21 May 2026, 12:10 UTC36 views3 reactionsread 11 August 2026 Photo
Fortnite is officially back in the App Store after almost 6 years 🎮 and again available on iPhone and iPad worldwide.
Fortnite spent years outside the App Store ecosystem — and still remained one of the most influential gaming brands in the world. Its return once again shows how important mobile distribution is, even for the largest publishers.
Fortnite’s comeback is a reminder that:
📱 mobile platforms still defin…
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20 May 2026, 11:52 UTC32 views6 reactionsread 11 August 2026 Photo
✨ New long-read on the Apptica blog ↓
Influencer marketing keeps growing in mobile marketing, but attribution is becoming more complicated every year.
Second-screen viewing, delayed installs, in-app browsers, and privacy limitations make it harder to understand what actually drives performance — and why traditional attribution often misses a large part of the results.
📋 In the new article, we explain:
— why influe…
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15 May 2026, 11:10 UTC28 views4 reactionsread 11 August 2026 Photo
Day 1 at GameFest 2026 🎮
One of the most interesting topics on today’s agenda is the panel on Publishing & Monetisation in Emerging Markets — especially as more gaming companies look beyond traditional Tier-1 regions for growth opportunities.
The program also covers:
🌍 cross-border game collaborations
🎥 game cinematics & storytelling
📈 gaming and streaming trends in Uzbekistan
🧠 animation, AI, and digital content d…
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14 May 2026, 09:05 UTC25 views2 reactionsread 11 August 2026 Photo
Apptica is heading to GameFest 2026 🎮
On May 15–16, GameFest will bring together thousands of gaming industry professionals in Tashkent — from game developers and publishers to investors, studios, and tech companies shaping the future of the market.
Apptica’s team members Natalia and Yana will be there to talk about:
📊 mobile market intelligence
🎯 user acquisition & ad creatives
🎮 gaming trends and analytics
🚀 how …
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7 May 2026, 08:49 UTC30 views6 reactionsread 11 August 2026 Photo
📊 No breakout category — but one keeps leading
Looking at Q4 2025 → Q1 2026 (share by downloads), the market stays relatively stable.
No sharp spikes, no sudden category shifts.
But one category consistently stands out 👇
🛠 Tools
— #1 by download share across both periods
— Previously showed steady growth (Tools gained in Q3(2025) 0.47% compared to Q2(2025))
— Maintains leadership while others stay flat or slightl…
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5 May 2026, 10:47 UTC30 views6 reactionsread 11 August 2026 Photo
🎮 New launch — already $1.3M+ in revenue
The Seven Deadly Sins: Origin by Netmarble was released on March 21, 2026 — and it’s already showing strong early performance:
📥 246K+ downloads
💰 $1.38M revenue
💸 RPD: $5.61
For such a recent release, this is a powerful start — especially for an open-world RPG, where scaling usually takes time.
What’s driving these results? 👇
— Aggressive launch incentives (SSR Hero, weap…
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23 Apr 2026, 13:02 UTC29 views11 reactionsread 11 August 2026 Photo
✨ We’ve published a long-read on the Apptica blog ↓
Influencer marketing in mobile gaming has changed a lot, but many teams still struggle to measure it correctly.
The main issue is that attribution doesn’t show the full picture.
Users rarely install a game immediately after clicking a link. More often, they first discover the game through a creator, and later come back via search or directly from the app store. A…
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17 Apr 2026, 09:59 UTC32 views11 reactionsread 11 August 2026 Photo
New games that are gaining traction right now 🚀
We looked at Q1 2026 releases in Apptica and picked a few titles that stand out among new launches and are already seeing active user acquisition:
🥇 Moto Bike Stunt Wheelie Game
~2.8M downloads
Bike stunts with simple, fast-paced mechanics
🥈 Ice Runner Battle: Snow Race
~2.8M downloads
A dynamic runner with a competitive twist
🥉 Last Asylum: Plague
~2.7M downloads
S…
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8 Apr 2026, 10:55 UTC38 views7 reactionsread 11 August 2026 Photo
Mobile growth, UA, and monetization — all in one place 👇
Gamesforum Cyprus (April 15–16, Limassol) brings together mobile gaming industry leaders to share real strategies and insights on what’s working today.
Our friends at Gamesforum shared a promo code with us that you’re welcome to use:
🎟 GFCyprus20 — get 20% off your ticket
A great opportunity to connect with the market and exchange ideas with other teams. 🚀
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24 Dec 2025, 09:36 UTC82 views7 reactionsread 11 August 2026 Photo
As the year comes to a close, we want to say thank you to everyone who’s been part of Apptica’s journey this year ✨
From clients and partners to collaborators and our wider community, we’re grateful for the conversations and shared momentum along the way. Every interaction helped move things forward 🤝
We’re excited to keep building, learning, and growing together in the year ahead 🚀
Wishing everyone a happy holida…
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23 Dec 2025, 11:11 UTC52 views6 reactionsread 11 August 2026 File
🤖 AI-generated creatives are becoming a core part of mobile advertising.
Video dominates, gaming leads adoption, and AI helps teams refresh creatives faster and scale performance across markets.
What was once experimental is now standard practice — we’ve pulled together key insights to show how this shift is unfolding.
👉 Check out our attached report and AdQuantum’s post for additional insights and real campaign ex…
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11 Nov 2025, 12:07 UTC86 views10 reactionsread 11 August 2026 Photo
🚀 The US Holiday Season Growth Playbook 2025 is here!
We’ve teamed up with Mobupps to break down what’s driving app growth this holiday season, from consumer behavior to creative trends that really convert.
Here’s what’s inside:
✨ Data-backed overview on downloads & revenue trends across top app categories
✨ Growth benchmarks and ad creative performance powered by Apptica data
✨ The 2025 outlook for spending, mobil…
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