Telegram RegisterThe public register of Telegram

Channel

INDIUSHATINA GAME

@INDIUSHATINA

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

84subscribers

+0 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002166752132
TypeChannel
Username@INDIUSHATINA
DescriptionПРОСТО ДЕЛАЮ ИНДИ ИГРЫ🖤 https://indiushatina-game.itch.io/ 🎮https://store.steampowered.com/app/4220510/SCICRY/
CreatedBetween 1 June 2024 and 30 September 2024— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded9 August 2026
Last confirmed live9 August 2026
Measurements held2
On Telegramt.me/INDIUSHATINA

Growth

847 August 2026 — 84 subscribers9 August 2026 — 84 subscribers7 August 20269 August 2026
2 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
9 Aug 2026, 17:1884no change
7 Aug 2026, 21:2584first reading

Engagement

15 posts held, back to 23 July 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 15 posts for this entry, the most recent from 8 July 2026. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Photos
64
Videos
21
Links
11

Lifetime counters from Telegram’s own channel header, read 9 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.

Video runtime
2m 23s
Average length
29s

Measured directly from 5 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

89 reactions across 14 posts, in 8 distinct kinds. The most used accounts for 53.9% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥4853.9%
👍1516.9%
1314.6%
🤣88.99%
🙏22.25%
🌚11.12%
👀11.12%
😎11.12%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 14 of the 15 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 89reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 15 most recent posts we hold, published 23 July 2025 to 8 July 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

30 Dec 2025, 14:39 UTC258 views10 reactionsread 9 August 2026
Forwarded from @ixbtnashyPhoto

SCICRY 🔥 SCICRY — научно-фантастический шутер в мире техногенного ужаса, где после катастрофы на станции открылись порталы в другое измерение, и теперь выживание — это борьба с мутирующими монстрами и аномалиями. Исследуйте разрушенную научную станцию, улучшайте оружие и костюм, чтобы сражаться с угрозами, раскрывая мрак таинственных экспериментов. Проект вдохновлён сериями Doom и Dead Space. Разработчик говорит:

🔥8👍2

12 Dec 2025, 11:42 UTC308 views7 reactionsread 9 August 2026
Photo

Теперь выглядит так ✨ 🎮 Steam

👍4🔥3

12 Dec 2025, 11:41 UTC278 views2 reactionsread 9 August 2026
Photo

По мелочи доделал костюм гг и обновил капсулу в Стиме ⛏

👍2

10 Dec 2025, 19:38 UTC199 views5 reactionsread 9 August 2026
Photo

В игре появился костюм главного героя, по референсу проекта «СССР-2061». ОООчень понравился шлем. Если смогу, сделаю что-то похожее, а пока что так ☺️

🔥5

9 Dec 2025, 11:52 UTC213 views8 reactionsread 9 August 2026

🚀 СТРАНИЧКА В STEAM УЖЕ ТУТ! Страница проекта официально запущена — залетайте глянуть, что я там делаю, а самое главное: мне нужна ваша мощь! Переходите по ссылке и ЖМИТЕ КНОПКУ «В СПИСОК ЖЕЛАНИЙ» — это самая ценная инвестиция в развитие игры!🖤 SCICRY

🔥6👍2

30 Nov 2025, 16:29 UTC250 views3 reactionsread 9 August 2026
Photo

Сегодня посетил фабрику видеоигр в Сколково — зарядился вдохновением на неделю вперёд. Увидел много крутых проектов и познакомился с действительно интересными людьми, которые искренне горят созданием игр. Обратил внимание на две игры: Black Ice и Северный Цветок — они очень близки по атмосфере к тому проекту, над которым я сейчас работаю. Всегда интересно видеть, как развивается направление, в котором ты сам создаёш

🔥3

20 Nov 2025, 08:34 UTC359 views9 reactionsread 9 August 2026
Video

🔣🔡🔡1️⃣🔡🔡🔡🔡🔡1️⃣🔡🔡 Прошло уже довольно много времени с тех пор, как я начал изучать Unreal Engine. За это время я попробовал себя в разных жанрах, создал десятки прототипов — одни так и остались экспериментами, другие доросли до небольших демок. Сегодня я собрал и смонтировал кусочки из всех этих проектов в одно короткое видео. Такой небольшой взгляд назад, который напоминает, как много уже сделано — и сколько ещё впе

🔥5👍2🙏2

28 Jul 2025, 11:10 UTC400 views11 reactionsread 9 August 2026
Video

🐈‍⬛ 🐾 🐾🐾🐾 Привет, друзья! Хочу поделиться с вами кое-чем, над чем я сейчас работаю. Я сделал прототип своей игры про робота-паркурщика, который занимается доставкой еды для котиков и прыгает по крышам! Это пока самый-самый старт, и демка ещё очень сырая, но уже можно немного ощутить атмосферу Что думаете об идее? Мне очень важно ваше мнение! Что бы вы изменили или добавили? Кстати, вы уже мож

7🔥3👍1

Showing the 12 most recent of 15 posts we hold for @INDIUSHATINA. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republishes

Channels on the register whose posts this channel has forwarded.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 9 August 2026 — this entry's latest reading, not the date you are reading this.

“INDIUSHATINA GAME” (@INDIUSHATINA), 84 subscribers as measured 9 August 2026. Telegram Register, tgregister.com/channel/INDIUSHATINA.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.