Our colleagues at GameDev Reports have spotlighted some of this week’s most compelling reads from across the industry 🎮—covering breakout titles, platform-crossing IP, and April’s strongest performers on Steam: — 🎮 Newzoo breaks down April 2025’s Top 20 PC&Console games by revenue and MAU — 📈 Alinea Analytics dives into April’s Steam bestsellers—Indies, RPGs, and survival games stood out — 🎥 Sensor Tower explores ho…

Channel
InvestGame Digest
@InvestGame
On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry
934subscribers
+0 since we began measuring on 7 August 2026
Risers and fallers across the register · movement among entries of Under 1,000.
Register entry
| Telegram ID | -1001368424360 |
|---|---|
| Type | Channel |
| Username | @InvestGame |
| Description | Weekly business news digest covering investments, mergers and acquisitions in the video game industry. Authors: Andrei Zubov, Vladimir Sergeevykh. |
| Created | 9 February 2020 — measured — cross-checked against a third-party dataset (ext.tg_channel) |
| First recorded | 8 August 2026 |
| Last confirmed live | 8 August 2026 |
| Measurements held | 2 |
| On Telegram | t.me/InvestGame |
Growth
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 8 Aug 2026, 00:50 | 934 | no change |
| 7 Aug 2026, 19:52 | 934 | first reading |
Engagement
20 posts held, back to 19 November 2024 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 5 June 2025. An engagement rate over an empty window would be a number about nothing.
What this channel posts
- Photos
- 65
- Links
- 644
Lifetime counters from Telegram’s own channel header, read 8 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.
Reaction mix
71 reactions across 18 posts, in 4 distinct kinds. The most used accounts for 42.3% of them.
| Reaction | Count | Share | Share, drawn |
|---|---|---|---|
| ❤ | 30 | 42.3% | |
| 👍 | 20 | 28.2% | |
| 🔥 | 19 | 26.8% | |
| 👀 | 2 | 2.82% |
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 18 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 71reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 20 most recent posts we hold, published 19 November 2024 to 5 June 2025, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
Recent posts
Our colleagues at GameDev Reports have curated some of the week’s most insightful industry reads 🎮—diving into the latest trends in publishing deals, market performance, and in-game advertising: — 📄 Voyer Law: Key clauses and evolving standards in Publishing Agreements in 2025 — 🇬🇧 UKIE: The UK Games Market shrank by 1.8% in 2024—what’s behind the dip? — 🧠 Anzu: A deep dive into Intrinsic In-Game Advertising Trends …
❤3👀2
Our colleagues from GameDev Reports have highlighted some of the most notable gaming reports from the past week, covering hybrid-casual game performance, player engagement trends, and top mobile titles for April: — AppMagic: Top 10 Hybridcasual Games in Q1 2025; — MIDiA Research: A Third of PC and Console Gamers Play Less Than 5 Hours a Week; — AppMagic: Top Mobile Games by Revenue and Downloads in April 2025. A we…
🔥3👍1
Our colleagues from GameDev Reports have highlighted some of the most notable gaming reports from the past week, covering mobile gaming insights, US market trends, and top-performing PC&console titles: — Adjust: Mobile Games Insights Report 2025; — Circana: The US Gaming Market in March 2025; — Newzoo: Top 20 PC&console Games by Revenue and MAU in March 2025. A weekly overview of these reports and more can be foun…
🔥4❤1
Our colleagues from GameDev Reports have highlighted some of the most notable gaming reports from the past week, covering language trends on Steam, top-performing mobile games, and insights into mobile gaming industry trends: — Valve: Chinese Surpasses English as the Most Popular Language on Steam in 2024; — AppMagic: Top Mobile Games by Revenue and Downloads in March 2025; — PocketGamer.biz: Trends in the Mobile Ga…
❤1
Our colleagues from GameDev Reports have highlighted some of the most notable gaming reports from the past week, covering the German gaming market slowdown, the US gaming market in February, and industry trends for 2025: — game: The German Gaming Market Declined in 2024; — Circana: The US Gaming Market in February 2025; — Unity: The Gaming Industry in 2025. A weekly overview of these reports and more can be found h…
❤3🔥2
Our colleagues from GameDev Reports have highlighted some of the most notable gaming reports from the past week, covering shifts in the UK entertainment market, global gaming market projections, and forecasts for Asia and MENA in 2025: — ERA: The UK Entertainment Market in 2024 – Games Are No Longer the Largest Segment; — Newzoo: The Gaming Market Outlook for 2024-2027; — Niko Partners: Forecast for Asia and MENA Ma…
Our colleagues from GameDev Reports have highlighted some of the most notable gaming reports from the past week, covering top mobile games, how gamers engage with YouTube, and mobile game marketing trends: — AppMagic: Top Mobile Games by Revenue and Downloads in Feb'25; — Big Games Machine: How Gamers Watch YouTube in 2025 in the USA; — SocialPeta: Mobile Game Marketing Trends in 2024. A weekly overview of these re…
👍2
Our colleagues from GameDev Reports have highlighted some of the most notable gaming reports from the past week, covering the US gaming market, long-term industry forecast, and developer insights for 2025: — Circana: The US Gaming Market in January 2025; — MIDiA Research: The Gaming Market 2025-2031 Forecast; — GDC: The State of the Game Industry in 2025. Please find a weekly overview of these reports and more here…
🔥3👍2
Our colleagues from GameDev Reports have highlighted some of the most notable gaming reports from the past week, covering mobile marketing trends, Epic Games Store performance, and rewarded advertising models in early 2025: — Liftoff: Mobile App Marketers Survey – 2024 Results & 2025 Forecast; — Epic Games Store: 2024 Year in Review; — Almedia: Rewarded Returns. Please find a weekly overview of these reports and mo…
❤3
Our colleagues from GameDev Reports have highlighted some of the most notable gaming reports from the past week, covering console gaming trends in 2024, Web3 monetization, and mobile market performance in January 2025: — GameDiscoverCo: Top PlayStation and Xbox Games by DAU in 2024; — Helika: 2024 Web3 Gaming ARPU and ARPPU Report; — AppMagic: Top Mobile Games by Revenue and Downloads in January 2025. Please find a…
👍1
The InvestGame team proudly presents the 2024 Gaming Deals Report, analyzing the sector’s M&A activity, private investments, public offerings, and trends as the gaming industry transitions through recovery and transformation. 2024 in Review: 2024 was a year of recovery for the gaming industry, marked by strategic adjustments and shifting investments. Public companies struggled with weaker post-pandemic demand and ma…
👍6❤3🔥3
Showing the 12 most recent of 20 posts we hold for @InvestGame. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Mentions
Names
Channels on the register whose handles appear in this channel's posts.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 8 August 2026 — this entry's latest reading, not the date you are reading this.
“InvestGame Digest” (@InvestGame), 934 subscribers as measured 8 August 2026. Telegram Register, tgregister.com/channel/InvestGame.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.