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Channel

Videogames Curiosities

@VideogameCuriosities

On this record: Growth · Engagement · Reactions · Posts · Citations · Cite this entry

263subscribers

-1 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1001137719609
TypeChannel
Username@VideogameCuriosities
CreatedBetween 1 June 2017 and 30 September 2020 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live7 September 2026
Measurements held6
Confirmed unchanged1 time, most recently 7 September 2026
On Telegramt.me/VideogameCuriosities

Growth

2632652646 August 2026 — 264 subscribers7 August 2026 — 264 subscribers7 August 2026 — 265 subscribers22 August 2026 — 264 subscribers30 August 2026 — 265 subscribers7 September 2026 — 263 subscribers6 August 20267 September 2026
6 measurements spanning 33 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 263–265 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
7 Sept 2026, 18:17263-2
30 Aug 2026, 19:43265+1
22 Aug 2026, 18:49264-1
7 Aug 2026, 01:56265+1
7 Aug 2026, 00:33264no change
6 Aug 2026, 04:11264first reading

Engagement

20 posts held, back to 17 January 2022the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 20 May 2023. An engagement rate over an empty window would be a number about nothing.

Reaction mix

98 reactions across 19 posts, in 14 distinct kinds. The most used accounts for 31.6% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
👍3131.6%
🤯1717.3%
99.18%
🔥88.16%
❤‍🔥77.14%
🤣66.12%
🥰66.12%
😱44.08%
22.04%
🎉22.04%
🏆22.04%
💯22.04%
🆒11.02%
🤝11.02%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 19 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 98 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 17 January 2022 to 20 May 2023, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

20 May 2023, 13:19 UTC≈2,810 views12 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 The Legend of Zelda: Tears of the Kingdom is the Sixth Game Ever To Get Perfect Scores From Edge (10/10) And Famitsu (40/40), two of the most important video game magazines. Of course, there are some games that almost got perfect marks from both magazines. Both Super Mario 64 and Super Mario Odyssey received a perfect score from Edge magazine (10/10) but dropped one point in their Famitsu reviews (39/40), while

👍4😱32❤‍🔥2💯1

3 Dec 2022, 23:24 UTC≈2,910 views7 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 All generations of the Pokémon games are based on real zones: Generation I: Kanto (Japan) Is Based On Its Real-World Namesake. Generation II: Johto Brings The Culture & History Of The Kansai Region (Japan). Generation III: Hoenn Keeps It In Japan With The Southernmost Region Of Kyushu. Generation IV: Hokkaido (Japan) Is The Main Influence Behind The Sinnoh Region. Generation V: The United States of America Is Th

👍4🎉1🔥1🤯1

24 Nov 2022, 16:24 UTC≈1,860 views6 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 The best release in all of Nintendo HISTORY is Pokémon Scarlet and Violet. (Not just Nintendo Switch, all Nintendo game consoles) In just 3 days they have sold 10 million copies worldwide. To give you an idea, Pokémon Sword and Shield sold 6 million in the first 7 days. On other platforms, Cyberpunk 2077 sold 13.7 million copies...in the first 30 days! And Sony revealed that God of War Ragnarok has done the same

🔥4👍1🥰1

8 Nov 2022, 22:22 UTC≈1,420 views5 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 SEGA and EA (Electronic Arts). The Sprobe or Sega Probe is an unofficial development kit created by Electronic Arts for the Sega Mega Drive (Genesis in North America). The Sprobe dates back to the late 1980s, in which Sega were unable to meet demand for Mega Drive development kits. Not wishing to invest extra time and money, EA "borrowed" a development kit from an unnamed third party, and reverse engineered its

🤯3🤣1😱1

31 Oct 2022, 19:06 UTC≈1,100 views7 reactionsread 7 August 2026
Video

🇬🇧🇺🇸 It is not a curiosity about video games, but it is a curious video, and I share it with you. College Saga is an amateur film made by Mark Leung and his fellow Babson College students and released on the Internet in 2006. The entire plot is a send-up of Japanese RPGs (such as Final Fantasy), complete with random battles, pop-up text and extras walking back and forth along the same path. Audio:English. Subtitles:

