Telegram RegisterThe public register of Telegram

Channel

انجمن علمی بازیسازی علامه طباطبائی

@atu_gdc

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Handles named that no longer answer · Cite this entry

141subscribers

+0 since we began measuring on 8 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1003143826222
TypeChannel
Username@atu_gdc
Descriptionانجمن علمی بازیسازی دانشگاه علامه طباطبایی Game developing Section of ATU (GDS) ارتباط بیشتر با پشتیبانی انجمن: @Reza5567880 وابسته به انجمن علمی مهندسی کامپیوتر: @atuce_as
CreatedBetween 1 September 2025 and 10 November 2025— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded8 August 2026
Last confirmed live9 August 2026
Measurements held2
On Telegramt.me/atu_gdc

Growth

1418 Aug 2026, 22:46 — 141 subscribers8 Aug 2026, 23:00 — 141 subscribers8 Aug 2026, 22:468 Aug 2026, 23:00
2 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 140–142 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
8 Aug 2026, 23:00141no change
8 Aug 2026, 22:46141first reading

Engagement

19 posts held, back to 10 November 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 19 posts for this entry, the most recent from 1 January 2026. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Photos
20
Videos
5
Links
15

Lifetime counters from Telegram’s own channel header, read 8 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.

Video runtime
1m 30s
Average length
1m 30s

Measured directly from 1 video with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

42 reactions across 14 posts, in 5 distinct kinds. The most used accounts for 40.5% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥1740.5%
1433.3%
👍511.9%
💘49.52%
👎24.76%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 14 of the 19 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 42reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 19 most recent posts we hold, published 10 November 2025 to 1 January 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

1 Jan 2026, 13:07 UTC129 viewsread 8 August 2026
Forwarded from @Bit_Quote

در بررسی جدید Phoronix از اوبونتو 25.04 مشخص شده که برای بازی، برخلاف تصور قدیمی، Wayland عملاً عملکرد بهتری یا حداقل برابر با X11 دارد. تست‌ها روی سیستم قدرتمند انجام شده و نتایج نشان می‌دهد دسکتاپ‌های مدرنی مثل GNOME و KDE روی Wayland در بیشتر بازی‌ها فریم‌ریت بهتری نسبت به محیط‌های سبک X11 مثل Xfce یا LXQt ارائه می‌دهند. نکته جالب اینجاست که حتی یک مورد هم دیده نشده که X11 به‌طور واضح از Wayland بهتر باشد. این یعن

Signed R S

23 Dec 2025, 16:56 UTC511 views1 reactionsread 8 August 2026
Photo

✨ مسابقه پرامپت نویسی 🔴یکی از شخصیت های دنیای بازی یا فیلم و سریال را انتخاب کنید و با تم یلدا پرامپتشو بنویسید 🔸آیدی جهت ارسال پرامپت: @Reza5567880 🔹فرصت ارسال آثار تا پایان روز چهارشنبه سوم دی ماه @atu_gdc 🖥 @ATUCE_AS | انجمن علمی کامپیوتر دانشگاه علامه طباطبایی

🔥1

Signed R S

21 Dec 2025, 18:08 UTC152 views3 reactionsread 8 August 2026
Forwarded from @atuce_asPhoto

🍉 نشست صمیمانه استاد–دانشجویی به بهانه‌ی یلدا 🍉 دانشکده آمار، ریاضی و رایانه با همکاری دانشجویان برگزار می‌کند: ✨ برنامه‌های ویژه: 🎶 اجرای موسیقی زنده 🎭 اکران فیلم دانشجویی 🎁 برگزاری مسابقه 📍 مراسم اصلی: آمفی‌تئاتر تربیت بدنی 🗓 سه‌شنبه ۲ دی ۱۴۰۴ ⏰ ساعت ۱۳:۳۰ تا ۱۵:۳۰ 📍 بازی‌ها و برنامه‌های جذاب در محوطه دانشکده: ⏰ از ساعت ۹ تا ۱۳ 🍁 همراه با فضایی صمیمی و حال‌وهوای یلدایی منتظر حضور گرم شما هستیم 🌙✨

3

Signed R S

15 Dec 2025, 13:50 UTC227 views1 reactionsread 8 August 2026
Photo

🔴 بازی Brandcraft 2 با حضور ده تیم با موفقیت انجام و به پایان رسید. 🔸 این مسابقه طوری طراحی شده بود که تیم های شرکت کننده را در چالش های مهیج و تصمیم گیری های مهم قرار میداد تا بتوانند با بهترین انتخاب ها و خرید و فروش های مناسب بیشترین سود را بدست آورده و رتبه اول را کسب نمایند. @atu_gdc 🖥 @ATUCE_AS | انجمن علمی کامپیوتر دانشگاه علامه طباطبایی @bazargani_atu

