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Channel

Dying Light 2/The Beast: News 🪓

@DyingLight2News

On this record: Growth · Engagement · Reactions · Posts · Citations · Cite this entry

292subscribers

-2 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1001404178193
TypeChannel
Username@DyingLight2News
CreatedBetween 1 January 2019 and 31 October 2021— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live14 August 2026
Measurements held3
Confirmed unchanged1 time, most recently 14 August 2026
On Telegramt.me/DyingLight2News

Growth

2922942936 August 2026 — 294 subscribers6 August 2026 — 294 subscribers14 August 2026 — 292 subscribers6 August 202614 August 2026
3 measurements spanning 8 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 292–294 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
14 Aug 2026, 20:55292-2
6 Aug 2026, 22:47294no change
6 Aug 2026, 15:52294first reading

Engagement

20 posts held, back to 12 February 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

ERR · 30 days
45.8%
avg views ÷ 292 subscribers
Avg views / post
134
3 posts measured
Reaction rate
1.89%
reactions ÷ views · ER floor
Posts in window
3
of 20 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate. It is computed over the 2 of 3 measured posts that carry a reaction reading, and over those same posts' views.

What these figures were computed from
WindowRolling 30 days · latest post in window 3 August 2026
Posts held20 (12 February 20263 August 2026)
Views total401
Reactions total6
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken6 Aug 2026, 22:47 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Reaction mix

21 reactions across 9 posts, in 5 distinct kinds. The most used accounts for 52.4% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
1152.4%
😭419.0%
🔥314.3%
👍29.52%
🥰14.76%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 11 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 21reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 12 February 2026 to 3 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

3 Aug 2026, 12:33 UTC83 viewsread 6 August 2026

⁣➖✅#News✅➖ Update 1.29 di Dying Light 2 disponibile! ➖➖➖➖➖➖➖➖➖➖➖ ⚖️ Miglioramenti al bilanciamento 📈 Aumentati i PE ottenuti dalle missioni principali, con un incremento minore anche per le missioni secondarie. 🦵 Le abilità come Attacco Pesante, Calcio Volante e Scivolata saranno sbloccabili più rapidamente. 🚀 Progressione iniziale più veloce, con accesso anticipato ai Livelli Leggenda. 💡 Miglioramenti alle luci

28 Jul 2026, 17:19 UTC135 views2 reactionsread 6 August 2026
Photo

⁣➖✅#News✅➖ Dying Light 2 Gratis su PlayStation! ➖➖➖➖➖➖➖➖➖➖➖ PlayStation ha annunciato i nuovi giochi mensili del PlayStation Plus Essential! I titoli in questione sono: 🔹 Dying Light 2 Stay Human: Reloaded Edition 🔹 Big Walk (day one) 🔹 Signalis I giochi potranno essere riscattati a partire dal 4 Agosto. Una volta riscattati, li avrete per sempre, purché rimaniate abbonati al PlayStation Plus (tutti i tier inc

2

18 Jul 2026, 22:15 UTC183 views4 reactionsread 6 August 2026

⁣➖✅#News✅➖ Project Renaissance: gli sviluppatori rassicurano i fan, il progetto è ancora in sviluppo ➖➖➖➖➖➖➖➖➖➖➖ Il team di Project Renaissance ha pubblicato un aggiornamento per chiarire le preoccupazioni della community riguardo alla mancanza di novità e alle voci secondo cui il progetto avrebbe rallentato o sarebbe stato cancellato. Gli sviluppatori hanno confermato che il progetto è ancora attivamente in svil

3👍1

14 Jul 2026, 12:24 UTC200 views1 reactionsread 6 August 2026

⁣➖✅#News✅➖ Dying Light: The Beast non uscirà più su PS4 e Xbox One! ➖➖➖➖➖➖➖➖➖➖➖ Secondo lo studio, il gioco è stato progettato fin dall'inizio per sfruttare appieno l'hardware dell'attuale generazione. L'open world, la grafica avanzata, il sistema di combattimento e il parkour richiedono una potenza di calcolo e una quantità di memoria che le console di precedente generazione non sono in grado di garantire. Con

1

25 Jun 2026, 12:25 UTC279 views1 reactionsread 6 August 2026

⁣➖✅#News✅➖ Hotfix 1.28.1 di Dying Light 2 disponibile! ➖➖➖➖➖➖➖➖➖➖➖ • Risolti vari crash. • Corretti diversi elementi dei contenuti UGC (contenuti generati dagli utenti). • Risolto un problema che faceva apparire texture predefinite su vari asset dopo aver giocato alcune mappe UGC. • Corretti diversi problemi con le Taglie (Bounties) che non si azzeravano o presentavano testi mancanti. • Risolto un bug per cui gli

