Telegram RegisterThe public register of Telegram

Channel

Идеи игр

@game_idea

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Polls · Citations · Cite this entry

2,580subscribers

+7 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1001851636996
TypeChannel
Username@game_idea
CreatedBetween 1 October 2022 and 30 September 2023— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live14 August 2026
Measurements held5
Confirmed unchanged1 time, most recently 14 August 2026
On Telegramt.me/game_idea

Growth

2,5722,5802,5766 August 2026 — 2,573 subscribers6 August 2026 — 2,573 subscribers7 August 2026 — 2,572 subscribers10 August 2026 — 2,575 subscribers14 August 2026 — 2,580 subscribers6 August 202614 August 2026
5 measurements spanning 7 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,571–2,581 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
14 Aug 2026, 01:582,580+5
10 Aug 2026, 11:132,575+3
7 Aug 2026, 01:082,572-1
6 Aug 2026, 18:002,573no change
6 Aug 2026, 17:492,573first reading

Engagement

20 posts held, back to 6 July 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 2 pagesof Telegram’s post history, 20 posts per page.

ERR · 30 days
38.6%
avg views ÷ 2,580 subscribers
Avg views / post
995
14 posts measured
Reaction rate
1.68%
reactions ÷ views · ER floor
Posts in window
14
of 20 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 7 August 2026
Posts held20 (6 July 20267 August 2026)
Views total13,933
Reactions total234
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken7 Aug 2026, 16:23 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Video runtime
13m 03s
Average length
1m 00s

Measured directly from 13 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

387 reactions across 20 posts, in 9 distinct kinds. The most used accounts for 47.3% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥18347.3%
😁5012.9%
custom 53931301623111570224411.4%
4311.1%
custom 5326037211164978005256.46%
🤣246.20%
🤔92.33%
👀61.55%
custom 499900244544402307230.775%

Custom emoji. 3 of the rows above are Telegram custom emoji, which the public preview renders as an element carrying only a numeric id — no character, and no image we can reach. The id is printed as-is rather than substituted with a look-alike glyph, because a stand-in would be our invention showing where a measurement should be. The counts beside them areTelegram’s.

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 20 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 387reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 6 July 2026 to 7 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

7 Aug 2026, 06:28 UTC394 views8 reactionsread 7 August 2026
Video

Опрос завершится в воскресенье. А пока закину идею, которая у многих была в голове еще со времен первых Need For Speed: Гонки по реальным локациям всей планеты. На самом деле идея возникла еще лет 40 назад вместе с концепцией цифровой Земли. Однако, возможность реализовать её появилась сильно позже. В примере на видео показана демка hop.earth, где вы можете создавать трассы по любым дорогам планеты и устраивать за

3🔥2custom 53260372111649780052🤣1

6 Aug 2026, 19:07 UTC537 views5 reactionsread 7 August 2026
Poll

О каких механиках рассказать в ближайшие недели?

  1. Симуляция реальных локаций64%
  2. Симуляция уборщиков36%
  3. Симуляция охранников44%

The shares total 144%, above 100: this poll accepts more than one answer per voter. No per-option vote count is published, so the number of voters who chose each option is not derivable and is not shown.

😁5

5 Aug 2026, 07:31 UTC636 views12 reactionsread 7 August 2026

Всячески приветствую всех, кто делится своим опытом и полезной информацией с другими, и помогает разработчикам игр. Про джемы MyIndie писал уже много раз. Теперь же пора рассказать судью этого джема — @Maxim_Zemcov. Во-первых, он тоже делится идеями для игр. Например: 🟡 Аркадный Tower Defense про Ходячую Крепость 🟡 Стратегия про незаметную сторону войны — снабжение Во-вторых, на ютуб канале он тоже помогает инди-р

4🔥4👀2custom 49990024454440230721custom 53931301623111570221

5 Aug 2026, 07:25 UTC642 views7 reactionsread 7 August 2026
Video

Еще один полезный инструмент на threejs: система процедурных дорог и мостов на основе сплайнов Spline-Based Procedural Dirt Road System Исходники: https://github.com/SeloSlav/spline-based-procedural-dirt-road-system Автор #vibecode Идеи игр ❤

custom 53931301623111570224🔥21

4 Aug 2026, 06:11 UTC739 views14 reactionsread 7 August 2026
Video

Идея эхо-локации уже была на канале пару лет назад. И вот кто-то навайбкодил схожую хоррор-игру. Полноценные игры ИИшки пока делать не умеют (хотя могут клонить). А вот демки делают удивительно легко. Автор демки. #механики Идеи игр ❤

