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TypoTales Announcements

@TypoTales

On this record: Growth · Engagement · Reactions · Posts · Handles named that no longer answer · Cite this entry

277subscribers

-4 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1001446299813
TypeChannel
Username@TypoTales
CreatedBetween 1 April 2019 and 5 September 2021— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live24 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 24 August 2026
On Telegramt.me/TypoTales

Growth

2772812797 August 2026 — 281 subscribers8 August 2026 — 281 subscribers16 August 2026 — 280 subscribers24 August 2026 — 277 subscribers7 August 202624 August 2026
4 measurements spanning 18 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 276–282 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
24 Aug 2026, 19:38277-3
16 Aug 2026, 14:24280-1
8 Aug 2026, 00:46281no change
7 Aug 2026, 04:47281first reading

Engagement

20 posts held, back to 5 September 2021the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 1 November 2022. An engagement rate over an empty window would be a number about nothing.

Reaction mix

170 reactions across 3 posts, in 13 distinct kinds. The most used accounts for 32.4% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
5532.4%
😢4023.5%
👍3420.0%
💔116.47%
👎63.53%
🕊63.53%
🔥42.35%
🤩42.35%
🥰31.76%
🌭21.18%
🎉21.18%
😱21.18%
👏10.588%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 3 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 170reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 5 September 2021 to 1 November 2022, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

1 Nov 2022, 07:07 UTC≈1,240 views77 reactionsread 7 August 2026

Hey all! Been a while. Turns out my latest commitment to post something in @TypoTalesDevDiary every other week has worked out for an incredible two weeks... 🙃 I guess it's time. I don't want to admit it, but... I feel like TypoTales is finally dead. I just can't find any motivation to get myself to work on the project anymore, and even if I do occasionally find a task that's fun to implement, it's usually stuff that

😢3811💔11🕊6👎4🌭2👍2😱2

27 Aug 2022, 08:00 UTC≈1,290 views54 reactionsread 7 August 2026

Dang, it's already been about half a year?! D: Well, if I called February a trainwreck, then the past two months where... uh... armageddon? But it can't get much worse than ending up in hospital, right? So now that everything's back up to a normal, healthy state, let's get back to development, and here's a short summary on how that's going! Last week I've added randomized weekly quests, and before "enjoying" the ger

44👍6🤩3👏1

2 Mar 2022, 09:42 UTC≈1,870 views39 reactionsread 7 August 2026

Time for an Update! So, February was a bit of a total trainwreck for me irl, which is why I didn't find much time to work on the game. Mostly been doing smaller things, such as adding new encounters and minor quality of life improvements over the past few weeks, but didn't find the time to work on the bigger changes that are still waiting on my bucket list. Therefore I'll have to delay the Open Beta Launch into mid

👍26🔥4🥰3🎉2👎2😢2

21 Dec 2021, 14:11 UTC≈2,370 viewsread 7 August 2026

Witness the end! (v0.5.196) As previously announced, the final story adventure is now available and, after 6 months, this final alpha test will now come to an end. Thanks to everyone who participated! :) Guild content as well as Foraging have been disabled. You'll also no longer be able to start non-story adventures once you are above the level required to finish the story. You got time until the end of the year to

19 Dec 2021, 12:36 UTC≈1,590 viewsread 7 August 2026

Getting closer to the end (v0.5.194) Sirocco has finished treating the wounded and thus the story continues for everyone who's reached level 8 and above! A small heads-up: The final story update will follow on tuesday, after which most activities as well as guild content will be disabled. The game will then go completely offline some time after the christmas weekend – if you want to get your Alpha Hero achievement f

14 Dec 2021, 11:19 UTC≈1,530 viewsread 7 August 2026

Dark Times are ahead! (v0.5.191) A new (well, to some of the older players it might seem old) story adventure begins, leading us to the upcoming end of the world! It's available to everyone who's reached level 6 with one of their weapons. Other Changes in this Update: • Fixed a bug that caused stat changes through status effects to not be applied immediately. • Reworked Name and Race reset consumables, their use can

3 Dec 2021, 15:11 UTC≈1,260 viewsread 7 August 2026

There's a new blog post, this time going into detail about some upcoming changes to consumables and speed! https://typotales.com/posts/20211203-speed-and-consumables

23 Nov 2021, 16:42 UTC≈1,440 viewsread 7 August 2026

📦 Added Guild Warehouse Transfer Logs (v0.5.188) You can now take a look at who stored or took items from your guild's storage with /viewTransactionLog. There's also a new guild role in case you want to restrict access to this command, defaulting to on.

18 Nov 2021, 11:43 UTC≈1,550 viewsread 7 August 2026

🗺 It's time for new adventures! (v0.5.181) • Added the 🏜 Everdry Desert, available to everyone level 24+ Featuring three new companions and a little secret that's not fully implemented yet! As always, difficulty might be a bit off at first (never play on patch day! :P), but I'll listen to feedback and adjust things fairly quickly as needed. • Increased the soft level cap from 25 to 35. Experience points of players w

9 Nov 2021, 13:24 UTC≈1,180 viewsread 7 August 2026

Experience Boosts (v0.5.175) If you level a new weapon type, you'll now receive a 10% experience boost if you already got another weapon proficiency that's at least 5 levels higher. As an example, let's say you are level 15 with Bows, and then switch over to use a Sword: until you reach level 10, you'll be a progressing a bit faster with it. If you are partying up with other players, they'll also receive that bonus.

2 Nov 2021, 15:36 UTC≈1,370 viewsread 7 August 2026

Just some small adjustments (v0.5.168) • Dragon evolutions now use a new material instead of Divine Scales: 💉Growth Enhancers (m75) • It is now possible to befriend the phoenix chick inside the caldera through a new encounter after you've chased it out of its hiding spot. • Added a leaderboard for slain shadows. Since that wasn't tracked before, everyone will start at 0.

1 Nov 2021, 08:31 UTC≈1,040 viewsread 7 August 2026

This month's blog post talks a bit about upcoming changes to my development process as a whole. https://typotales.com/posts/20211101-october-review-2021 TLDR: @TypoTalesDevDiary is a new channel where I'll post regular development insights and I'll start doing more regular development streams over on twitch (https://www.twitch.tv/Jacudibu), beginning next tuesday (the 9th) at 19:00 UTC.

Showing the 12 most recent of 20 posts we hold for @TypoTales. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 24 August 2026 — this entry's latest reading, not the date you are reading this.

“TypoTales Announcements” (@TypoTales), 277 subscribers as measured 24 August 2026. Telegram Register, tgregister.com/channel/TypoTales.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.