Telegram RegisterThe public register of Telegram

Channel

100HP Gaming Official

@gaming100hp

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

2,225subscribers

+4 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1002209585906
TypeChannel
Username@gaming100hp
CreatedBetween 1 June 2024 and 30 September 2024— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live13 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 13 August 2026
On Telegramt.me/gaming100hp

Growth

2,2202,2252,222.56 August 2026 — 2,221 subscribers6 August 2026 — 2,221 subscribers7 August 2026 — 2,220 subscribers13 August 2026 — 2,225 subscribers6 August 202613 August 2026
4 measurements spanning 7 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,219–2,226 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
13 Aug 2026, 04:372,225+5
7 Aug 2026, 01:412,220-1
6 Aug 2026, 06:032,221no change
6 Aug 2026, 04:362,221first reading

Engagement

18 posts held, back to 26 June 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 2 pagesof Telegram’s post history, 20 posts per page.

ERR · 30 days
104.8%
avg views ÷ 2,225 subscribers
Avg views / post
2,330
13 posts measured
Reaction rate
0.722%
reactions ÷ views · ER floor
Posts in window
13
of 18 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 7 August 2026
Posts held18 (26 June 20267 August 2026)
Views total30,315
Reactions total219
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken7 Aug 2026, 16:50 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Video runtime
3m 40s
Average length
44s

Measured directly from 5 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

325 reactions across 18 posts, in 7 distinct kinds. The most used accounts for 32.6% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥10632.6%
10231.4%
custom 53347248433780618894112.6%
👏3410.5%
👍329.85%
🥰92.77%
🤔10.308%

Custom emoji. One row above is a Telegram custom emoji, which the public preview renders as an element carrying only a numeric id — no character, and no image we can reach. The id is printed as-is rather than substituted with a look-alike glyph, because a stand-in would be our invention showing where a measurement should be. The count beside it isTelegram’s.

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 18 of the 18 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 325reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 18 most recent posts we hold, published 26 June 2026 to 7 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

7 Aug 2026, 15:24 UTC141 views9 reactionsread 7 August 2026
Photo

💬 Behind the Game: вторая часть Q&A уже доступна Мы продолжаем делиться ответами CEO 100HP на вопросы, которые вы задали на live-презентации Candy Hole Аскер разобрал темы, которые сегодня особенно важны для индустрии: 🔘Как будет меняться рынок crash-игр и что станет следующим этапом развития жанра 🔘Какие этапы проходит игра от концепта до релиза и где брать идеи для новых игр? 🔘Какие метрики показывают реальный ус

4👏2👍1🔥1custom 53347248433780618891

31 Jul 2026, 12:07 UTC380 views14 reactionsread 7 August 2026
Photo

🔥Что осталось за кадром Behind the Game? Во время регистрации и на самой live-презентации Candy Hole вы задали Аскеру большое количество вопросов о новой игре, процессе создания продуктов и подходе 100HP к разработке ⚡️ Мы собрали вопросы, которые не вошли в эфир, и подготовили отдельный материал с развернутыми ответами от CEO 100HP Читай первую часть Q&A по ссылке, а уже скоро выйдет вторая часть с ответами на ос

🔥6👏4custom 53347248433780618894

24 Jul 2026, 18:19 UTC579 views18 reactionsread 7 August 2026
Video message

Video message, posted without a caption

🔥7👏54🥰2

24 Jul 2026, 18:18 UTC540 views14 reactionsread 7 August 2026

⚡️ Наши кадры с Conversion Conf 2026 в Лимассоле! Обмен опытом, новые партнерства и свежие идеи для роста — именно так проходила конференция Cмотри, как выглядит iGaming‑комьюнити в действии ⬇️

7🔥4👏3

23 Jul 2026, 16:01 UTC546 views19 reactionsread 7 August 2026
Forwarded from @igamingcpoPhoto

Почему Mines до сих пор живее большинства новых игровых механик На днях посмотрел свежий репорт Blask по самым популярным казуальным играм в Европе. Если честно, особых сюрпризов в топе не оказалось. Crash по-прежнему доминируют, лидеры рынка практически не меняются, а большинство новых релизов пытаются скорее повторить успешные механики, чем придумать что-то действительно новое. Но один момент все же зацепил. В ре