👍51🥰1

9 Sept 2022, 19:09 UTC≈1,090 views8 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 The foundation of ID Software: John Carmack and Tom Hal wanted to find a way to play side-Scrolling platformers games on IBM computers. To do this, they used the first level of Super Mario Bros. 3 as a base, and from there they added their own characters, replacing Mario with Dangerous Dave. Seeing the demo, John Romero suggested they submit it to Nintendo, but the Big N had no interest in bringing their games t

👍61🔥1

2 Sept 2022, 10:56 UTC950 views5 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 In The Last of Us, the Cordyceps (the fungus that controls people in the game) exists in reality, although it only affects insects and some arthropods. 🇪🇸 En The Last of Us, el Cordyceps (el hongo que controla a las personas en el juego) existe en la realidad, aunque sólo afecta a insectos y a algunos artrópodos. 👀 @videogamecuriosities 👀

🤯3👍1🤣1

31 Aug 2022, 19:30 UTC864 views4 reactionsread 7 August 2026
Video

🇬🇧🇺🇸 The last scene of the game The Last of Us is practically the same as the last scene of the movie The Road (one of the movies that the game was inspired by) in which the characters end by saying “okay”. 🇪🇸 La última escena del juego The Last of Us es prácticamente igual a la última escena de la película La carretera (una de las películas en las que se inspiró el juego) en el que los personajes terminan diciendo

👍21🤯1

27 Aug 2022, 14:18 UTC828 views5 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 In Night City (the fictional city from the game Cyberpunk 2077) it is a crime to put pineapple on pizza. 🇪🇸 En Night City (la ciudad ficticia del juego Cyberpunk 2077) es un crimen poner piña a la pizza. 👀 @videogamecuriosities 👀

🤯3👍1🥰1

25 Aug 2022, 19:00 UTC672 views3 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 Sony promoted its PSP by paying graffiti artists who painted in several US cities with the theme of the new console. This upset many people and ended up in court with a "cease and desist" order for the company. 🇪🇸 Sony promocionó su PSP pagándole a grafiteros que realizaron pintadas en varias ciudades de EEUU con la temática de la nueva consola. Esto molestó a muchas personas y terminó en los juzgados con una o

👍1🤣1🤯1

20 Aug 2022, 18:44 UTC662 views4 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 The Wilhelm Scream is the same scream that has been used in several movies and video games such as Call of Duty 2, Assassins Creed 3, God of War, Spiderman 2 and Medal of Honor: Pacific Assault among others. Videos in the comments. 🇪🇸 El Wilhelm Scream es un mismo grito que se ha utilizado en varias películas y videojuegos como Call of Duty 2, Assassins Creed 3, God of War, Spiderman 2 y Medal of Honor: Pacific

🏆2👍1🤣1

19 Aug 2022, 16:05 UTC533 views4 reactionsread 7 August 2026
Photo

🇬🇧🇺🇸 Isao Okawa, who was president of SEGA, forgave all the debts that Sega owed him, donated his $695 million of Sega and CSK stock to Sega Corporation to save the company from bankruptcy after the commercial failure of the Dreamcast. That is why many remember him as a fundamental part of Sega's history. He died a short time later after battling cancer. 🇪🇸 Isao Okawa, que fue presidente de SEGA, perdonó todas las d

2❤‍🔥1🤝1

Showing the 12 most recent of 20 posts we hold for @VideogameCuriosities. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 7 September 2026 — this entry's latest reading, not the date you are reading this.

“Videogames Curiosities” (@VideogameCuriosities), 263 subscribers as measured 7 September 2026. Telegram Register, tgregister.com/channel/VideogameCuriosities.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.