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Channel

EDL.GG

@deadlockesports

On this record: Topic · Previous handles · Growth · Engagement · Reactions · Posts · Citations · Cite this entry

559subscribers

+168 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002436679157
TypeChannel
Username@deadlockesports
Created5 December 2024 — measured — dated from the channel’s first post
First recorded8 August 2026
Last confirmed live3 October 2026
Measurements held9
Confirmed unchanged2 times, most recently 3 October 2026
On Telegramt.me/deadlockesports

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 21 September 2026 and assigned it the closest of 31 fixed categories, at 100% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Previous handles

@deadlockesports was previously reachable at this handle, before switching to its current one. This says nothing about who or what answers at the old handle today — only that this channel no longer does.

@esportsdl
held 8 August 2026 – 8 August 2026

Growth

388559473.57 August 2026 — 391 subscribers8 August 2026 — 391 subscribers15 August 2026 — 390 subscribers23 August 2026 — 388 subscribers24 August 2026 — 482 subscribers25 August 2026 — 515 subscribers1 September 2026 — 543 subscribers11 September 2026 — 546 subscribers19 September 2026 — 559 subscribers7 August 202619 September 2026
9 measurements spanning 42 days, net +168. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 362–585 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
19 Sept 2026, 05:40559+13
11 Sept 2026, 07:56546+3
1 Sept 2026, 12:32543+28
25 Aug 2026, 07:26515+33
24 Aug 2026, 19:45482+94
23 Aug 2026, 16:33388-2
15 Aug 2026, 18:13390-1
8 Aug 2026, 06:01391no change
7 Aug 2026, 18:36391first reading

Engagement

22 posts held, back to 5 December 2024 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 2 pages of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 22 posts for this entry, the most recent from 23 August 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

55 reactions across 16 posts, in 7 distinct kinds. The most used accounts for 30.9% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
👍1730.9%
❤1629.1%
😨814.5%
🌭712.7%
🔥59.09%
👀11.82%
🥰11.82%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 16 of the 22 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 55 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 22 most recent posts we hold, published 5 December 2024 to 23 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

23 Aug 2026, 19:34 UTC≈3,360 views9 reactionsread 24 August 2026
Photo

EDL.GG возвращается в 📱Telegram! 👊Новости о киберспорте 👊Статистика героев 👊Результаты турниров 👊Интервью Все тут —> @deadlockesports

👍6🔥3

23 Aug 2026, 19:33 UTC563 views4 reactionsread 24 August 2026
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👨Pocket имеет самый высокий пикрейт среди всех героев в турнирных матчах Deadlock за последние 30 дней ➿➿➿➿➿➿➿➿➿➿➿➿ EDL.GG - Все про киберспорт Deadlock

👍4

10 Mar 2026, 13:35 UTC≈1,050 viewsread 24 August 2026
Photo

EDL.GG взяли интервью у 🌎ScoutFPS о его недавних MVP на 🥵 DLNS и его влиянии на винстрик команды 😺Melee Creeps Читаем тут -> https://edl.gg/news/scout-i-dont-care-about-numbers-at-all-1

6 Mar 2026, 14:59 UTC≈1,060 viewsread 24 August 2026
Photo

😇Venator был выпущен ровно месяц назад, и с тех пор его пикнули в 20 официальных матчах с 60% процентом побед , 60% присутствием в драфте (пикнут или забанен), KD 1,19 и KDA 3,18. Новости киберспорта EDL.GG

5 Mar 2026, 08:32 UTC859 views1 reactionsread 24 August 2026
Photo

Lowkey W - Disband Новости киберспорта EDL.GG

👀1

1 Mar 2026, 06:36 UTC814 views2 reactionsread 24 August 2026
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За прошедшие 3 месяца турниров, 🌎JonJon из 😺MeleeCreepsDL получил больше всех 🥵DLNS MVP, сейчас он обладатель самой длинной серии MVP ( 5 раз подряд ), так-же он лидер по показателям K/D , KDA и SPM в таблице лидеров. Новости киберспорта EDL.GG Интервью с Jonjon

🔥2

27 Feb 2026, 06:46 UTC636 views1 reactionsread 24 August 2026
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💪Абрамс занимает второе место после ⌚Парадокс по общему количеству игр, побед, пикам и присутствию в драфте (пик/бан), а так же становится первым пиком любой команды, уступая только 🔪Шиву. Новости киберспорта EDL.GG

🥰1

25 Feb 2026, 03:08 UTC687 views7 reactionsread 24 August 2026
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🇧🇬Димов возглавляет рейтинги по большему количеству категорий, чем любой другой игрок в базе данных профессиональных матчей EDL: 🔲Больше всего призовых 🔲Самый высокий винрейт 🔲Самый высокий KDA 🔲Самый высокий KD 🔲Больше всего побед 🔲Больше всего убийств Новости киберспорта EDL.GG

❤7

24 Feb 2026, 12:45 UTC542 views2 reactionsread 24 August 2026
Photo

⌚Парадокс — королева пиков в прямом и переносном смысле: 190 матчей, участие в 93% драфтов и в 79% всех игр в базе данных EDL. Это больше, чем у любого другого героя. Новости киберспорта EDL.GG

❤2

24 Feb 2026, 10:13 UTC535 views6 reactionsread 24 August 2026
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Компания EDL расширяет свою команду и предлагает множество вакансий с оплатой труда. Свяжитесь с нами по электронной почте [email protected] В случае если вы хотите стать частью нашей команды вы обязаны иметь хороший уровень английского языка (т.к организация является Американской)

👍6

24 Feb 2026, 03:47 UTC564 views8 reactionsread 24 August 2026

🇷🇺🇺🇦 Fearless Furies дизбанд https://edl.gg/news/fearless-furies-disband

😨8

24 Feb 2026, 03:47 UTC568 views5 reactionsread 24 August 2026
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🇷🇺🇺🇦 Leviathan: -empty dreams +oses Новости киберспорта EDL.GG

🌭4❤1

Showing the 12 most recent of 22 posts we hold for @deadlockesports. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 19 September 2026 — this entry's latest reading, not the date you are reading this.

“EDL.GG” (@deadlockesports), 559 subscribers as measured 19 September 2026. Telegram Register, tgregister.com/channel/deadlockesports.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.