Telegram RegisterThe public register of Telegram

Channel

Spot—GAMEDEV

@fullitro_spot

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

30subscribers

+0 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002434274582
TypeChannel
Username@fullitro_spot
CreatedBetween 1 September 2024 and 31 March 2025— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded11 August 2026
Last confirmed live13 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 13 August 2026
On Telegramt.me/fullitro_spot

Growth

293029.56 August 2026 — 30 subscribers6 August 2026 — 29 subscribers11 August 2026 — 29 subscribers13 August 2026 — 30 subscribers6 August 202613 August 2026
4 measurements spanning 7 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 29–30 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
13 Aug 2026, 04:5830+1
11 Aug 2026, 04:4729no change
6 Aug 2026, 17:3029-1
6 Aug 2026, 04:3330first reading

Engagement

13 posts held, back to 24 April 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

ERR · 30 days
145.0%
avg views ÷ 30 subscribers
Avg views / post
43.5
2 posts measured
Reaction rate
13.8%
reactions ÷ views · ER floor
Posts in window
2
of 13 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 5 August 2026
Posts held13 (24 April 20265 August 2026)
Views total87
Reactions total12
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken11 Aug 2026, 04:47 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Video runtime
2m 47s
Average length
42s

Measured directly from 4 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

24 reactions across 7 posts, in 5 distinct kinds. The most used accounts for 58.3% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥1458.3%
👍729.2%
14.17%
😡14.17%
🥱14.17%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 8 of the 13 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 24reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 13 most recent posts we hold, published 24 April 2026 to 5 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

5 Aug 2026, 06:30 UTC27 views6 reactionsread 11 August 2026
Photo

После долгой тишины в канале надо что-то написать 🌚 Этим летом на самом деле мало времени было уделено геймдеву, но тем не менее некоторый прогресс есть. За это время было разработано: 23 дополнительных модулей оружия к шутеру DarkCross; 1 игра, принявшая участие в геймджеме; прототип новой системы деформации кузова, который может быть использован для гоночек Fullitro и параллельно с этим идёт разработка софта для уп

👍3🔥3

21 Jul 2026, 09:48 UTC60 views6 reactionsread 11 August 2026
Photo

🧩А тем временем...🧩 ...я успел поучаствовать в локальном мини-геймджеме под заголовком "Только путь": Создать игрока, который должен двигаться вперёд, постепенно наращивая скорость и уворачиваться от предметов. 🚗Так, я сделал простенькую игру про машинку со сломанными тормозами, уворачивающуюся от предметов на дороге. В игре присутствует 6 видов машинки и 3 локации. С игрой можете ознакомиться по ссылке. Игра доступн

🔥5🥱1

4 Jul 2026, 08:55 UTC74 views4 reactionsread 11 August 2026
Photo

Работа продолжается! Вот дорожная карта на ближайшее время разработки. 1/DarkCross Модули —Сейчас идёт добавление новых моделей модулей оружия, а позже - интеграция в саму игру 2/DarkCross Враг —Будет вестись работа над ИИ врага и добавление его в игру 3/DarkCross Локации —Будет вестись разработка над первой локацией игры - полноценным играбельным уровнем 4/Fullitro Исправление багов —После получения фидбека по проек

🔥4

23 Jun 2026, 17:13 UTC87 viewsread 11 August 2026
Photo

Скоро будет билд на инди-патруль, а пока наслаждаемся ☘летним вайбом🌱 После следует несколько доработок, а дальше попробуем выложить бетку на итч

13 Jun 2026, 03:44 UTC137 views4 reactionsread 11 August 2026
Photo

🔥Работаем над реабилитацией Fullitro!🔥 За этот год была проделана невероятная работа: - Добавил открытый мир - Апгрейдил графику - Улучшил ИИ - Добавил систему звонков и принятия гонок - Расширил кастомизацию - Добавил деформацию автомобиля Надеюсь, я всё таки допилю игру до рабочего состояния и выложу бетку на itch.io (1 скрин - старая, 2, 3 и 4 - новая версия)

🔥21👍1

3 Jun 2026, 06:43 UTC163 views1 reactionsread 11 August 2026
Video

DarkCross Новые модули в действии. Также добавил систему расширения ангара, хранилище(пока с индексами), подбор модулей и лутбоксы.

👍1

29 May 2026, 15:14 UTC117 viewsread 11 August 2026
Photo

DarkCross Допилил некоторые модули, добавил легкий приклад, быстрый механизм для пп'шек, новый голоприцел и термальный прицел (видео). Также уже сделал прототип первой локации и первого врага. Кстати термальный прицел сделан без единого шейдера. Готовы к атмосфере)? ——— Fullitro Лучше не знать о текущем состоянии игры))), все крайне плохо))) но будем работать)))

23 May 2026, 02:42 UTC205 viewsread 11 August 2026
Video

DarkCross А вот модули в деле в новом шутане. Дальше количество модулей будет увеличиваться, а так же добавляться новые вариации (например термальный прицел, полуавтомат, длинный ствол и тд) и новые скины. ——— Fullitro Честно говоря, если с игрой все более менее нормально, то с главным меню все очень плохо. Планирую все исправить к 1 июня и выложить на итч.

13 May 2026, 15:32 UTC118 views0 reactionsread 11 August 2026

#Разработчикам #Godot Тем, кому интересна реализация интересных и полезных механик на Godot — рекомендую подписаться на мой новый канал на DTF. Там уже вышел гайд по динамичной деформации мешей и гайд по управлению камерой в RTS. https://dtf.ru/id3455102

9 May 2026, 02:42 UTC116 views1 reactionsread 11 August 2026
Video

По некоторым причинам была начата параллельная работа над второй игрой - экстракшен шутером DarkCross. Главный герой будет бороться против агрессивных инопланетных роботов в сеттинге современности. Основной механикой шутера является полная сборка и разборка собственного оружия из полученных в боях модулей. Никто не помешает вам в этой игре сделать пистолет с пулеметным магазином, автомат с снайперским прицелом или ж

😡1

Showing the 12 most recent of 13 posts we hold for @fullitro_spot. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 578,308 of 1,183,361entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Mentions

Named by 2 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 13 August 2026 — this entry's latest reading, not the date you are reading this.

“Spot—GAMEDEV” (@fullitro_spot), 30 subscribers as measured 13 August 2026. Telegram Register, tgregister.com/channel/fullitro_spot.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.