8🔥6👏5

23 Jul 2026, 16:00 UTC397 views20 reactionsread 7 August 2026

🤑 Почему Mines удерживает позиции на рынке, когда вокруг появляются десятки новых механик, и чем именно выделяется наша вариация классической игры? Автор iGaming CPO рассмотрел UX, скорость работы и конкретные детали, которые делают продукт 100HP по-настоящему цепляющим. Читай подробности в посте ➡️

9👍6🔥5

22 Jul 2026, 11:46 UTC453 views20 reactionsread 7 August 2026
Forwarded from @g_gate_mediaPhoto

🪙 Почему казуальные игры растут быстрее классических слотов? В рамках второго выпуска G GATE MAGAZINE мы поговорили с Аскером, CEO 100HP. Обсудили, как меняется спрос аудитории на игры. Пользователи играют со смартфонов, принимают решения на ходу и не хотят тратить время на сложный вход. Именно поэтому выигрывают продукты с мгновенным стартом и понятным геймплеем. Также Аскер объяснил, за счет чего растет казуальн

8🔥7👍3👏2

22 Jul 2026, 11:46 UTC452 views10 reactionsread 7 August 2026

Казуальные игры растут быстрее классических слотов, и этому есть объяснение ⚡️ Читай свежий выпуск G GATE MAGAZINE, в котором CEO 100HP Аскер поделился инсайтами о поведении мобильной аудитории и секретами успешных продуктов ➡️

custom 533472484337806188943🔥3

21 Jul 2026, 16:46 UTC510 views18 reactionsread 7 August 2026
Photo

📌 Casual games в Европе: что показывает новый отчёт Blask Blask проанализировали, как казуальные игры показывают себя на рынках Европы. В отчёте рассмотрены данные по популярным механикам и релизам, включая наши игры Astronaut и Mines, а также представлены эскпертные комментарии СЕО 100HP Аскера Отчет поможет тебе узнать, какая доля рынка у казуальных механик, в каких GEO Astronaut и Mines занимают топовые позиции,

custom 533472484337806188985🔥5

20 Jul 2026, 14:02 UTC526 views17 reactionsread 7 August 2026

🚀 Мы уже в эфире! Присоединяйся к закрытой live-встрече с CEO 100HP Аскером по ссылке прямо сейчас, чтобы первым увидеть презентацию новой игры Candy Hole, задать свои вопросы и выиграть iPhone 17 Pro Max

6👍6🔥5

20 Jul 2026, 09:58 UTC≈24,100 views21 reactionsread 7 August 2026
Video

Новый релиз от 100HP — Candy Hole 🍭 Приготовьтесь к уникальному аркадному опыту: управляя черной дырой, игрок поглощает сладости и фрукты, увеличивая множитель и размер дыры, но при этом рискуя столкнуться с замаскированными минами ➡️ Каждый раунд — это динамика, контроль и элемент неожиданности, который заставляет играть снова и снова Особенности релиза: 🔤Бонусный магнит: на короткое время дыра автоматически и ка

7🔥7custom 53347248433780618897

17 Jul 2026, 12:52 UTC571 views14 reactionsread 7 August 2026
Photo

🔥 23-24 июля пройдет Conversion Conf 2026 в Лимассоле Наши представители будут на месте, чтобы познакомиться с новыми партнерами, обсудить сотрудничества и обменяться опытом с коллегами по рынку 💬 Бронируй мит с Аскером и Даниилом через личные сообщения До встречи на Кипре! 🚀

6👏4🔥4

Showing the 12 most recent of 18 posts we hold for @gaming100hp. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 11,845 of 1,350,102entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 5 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 13 August 2026 — this entry's latest reading, not the date you are reading this.

“100HP Gaming Official” (@gaming100hp), 2,225 subscribers as measured 13 August 2026. Telegram Register, tgregister.com/channel/gaming100hp.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.