🔥10custom 53931301623111570224

31 Jul 2026, 13:51 UTC≈1,170 views24 reactionsread 7 August 2026
Video

Deadliest Pigeon — Самый смертоносный голубь. Играете за голубя с оружием. Это не первая и не последняя игра про животных с оружием. Ранее на канале я уже рассказывал о: 🟡 Белке с оружием ставшей игрой Squirrel with a Gun 🟡 Боевых кроликов ставших игрой RrrrrAbbits 🟡 Динозавров с оружием в игре Dinoblade Идеи игр ❤

😁16🔥71

30 Jul 2026, 06:34 UTC≈1,260 views23 reactionsread 7 August 2026
Video

Автор навайбкодил рилтаймовый воксель-генератор любой точки мира. На видео Париж, Лондон и Чертаново. Крутая идея для майнкрафтоподобных песочниц, и не только. Сделано в Omma. Я так понял, что она заточена под сайты и веб-приложения, включая игры. Примеров накидаю в комментарии. Картинки, музыку, видосы и 3д тоже делает, но мне больше понравились звуки. В комменты закину как скачивать бесплатно. Идеи игр ❤

🔥144custom 53260372111649780054🤔1

28 Jul 2026, 07:33 UTC≈1,300 views28 reactionsread 7 August 2026

Posted without readable text

🔥23custom 532603721116497800532

27 Jul 2026, 12:44 UTC≈1,050 views18 reactionsread 7 August 2026
Photo

Вновь говорим о джемах. У MyIndie грядет RAID #2. Цель есть: сделать игру. Люди купят игру. Играют с нею. Было так прежде. Были Red Flag. Были Hold My Thing. Игры с прошлого рейда. Писано: не смотри. Делай только. Призовой фонд будет. 100 000 рублей. ps. Попробовал телеграмовскую нейро-кнопку.

🔥8😁6custom 53931301623111570224

27 Jul 2026, 07:48 UTC965 views20 reactionsread 7 August 2026
Video

Вспомним тему эффектных разрушений. И добавим еще один пример в копилку. Авторы этой реализации. Пишут, что производительно, процедурно и работает в мультиплеере. Прошлые примеры: 🟡 Эффектные партиклы разрушений 🟡 Шикарные пушки и разрушения Если ищете больше такого, то тапните на теги: #particles #оружие #топ@game_idea Идеи игр ❤ 🤔 — а нужна ли такая разрушаемость? ❤️ — зря героиню всё видео прячут

🔥10🤔62custom 53260372111649780052

21 Jul 2026, 08:24 UTC≈1,320 views29 reactionsread 7 August 2026
Video

Генерация трассы по рисунку игрока #механики #топ Игра Backseat Champions Идеи игр ❤

🔥253👀1

20 Jul 2026, 06:08 UTC≈1,470 views18 reactionsread 7 August 2026
Video

Несколько примеров игр с огромными толпами. 🟡Игра Guns 'n Goblins 🟡Демка для #Defold от автора Selimanac 🟡Демка с толпами врагов (такого нет в игре) из Ember and Blade — В комментариях есть еще видео. #механики В мобильных играх орды врагов тоже часто используют. 🟡Monster Survivors 🟡Mob Control Идеи игр ❤

🔥11custom 539313016231115702252

Showing the 12 most recent of 20 posts we hold for @game_idea. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Polls

The poll we hold for this entry, as Telegram rendered it when we read the post. A poll’s figures keep moving after that, so each one is dated.

6 Aug 2026, 19:07 UTCAnonymous Poll125 voters

О каких механиках рассказать в ближайшие недели?

  1. Симуляция реальных локаций64%
  2. Симуляция уборщиков36%
  3. Симуляция охранников44%

The shares total 144%, above 100: this poll accepts more than one answer per voter. No per-option vote count is published, so the number of voters who chose each option is not derivable and is not shown.

Percentages only — there are no per-option vote counts here, because Telegram publishes none.The public post preview gives each option’s share and a single voter total, and nothing else. Multiplying one by the other would produce a per-option tally that looks measured and is not: the shares are rounded to whole numbers before we ever see them. We print what was published and leave the column that does not exist empty.

The shares need not add up to 100.Rounding alone puts many polls at 99 or 101. A poll that allows more than one answer per voter runs well past 100 by design, and several here do. The bars are drawn against a fixed 100% track at each option’s own percentage rather than normalised to the total, so a poll that exceeds it shows that it does instead of being quietly rescaled.

Read from the 20 most recent posts we hold, published 6 July 2026 to 7 August 2026. Telegram labels each poll by kind — an anonymous poll, a quiz, a closed set of final results — and that label is reproduced rather than paraphrased.

Citation-graph rank

Citation-graph rank — 250,834 of 1,350,102entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 3 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 14 August 2026 — this entry's latest reading, not the date you are reading this.

“Идеи игр” (@game_idea), 2,580 subscribers as measured 14 August 2026. Telegram Register, tgregister.com/channel/game_idea.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.