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Channel

геймдев дневник ильи

@atgamedev

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Polls · Citations · Cite this entry

89subscribers

-1 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002025066546
TypeChannel
Username@atgamedev
CreatedBetween 1 November 2023 and 29 March 2024— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded9 August 2026
Last confirmed live14 August 2026
Measurements held3
Confirmed unchanged1 time, most recently 14 August 2026
On Telegramt.me/atgamedev

Growth

899089.57 August 2026 — 90 subscribers9 August 2026 — 90 subscribers14 August 2026 — 89 subscribers7 August 202614 August 2026
3 measurements spanning 7 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
14 Aug 2026, 23:0589-1
9 Aug 2026, 14:3190no change
7 Aug 2026, 13:0290first reading

Engagement

14 posts held, back to 29 March 2024the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 14 posts for this entry, the most recent from 5 April 2026. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Video runtime
2m 15s
Average length
2m 15s

Measured directly from 1 video with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

106 reactions across 13 posts, in 12 distinct kinds. The most used accounts for 32.1% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
👍3432.1%
🔥3028.3%
💩1413.2%
65.66%
custom 521335904480212455354.72%
custom 611158190635509561043.77%
🤔43.77%
custom 521517071354718584532.83%
custom 521294861772731834021.89%
👎21.89%
👾10.943%
🕊10.943%

Custom emoji. 4 of the rows above are Telegram custom emoji, which the public preview renders as an element carrying only a numeric id — no character, and no image we can reach. The id is printed as-is rather than substituted with a look-alike glyph, because a stand-in would be our invention showing where a measurement should be. The counts beside them areTelegram’s.

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 13 of the 14 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 106reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 14 most recent posts we hold, published 29 March 2024 to 5 April 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

5 Apr 2026, 09:02 UTC≈8,380 views7 reactionsread 9 August 2026
Photo

🚴‍♂️ Gravity Defied на PSP На днях я портировал легендарную игру кнопочных мобилок на PSP. Ранее можно было играть только через эмулятор Java, но теперь оно работает нативно, с возможностью легко модифицировать ассеты, заменять карты и т.д. За основу я взял порт с Java на C++ (SDL2). Около года назад была первая попытка сделать порт, но рендерер на SDL приводил к куче побочных багов, и производительность была очень

custom 52133590448021245534custom 52151707135471858453

31 Mar 2026, 08:59 UTC298 views3 reactionsread 9 August 2026
Photo

Привет. Я уже 2 года готовлю кое-что крутое. Не могу это никак палить, но и не хочется выкатывать сырой продукт. Есть много вещей, которые работают не так, как надо, и выглядят не так, как нужно. Видимо, придётся переносить первое апреля ещё на один год. И другая новость: с данного момента я постараюсь почаще делать посты касательно других разработок. Такие дела.

custom 52129486177273183402custom 52133590448021245531

5 Dec 2025, 08:59 UTC≈1,690 views5 reactionsread 9 August 2026
File

File, posted without a caption

custom 61115819063550956104🕊1

11 Aug 2025, 09:03 UTC≈3,270 views9 reactionsread 9 August 2026
Photo

🎮 UltraSimpleGameAPI На днях мне пришла идея запилить библиотеку под LuaPlayerYT - UltraSimpleGameAPI. Его суть в полном упрощении разработки игр. Чтобы разработчик написал "нарисуй текстуру тут" или "выведи текст с таким шрифтом", а всё остальное делала библиотека. И в целом всё получилось: текстуры/шрифты/звуки кешируются при довольно хороших показателях производительности. Продолжением идеи стал эксперимент, для

👍62💩1

1 Apr 2025, 09:05 UTC≈1,090 views18 reactionsread 9 August 2026

⚡Официально заявляю, что первое апреля отменяется и переносится на следующий год.

👍12👎21👾1💩1🔥1

31 Jan 2025, 11:43 UTC≈1,220 views8 reactionsread 9 August 2026

Под PSP в последнее время много движков/фреймворков анонсируется, часть из них просто глохнет без новостей. Поэтому принимаю такое решение - буду писать про них только в случае полноценного выпуска. Тот же Fusion Engine уже выпустился в виде исходного кода, однако простым обывателям его проблематично использовать - компилировать нужно самостоятельно (и под винду и под пиху).

🔥5👍2💩1

19 Aug 2024, 09:05 UTC≈4,470 views7 reactionsread 9 August 2026
File

File, posted without a caption

🔥51💩1

19 Aug 2024, 09:01 UTC≈4,420 views16 reactionsread 9 August 2026
Photo

🐔Hotline Miami для PSP - неудачная попытка порта Это должно было быть полноценным портом, показывающим возможности движка Godot на PSP, но стало показательным примером, показывающим его плохие стороны. Очень много времени потратил, чтобы привести его к играбельному виду, но движок просто-напросто не вывозит. Код старался переносить из оригинала, параллельно оптимизируя где можно. Лучше уж буду на C++ его переносить,

👍132💩1

23 Apr 2024, 09:00 UTC≈1,330 views8 reactionsread 9 August 2026
Photo

Время уникальных фактов: В коде меню мелькает название No Signal. (должно было отображаться под надписью Hotline Miami 3, как в менюшке второй части). То есть, если разработчиками изначально планировалась трилогия HM, то название для третьей части уже было придумано. Факт уникальный, так как в интернете про это БУКВАЛЬНО НИКТО не знает. В чатах я ранее говорил про одну гениальную штуку, ЭТО НЕ ОНО.

🤔4💩3👍1

3 Apr 2024, 10:05 UTC≈1,040 views8 reactionsread 9 August 2026
Photo

всем привет я купил псп ждите скоро новые разработки хотлайн майами 2 вронг намбер

🔥6💩2

Showing the 12 most recent of 14 posts we hold for @atgamedev. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Polls

The poll we hold for this entry, as Telegram rendered it when we read the post. A poll’s figures keep moving after that, so each one is dated.

1 Apr 2024, 09:13 UTCAnonymous Quiz36 voters

Оцените работу канала

  1. Хорошо69%
  2. Отлично31%

Shares as published. No per-option vote count is published by Telegram, so none is shown.

Percentages only — there are no per-option vote counts here, because Telegram publishes none.The public post preview gives each option’s share and a single voter total, and nothing else. Multiplying one by the other would produce a per-option tally that looks measured and is not: the shares are rounded to whole numbers before we ever see them. We print what was published and leave the column that does not exist empty.

The shares need not add up to 100.Rounding alone puts many polls at 99 or 101. A poll that allows more than one answer per voter runs well past 100 by design, and several here do. The bars are drawn against a fixed 100% track at each option’s own percentage rather than normalised to the total, so a poll that exceeds it shows that it does instead of being quietly rescaled.

Read from the 14 most recent posts we hold, published 29 March 2024 to 5 April 2026. Telegram labels each poll by kind — an anonymous poll, a quiz, a closed set of final results — and that label is reproduced rather than paraphrased.

Citation-graph rank

Citation-graph rank — 285,653 of 1,548,671entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 14 August 2026 — this entry's latest reading, not the date you are reading this.

“геймдев дневник ильи” (@atgamedev), 89 subscribers as measured 14 August 2026. Telegram Register, tgregister.com/channel/atgamedev.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.