👍1

10 Jun 2026, 14:31 UTC262 views3 reactionsread 6 August 2026
Photo

➖✅#News✅➖ Update 1.28 di Dying Light 2 disponibile! ➖➖➖➖➖➖➖➖➖➖➖ Novità principali: - Primo set di mod ufficiali anche su console! (Terza persona e low gravity) disponibile nel menù mappe e modifiche. - Novità UGC (nuove mappe ufficiali) - Nuovo vendor nel Tower raid: Tolga e Fatin. - Piccoli cambiamenti grafici e di textures ➖➖➖➖➖➖➖➖➖➖➖ @DyingLight2Italia @DyingLight2News

🔥3

6 May 2026, 14:27 UTC347 views4 reactionsread 6 August 2026
Photo

➖✅#News✅➖ TYMON SMEKTALA LASCIA IL TEAM DI DYING LIGHT! ➖➖➖➖➖➖➖➖➖➖➖ Tymon Smektala (capo del franchise) lascia il team di Dying Light dicendo: Dopo anni con Dying Light, sto passando a un nuovo capitolo. È stato un viaggio incredibile e sono orgoglioso di ciò che abbiamo costruito. Grazie a tutte le persone di talento di Techland con cui ho avuto la possibilità di lavorare — sia nello sviluppo che nella pubblicaz

😭4

23 Apr 2026, 15:14 UTC313 viewsread 6 August 2026

➖✅#News✅➖ Hotfix 1.6.3 per The Beast disponibile! ➖➖➖➖➖➖➖➖➖➖➖ Aggiunto il viaggio rapido! Il Fast Travel sarà utilizzabile sono nelle safe zone o in hub sicuri. Aggiunta un'opzione per disattivare le impostazioni di Sopravvivenza in Restored Land. L'opzione sarà disattivata di default. Risolto un problema per cui i Suicidi a volte non esplodevano se colpiti due volte di seguito con alcune armi. Risolto un prob

5 Apr 2026, 13:15 UTC301 views4 reactionsread 6 August 2026
Photo

➖✅#News✅➖ BUONA PASQUA DALLO STAFF DI DYING LIGHT ITALIA! ➖➖➖➖➖➖➖➖➖➖➖ @DyingLight2Italia @DyingLight2News

3🥰1

2 Apr 2026, 10:24 UTC289 views0 reactionsread 6 August 2026

➖✅#News✅➖ Hotfix 1.6.1 per The Beast disponibile! ➖➖➖➖➖➖➖➖➖➖➖ 🎮Gameplay & Bilanciamento🧠 • Fame ridotta durante il sonno • Consumo della fame rallentato in generale • Stati “Molto affamato” e “Affamato” attivati più tardi • I venditori ora offrono barrette di cibo improvvisate • I blueprint delle armi DLC possono arrivare alla rarità Leggendaria • Gestione inventario migliorata durante le cutscene • Inseguimenti

26 Mar 2026, 15:37 UTC285 viewsread 6 August 2026

➖✅#News✅➖ Patch Notes Update 1.6 di The Beast! ➖➖➖➖➖➖➖➖➖➖➖ 🧟 Nuova modalità Restored Land (solo) Mondo persistente: i nemici uccisi restano morti Loot ottenibile una sola volta Attività open world completabili una sola volta Difficoltà Survivor / Brutal Meccaniche survival: fame, torcia, inventario limitato Livello max ridotto a 15, XP aumentata 🌙 Notte più pericolosa Meno Volatili eliminando gli Hive Presente

26 Mar 2026, 15:33 UTC198 viewsread 6 August 2026
Video

➖✅#News✅➖ Trailer del nuovo Update di The Beast disponibile! ➖➖➖➖➖➖➖➖➖➖➖ E' stato appena postato il trailer di presentazione del nuovo Update Restored Land di Dying Light The Beast! A breve arriveranno i post con le Patch Notes. ➖➖➖➖➖➖➖➖➖➖➖ @DyingLight2Italia @DyingLight2News

Showing the 12 most recent of 20 posts we hold for @DyingLight2News. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 310,189 of 1,478,351entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Mentions

Named by 3 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 14 August 2026 — this entry's latest reading, not the date you are reading this.

“Dying Light 2/The Beast: News 🪓” (@DyingLight2News), 292 subscribers as measured 14 August 2026. Telegram Register, tgregister.com/channel/DyingLight2News.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.