Channel photo updated

Channel
Risolvers
@RisolversTheGame
On this record: Growth · Engagement · What this channel posts · Reactions · Stars · Posts · Cite this entry
159subscribers
-3 since we began measuring on 7 August 2026
Risers and fallers across the register · movement among entries of Under 1,000.
Register entry
| Telegram ID | -1002571697982 |
|---|---|
| Type | Channel |
| Username | @RisolversTheGame |
| Created | Between 1 March 2025 and 31 July 2025— estimated from Telegram’s id allocation, not measured. How this range is calculated. |
| First recorded | 8 August 2026 |
| Last confirmed live | 22 August 2026 |
| Measurements held | 4 |
| Confirmed unchanged | 1 time, most recently 22 August 2026 |
| On Telegram | t.me/RisolversTheGame |
Growth
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 22 Aug 2026, 14:26 | 159 | -2 |
| 16 Aug 2026, 02:18 | 161 | -1 |
| 8 Aug 2026, 16:47 | 162 | no change |
| 7 Aug 2026, 17:28 | 162 | first reading |
Engagement
20 posts held, back to 13 September 2025 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 20 June 2026. An engagement rate over an empty window would be a number about nothing.
What this channel posts
- Video runtime
- 36s
- Average length
- 12s
Measured directly from 3 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
Reaction mix
311 reactions across 18 posts, in 15 distinct kinds. The most used accounts for 46.6% of them.
| Reaction | Count | Share | Share, drawn |
|---|---|---|---|
| 🔥 | 145 | 46.6% | |
| ❤ | 108 | 34.7% | |
| 🎉 | 10 | 3.22% | |
| ☃ | 9 | 2.89% | |
| ⚡ | 9 | 2.89% | |
| 👾 | 6 | 1.93% | |
| 🆒 | 4 | 1.29% | |
| 👍 | 4 | 1.29% | |
| 🗿 | 4 | 1.29% | |
| 🎃 | 3 | 0.965% | |
| 😈 | 3 | 0.965% | |
| 🙏 | 2 | 0.643% | |
| 🤯 | 2 | 0.643% | |
| 👀 | 1 | 0.322% | |
| 🤩 | 1 | 0.322% |
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 18 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 311reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 20 most recent posts we hold, published 13 September 2025 to 20 June 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
Telegram Stars
- Stars received
- 1
- across the posts below
- Posts paid on
- 1
- of 18 we hold a reading for · 6%
- Most on one post
- 1
- single highest reading
A paid reaction is a reader spending Telegram Stars — bought with money — on a post by @RisolversTheGame. Telegram publishes the count on the public post preview alongside ordinary reactions, and this register reads it there. It is the only figure on this site that measures money moving rather than attention.
Stars are not reactions, and the two are never added. They are rendered in the same strip on Telegram and counted in the same shape, but one is a tap and the other is a purchase. The reaction totals and the engagement rate elsewhere on this page exclude every figure in this section, and no rate here is computed against a reaction count.
This is not revenue, and we publish no currency figure. What a Star costs a reader and what it pays a channel are different numbers, Telegram takes a share we cannot observe, and the terms have changed. Converting a Star count into money would be an estimate dressed as a measurement, so the count is where we stop.
Counted over the 20 most recent posts we hold for this entry, published 13 September 2025 to 20 June 2026. Star counts above 1,000 reach us in Telegram’s short form and carry the same three-significant-figure rounding as everything else on this page.
Recent posts
Happy weekend, everyone! Today we want to share a video with our new environment assets! #Risolvers #indiegame #gamedev #indiedev #darkfantasy #fantasygame #fantasy #fantasyworld #RPG #gaming #UnrealEngine #UE5 #ScreenSaturday #ScreenshotSaturday #Screenshot_Saturday #ScreenshotSunday #ShowcaseSunday #ShowMeSunday
❤10🔥3⚡2
They're bored of endless standing, but don't expect an easy pass through the gates! #Risolvers #indiegame #gamedev #indiedev #darkfantasy #fantasygame #fantasy #fantasyworld #RPG #gaming #UnrealEngine #UE5 #ScreenSaturday #ScreenshotSaturday #Screenshot_Saturday #ScreenshotSunday #ShowcaseSunday #ShowMeSunday
🔥9⚡7❤5
Hello, everyone! Time for an update! We're currently working on new characters and features, testing some interactions, and preparing a demo. We'll post more about that in the future! In the meantime, check out this new video with a village house! #Risolvers #indiegame #gamedev #indiedev #darkfantasy #fantasygame #fantasy #fantasyworld #RPG #gaming #UnrealEngine #UE5 #ScreenSaturday #ScreenshotSaturday #Screenshot…
🔥15❤5
Have a great weekend, everyone! It's been a while since we last posted, but we're back in action! :) Before winter ends, we wanted to share this fun video of Hamuki throwing snowballs! Throwing objects is an exciting part of the gameplay that we believe adds a lot to the experience. Hope you enjoy the video! #Risolvers #indiegame #gamedev #indiedev #darkfantasy #fantasygame #fantasy #fantasyworld #RPG #gaming #Unr…
🔥11❤5☃4
Happy New Year, everyone! Thank you for your support and for following us all this time! For 2026, we wish you good luck and success in everything—and most importantly, happiness and good health! :) Cheers! 🥂🎉
🎉10❤3
Hey, a little late, but happy first days of winter! Another week comes to an end! While we're testing paladin combat and some gameplay systems, the other part of the team is back to Hamuki to explore what we can add for more locomotion features, some IK tweaks, and more. We'll show it soon—for now, here's a little clip! #Risolvers #indiegame #gamedev #indiedev #darkfantasy #fantasygame #fantasy #fantasyworld #RPG #…
❤13🔥7☃5
Channel photo updated
Would you train on such a dummy? ⚔️ #Risolvers #indiegame #gamedev #indiedev #darkfantasy #fantasygame #fantasy #fantasyworld #RPG #gaming #UnrealEngine #UE5 #ScreenSaturday #ScreenshotSaturday #Screenshot_Saturday #ScreenshotSunday #ShowcaseSunday #ShowMeSunday
🔥12❤4😈2
Attacking a Paladin from Behind Doesn't Always End Well #Risolvers #indiegame #gamedev #indiedev #darkfantasy #fantasygame #fantasy #fantasyworld #RPG #gaming #UnrealEngine #UE5 #ScreenSaturday #ScreenshotSaturday #Screenshot_Saturday #ScreenshotSunday #ShowcaseSunday #ShowMeSunday
🔥15❤3🗿1
Have a great weekend, everyone! It's time for a dev update! This week, we focused on the combat system! - We rewrote the ability system from scratch. - We created new animations (walk/run, melee attack series) for the paladin and set them up for the character. - His skills and more combat-related code are also in WIP. We'll show more combat-related content in the future, but for now, we've made a new video for you…
🔥15🗿3❤1
Wow, we've hit 100 subscribers! It might seem like a small number, but to us, it means people like what we're doing—and that's motivation to keep going in this direction. A massive thank you to everyone for joining our indie gamedev journey! Hamuki sends her thanks to you all too! #Risolvers #indiegame #indiedev #gamedev #100Followers #Gratitude #thankyou
❤9
Showing the 12 most recent of 20 posts we hold for @RisolversTheGame. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 22 August 2026 — this entry's latest reading, not the date you are reading this.
“Risolvers” (@RisolversTheGame), 159 subscribers as measured 22 August 2026. Telegram Register, tgregister.com/channel/RisolversTheGame.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.