1

Signed R S

13 Dec 2025, 15:28 UTC218 views3 reactionsread 8 August 2026
Photo

✨اولین همکاری انجمن بازیسازی دانشگاه علامه طباطبایی بعد از استقبال فوق‌العاده از اولین سری بازی BrandCraft، این‌بار انجمن علمی مدیریت بازرگانی با همکاری معاونت پژوهشی دانشکده مدیریت و حسابداری و انجمن بازی‌سازی با یک سناریوی کاملاً جدید و مهیج با موضوع واردات سری دوم را برگزار میکند! 😍 در BrandCraft2 شما و هم‌تیمی‌هاتون وارد دنیای واقعی واردات می‌شید؛ جایی که هر تصمیم، هر ریسک و هر انتخاب می‌تونه میلیون‌ها تومان سو

3

Signed R S

12 Dec 2025, 05:48 UTC181 views5 reactionsread 8 August 2026

🎮 برندگان The Game Awards 2025 🏆 Game of the Year – بازی سال Clair Obscur: Expedition 33 یک پیروزی قابل‌انتظار؛ بازی‌ای «نسل‌ساز» با داستانی قدرتمند و تجربه‌ای فراموش‌نشدنی. 🎬 Best Game Direction – بهترین کارگردانی Clair Obscur: Expedition 33 اعلام این جایزه تقریباً همه را مطمئن کرد که بازی سال برای اکسپدیشن 33 هست. 📺 Best Adaptation – بهترین اقتباس The Last of Us: Season 2 با اینکه فصل دوم این سریال بحث‌برانگیز ب

👍4👎1

Signed Parsa

12 Dec 2025, 04:30 UTC124 views2 reactionsread 8 August 2026
Video

اکسپدیشن 33 بهترین بازی سال 2025 شد🔥 @atu_gdc

🔥2

Signed Parsa

11 Dec 2025, 12:09 UTC263 views7 reactionsread 8 August 2026
Photo

🔴 رویداد گیم جم بازبازی به عنوان اولین گیم جم دانشگاه صنعتی شریف 🔹 این رویداد با حضور حدودا ۱۲۰ تیم حداکثر ۶ نفره برگزار شد که ۷۰ اثر جهت داوری ارسال شده و رتبه بندی شدند. 🔸 تیم دانشگاه علامه طباطبایی به عنوان تجربه اول در این مسابقات نتوانست بین رتبه های برتر باشد اما این تجربه ای بسیار مفید و سازنده ای بود و باعث درک بهتر از کار گروهی و انجام یک پروژه در مدت زمان کم شد. 🔸 در حاشیه مراسم اختتامیه دیداری بین دبیر

5👍1👎1

Signed R S

9 Dec 2025, 09:12 UTC152 viewsread 8 August 2026

✨‼️تخفیف ویژه ۹۰ درصدی برای کسانی که از طرف انجمن ما ثبت نام را انجام بدن‼️✨

Signed R S

9 Dec 2025, 09:12 UTC130 views1 reactionsread 8 August 2026
Photo

🎮 انجمن علمی بازی‌های رایانه‌ای دانشگاه جامع انقلاب اسلامی با افتخار برگزار می‌کند: 💻 کارگاه تخصصی "پیش تولید؛ انتخاب بذر صحیح" 💎مدرس: جناب آقای هادی اسکندری 🧩 از برجسته ترین طراحان بازی کشور با سابقه طراحی بازی هایی مثل گرشاسپ، پروانه، خروس جنگی 🎲 سابقه همکاری به عنوان طراح ارشد بازی در استودیو های بازی سازی مدریک، Bearded Bird ، دیدِما، Lazy Samurais، گاراژ گیمز و Charged Monkey 🥇 از اولین مدرسان طراحی بازی کش

1

Signed R S

8 Dec 2025, 14:24 UTC221 views1 reactionsread 8 August 2026
Photo

🔴 کلاس های عملی انستیتو ملی بازی سازی به صورت آنلاین و حضوری 🔹 علاقه‌مندان به بازی‌سازی جهت ثبت‌نام به این آیدی مراجعه کنند (تخفیف ۹۰ درصدی ویژه دانشجویان دانشگاه علامه طباطبایی): @Reza5567880 🔹میتوانید از طریق لینک های زیر برای ثبت نام در کلاس ها اقدام کنید: 🔸 طراحی دستی (فیگور) «حضوری»: https://drc.ircg.ir/77 🔸 طراحی بازی غیر دیجیتیال «حضوری»: https://drc.ircg.ir/78 🔸 برنامه نویسی با زبان سی شارپ: https://drc.i

1

Signed R S

Showing the 12 most recent of 19 posts we hold for @atu_gdc. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 1,130,898 of 1,160,990entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 8 August 2026 — this entry's latest reading, not the date you are reading this.

“انجمن علمی بازیسازی علامه طباطبائی” (@atu_gdc), 141 subscribers as measured 8 August 2026. Telegram Register, tgregister.com/channel/atu_gdc.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.