03:05 UTC31 viewsread 25 September 2026
Forwarded from @HUIDUIOADSPhoto

#Supply #ADS #Paid ✅【HUIDU Monthly Membership Supply and Demand】💲💲💲💲 ⚠️⚠️ ATTENTION iGaming Operators⚠️⚠️ 🎰 iGaming Marketing Specialists Is Here !! 🎰 📱 Reach out now for details : https://t.me/wkk_l Expert in : Online Casino • JK Website • Crypto Gambling • Cash Market • Escort 📌📌📌 Services Provided : - 1. Social Media Ads : Meta, TikTok, Telegram, Snack Video 2. Google Ads : SEM, GDN, Youtube, Discovery Ads 3. …

Showing the 12 most recent of 638 posts we hold for @inGaminghub. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 25 September 2026 — this entry's latest reading, not the date you are reading this.

“🇮🇳 India iGaming Market【GGC2027】” (@inGaminghub), 16,142 subscribers as measured 25 September 2026. Telegram Register, tgregister.com/channel/inGaminghub.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.