MAP & PERFORMANCE UPGRADES Recent Game Updates Include: 🔸 Enhanced Map Performance 🔸 Order System Fixes 🔸 Sound FX Improvements 🎮 All early demo feedback is under development and we will soon send an updated Demo to those on the testing list! 🔥 Let's continue building PolyGod together! ✊ Onwards to Valhalla Stay active for more updates! Website | Twitter | Reddit | Medium | Youtube | Telegram Group Chat | ANN C…

Channel
PolyGod.io I Game development updates 🔥
@PolyGodGAMEDEV
On this record: Growth · Engagement · What this channel posts · Posts · Citations · Cite this entry
74subscribers
+0 since we began measuring on 7 August 2026
Risers and fallers across the register · movement among entries of Under 1,000.
Register entry
| Telegram ID | -1001615569496 |
|---|---|
| Type | Channel |
| Username | @PolyGodGAMEDEV |
| Description | This is a public channel for members to keep them uptodate with important game development and progress. |
| Created | Between 1 December 2021 and 23 January 2022— estimated from Telegram’s id allocation, not measured. How this range is calculated. |
| First recorded | 9 August 2026 |
| Last confirmed live | 9 August 2026 |
| Measurements held | 2 |
| On Telegram | t.me/PolyGodGAMEDEV |
Growth
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 9 Aug 2026, 21:32 | 74 | no change |
| 7 Aug 2026, 02:11 | 74 | first reading |
Engagement
16 posts held, back to 23 January 2022 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 16 posts for this entry, the most recent from 15 October 2022. An engagement rate over an empty window would be a number about nothing.
What this channel posts
- Photos
- 37
- Videos
- 5
- Links
- 7
Lifetime counters from Telegram’s own channel header, read 9 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.
- Video runtime
- 1m 32s
- Average length
- 23s
Measured directly from 4 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
Recent posts
🎮CLOSED BETA - SEPTEMBER 30TH 🎮 🃏PolyGod's team will select a handful of users to try out and test PolyGod's closed beta version. ⚔️On September 30th we will begin sending emails in batches to our selected users, who will be granted access to the closed beta, so keep an eye on your email inbox! 👨💻Register your interest in testing PolyGod's beta version at https://polygod.io/beta. Stay active for more updates! We…
🎮CLOSED BETA - COMING THIS MONTH 🎮 🃏PolyGod's game developers did an outstanding job bringing a demo version of the complete game. ⚔️Register your intrest in testing the PolyGod's beta version at PolyGod.io/Beta. 👨💻Exclusive download links will be distributed to a select group of people when the Beta version is available, allowing us to collect user input and make necessary improvements. Stay active for more upd…
🎮DECK BUILDER PREVIEW 🎮 🃏PolyGod's game developers have created the Deck building functionality. ⚔️Select your favorite Norse gods and fearless warriors to join you on the battlefield. ⚔️Refine your strategy and test which cards will lead you to victory. 🔥The beta version of the PvP game is closer than you think 😉 Stay active for more updates! Website | Twitter | Reddit | Medium | Youtube | Telegram Group Chat …
✨Concept art I texture & animation✨ Our concept art characters designers recently presented the progress of Barbarian Level 3 - plain character version to us.🔥🔥 ———————————— INSPIRATION: The barbarian is a ferocious warrior. Barbarians are uncivilized and brutal, relying on instincts, anger and raw physical might instead of tactics or fancy swordsmanship. Their rage is frightening to behold, and it allows them …
✨Concept art I texture & animation✨ Our concept art characters designers recently presented the progress of Barbarian Level 2 - plain character version to us.🔥🔥 ———————————— INSPIRATION: The barbarian is a ferocious warrior. Barbarians are uncivilized and brutal, relying on instincts, anger and raw physical might instead of tactics or fancy swordsmanship. Their rage is frightening to behold, and it allows them …
✨ Gameplay update ✨ 🥶 Freeze! You asked and we listened. We are thrilled to share the latest sneak peeks with you ❄️ Take a look at this stunning scenery as it sends chills down your spine 🧊 Brace yourselves, the launch of the hottest #p2e will melt all ice ———————————————-—— Join our game development update announcements 📣 channel, to stay up to pace on everything related to the game @PolyGodGameDev. MAIN…
✨Concept art I texture & animation✨ Our concept art characters designers recently presented the progress of Barbarian Level 1 - plain character version to us.🔥🔥 ———————————— INSPIRATION: The barbarian is a ferocious warrior. Barbarians are uncivilized and brutal, relying on instincts, anger and raw physical might instead of tactics or fancy swordsmanship. Their rage is frightening to behold, and it allows them …
✨ Gameplay update ✨ 🔥For months, a lot of new work has been going on in the background, and here are our UE5 engineers working on the in-game rigging and environment glimpse of how the gameplay will be like. 💪 We'll be announcing more and more on this channel since we have a lot of announcements backlogged simply due to our latest INO announcements. ———————————————-—— If you haven't yet joined our game devel…
✨3D Character I Rigging, texture & animation✨ Our 3D character designers recently showed us the early phases of the MONSTER LOKI 3D character version.🔥🔥 ———————————————-—— INSPIRATION: Monster Loki is a god or jötunn. The son of Laufey and the jötunn Fárbauti, Loki is often referred to as the god of trickery and mischief, and is Odin's blood brother. If you haven't yet joined our game development update ann…
🤯 UNVEILING NEW FIGHTING ANIMATION 🤯 🔥 We're thrilled to show you another sneak peek of what the game combat will look like; a spectacular NEW FIGHTING animation showcasing new characters, fighting moves, and the most current advances. 😍We're eager and can't wait to share more; stay tuned to our announcements and social media outlets for more exciting news in the coming weeks. Youtube FHD video: https://www.youtub…
✨3D Character I Rigging, texture & animation✨ Our 3D character designers recently showed us the early phases of the HEL 3D character version.🔥🔥 ———————————————-—— INSPIRATION: Hel, in Norse mythology, originally the name of the world of the dead; it later came to mean the goddess of death. Hel was one of the children of the trickster god Loki, and her kingdom was said to lie downward and northward. If you h…
Showing the 12 most recent of 16 posts we hold for @PolyGodGAMEDEV. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Forward network
Republishes
Channels on the register whose posts this channel has forwarded.
Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.
Mentions
Names
Channels on the register whose handles appear in this channel's posts.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 9 August 2026 — this entry's latest reading, not the date you are reading this.
“PolyGod.io I Game development updates 🔥” (@PolyGodGAMEDEV), 74 subscribers as measured 9 August 2026. Telegram Register, tgregister.com/channel/PolyGodGAMEDEV.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.