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Channel

Anvil Times | Game Public

@anvilgamenews

Not marked by Telegram, checked 25 August 2026

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Polls · Citations · Handles named that no longer answer · Telegram's recommendations · Cite this entry

516subscribers

-8 since we began measuring on 16 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002200819646
TypeChannel
Username@anvilgamenews
CreatedBetween 1 June 2024 and 30 September 2024 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded16 August 2026
Last confirmed live10 September 2026
Measurements held5
Confirmed unchanged1 time, most recently 10 September 2026
On Telegramt.me/anvilgamenews

Growth

51652452016 August 2026 — 524 subscribers17 August 2026 — 523 subscribers24 August 2026 — 522 subscribers1 September 2026 — 521 subscribers10 September 2026 — 516 subscribers16 August 202610 September 2026
5 measurements spanning 24 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 515–525 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
10 Sept 2026, 02:41516-5
1 Sept 2026, 02:38521-1
24 Aug 2026, 10:13522-1
17 Aug 2026, 11:35523-1
16 Aug 2026, 22:31524first reading

Engagement

15 posts held, back to 17 August 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 15 posts for this entry, the most recent from 20 April 2026. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Video runtime
30s
Average length
30s

Measured directly from 1 video with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

56 reactions across 13 posts, in 3 distinct kinds. The most used accounts for 53.6% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
👍3053.6%
2137.5%
👎58.93%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 14 of the 15 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 56 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 15 most recent posts we hold, published 17 August 2025 to 20 April 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

12 Dec 2025, 04:05 UTC≈1,020 views5 reactionsread 16 August 2026
Photo

Да, Clair Obscure выиграла 😡

👎5

27 Nov 2025, 03:46 UTC≈1,130 views3 reactionsread 16 August 2026

Нас долго нет на связи, посты не выходят. Но не просто так. На единственном админе висит две разработки игр) Хочу вас попросить подписаться на свой канал (там находится информация по разработке), постов там будет явно больше. Делаю в составе студии игру про Российскую Империю 18 века, в жанре Action RPG. Так что если кому то интересно, то буду благодарен если подпишитесь. Этот паблик не забрасываю, по возможности

3

19 Nov 2025, 02:52 UTC846 viewsread 16 August 2026

Нельзя анализировать список игр этого года сравнивая с прошлогодним. Почему? В прошлом году (если кто не знал) победила семейная детская игра AstroBot. Самый достойный претендент тогда был Black Myth Wukong, но он проиграл (по мнению редактора!) из-за слабой интеграции Китая в мировой геймдев, то есть мировой недооценки китайского игропрома. В этом году ситуация более спорная. Нельзя сказать что победит Donkey Kong

17 Nov 2025, 17:02 UTC511 views0 reactionsread 16 August 2026
Poll

Кто выиграет? Ваши ставки:

  1. Kingdom Come24%
  2. Clair Obscure8%
  3. Hades 24%
  4. Death Stranding 28%
  5. Donkey Kong Bananza4%
  6. Hollow Knight Silksong53%

Shares as published, totalling 101%. No per-option vote count is published by Telegram, so none is shown.

17 Nov 2025, 16:56 UTC400 views4 reactionsread 16 August 2026
Photo

Игры-номинанты на Игру года были объявлены: Наша редакция попала в Clair Obscure, Kingdom Come и Death Stranding

👍4

8 Sept 2025, 17:56 UTC939 views4 reactionsread 16 August 2026

👔 Игры, предварительно номинированные на "Игру года 2025" от нашего паблика: 1. Mafia: the Old Country 2. Hollow Knight Sliksong 3. Indiana Jones the greate Circle 4. Kingdom Come Deliverance 2 5. Clair Obscure: Expedition 33 6. Ghost of Yōtei 7. Assassin's Creed Shadows 8. Death Stranding 2: On the beach 9. Doom The dark Age Да, мы крутые 😎

4

7 Sept 2025, 17:14 UTC872 views4 reactionsread 16 August 2026
Photo

🥺 Ремейк Assassin's Creed: Black Flag не выйдет ? Том Хендерсон (проверенный инсайдер) заявил, что релиз ремейка игры отложен на неопределенное время. Чаще всего после такого объявления следующим событием будет закрытие проекта, тем более в случае с Ubisoft

👍4

4 Sept 2025, 19:02 UTC780 views3 reactionsread 16 August 2026
Photo

🫣 О таком умолчать мы не могли! Hollow Knight: Sliksong бьёт все рекорды в Steam... Пик онлайна 500к+. А купить игру по максимальной выгоде можно в магазине Korobok Store, а по нашему промокоду ANVIL вы получите жирную скидочку)

👍3

2 Sept 2025, 12:48 UTC552 views5 reactionsread 16 August 2026
Photo

⛩ Ровно через месяц (2 Октября) состоится релиз Ghost of Yōutei

5

1 Sept 2025, 15:34 UTC414 views5 reactionsread 16 August 2026
Photo

👑 9 сентября выходит DLC для Kingdom Come 2, под названием "Legacy of the Forge"/"Легенда кузницы" Добавят (наконец-то) жилище для главного героя, которое можно будет настроить и кастомизировать под свой вкус. Итоговых комбинаций более двух миллионов... Также добавят эксклюзивные чертежи для ковки мечей, и плюсом ко всему этому сюжетную линию ⚡️ Админы ждут

👍41

1 Sept 2025, 04:50 UTC302 views4 reactionsread 16 August 2026
Photo

🔥 Ремейк Metal Gear Solid: Snake Eater после выхода продолжает собирать положительные отзывы Ремейк одного из шедевров Хидэо Кодзимы получает исключительно положительные отзывы от крупных игровых пабликов. Игру хвалят за отличную графику (иногда даже сравнивая с RDR 2), крутой сюжет и конечно же чуточку безумия Кодзимы P.S.: Всех студентов и школьников с первым сентября началом мучений 😈

👍4

Showing the 12 most recent of 15 posts we hold for @anvilgamenews. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Polls

The poll we hold for this entry, as Telegram rendered it when we read the post. A poll’s figures keep moving after that, so each one is dated.

17 Nov 2025, 17:02 UTCAnonymous Poll51 voters

Кто выиграет? Ваши ставки:

  1. Kingdom Come24%
  2. Clair Obscure8%
  3. Hades 24%
  4. Death Stranding 28%
  5. Donkey Kong Bananza4%
  6. Hollow Knight Silksong53%

Shares as published, totalling 101%. No per-option vote count is published by Telegram, so none is shown.

Percentages only — there are no per-option vote counts here, because Telegram publishes none. The public post preview gives each option’s share and a single voter total, and nothing else. Multiplying one by the other would produce a per-option tally that looks measured and is not: the shares are rounded to whole numbers before we ever see them. We print what was published and leave the column that does not exist empty.

The shares need not add up to 100. Rounding alone puts many polls at 99 or 101. A poll that allows more than one answer per voter runs well past 100 by design, and several here do. The bars are drawn against a fixed 100% track at each option’s own percentage rather than normalised to the total, so a poll that exceeds it shows that it does instead of being quietly rescaled.

Read from the 15 most recent posts we hold, published 17 August 2025 to 20 April 2026. Telegram labels each poll by kind — an anonymous poll, a quiz, a closed set of final results — and that label is reproduced rather than paraphrased.

Mentions

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

😈 OfficialZelel
@zelelgames · 40,571
Telegram ranks this channel #16 of 65 here — alongside 64 others — read 30 August 2026
Фордел
@frdll_yt · 33,764
Telegram ranks this channel #17 of 55 here — alongside 54 others — read 3 September 2026
Робзи Роблокс
@RobloxRobziTG · 89,431
Telegram ranks this channel #43 of 56 here — alongside 55 others — read 16 August 2026
Brawl Fun
@Robloxfuntg · 40,543
Telegram ranks this channel #52 of 54 here — alongside 53 others — read 29 August 2026
Бункер Князича
@knyaz1ch · 45,101
Telegram ranks this channel #54 of 64 here — alongside 63 others — read 27 August 2026

This channel appears in 5 seed channels' Telegram-generated recommendation lists in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 10 September 2026 — this entry's latest reading, not the date you are reading this.

“Anvil Times | Game Public” (@anvilgamenews), 516 subscribers as measured 10 September 2026. Telegram Register, tgregister.com/channel/anvilgamenews.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.