🇺🇸🇬🇧 Finally here we are! Shogun no Katana is coming soon and so our blog returns to tell you something about the game! http://bit.ly/3vbwZXm

Channel
Post Scriptum & Placentia Games
@postscriptumgames
On this record: Topic · Growth · Engagement · Posts · Cite this entry
68subscribers
+1 since we began measuring on 7 August 2026
Risers and fallers across the register · movement among entries of Under 1,000.
Register entry
| Telegram ID | -1001254294873 |
|---|---|
| Type | Channel |
| Username | @postscriptumgames |
| Created | Between 1 March 2018 and 31 August 2021 — estimated from Telegram’s id allocation, not measured. How this range is calculated. |
| First recorded | 10 August 2026 |
| Last confirmed live | 12 October 2026 |
| Measurements held | 3 |
| Confirmed unchanged | 2 times, most recently 12 October 2026 |
| On Telegram | t.me/postscriptumgames |
Topic
Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 1 October 2026 and assigned it the closest of 31 fixed categories, at 100% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.
Growth
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 1 Oct 2026, 13:17 | 68 | +1 |
| 10 Aug 2026, 01:31 | 67 | no change |
| 7 Aug 2026, 23:03 | 67 | first reading |
Engagement
20 posts held, back to 4 February 2022 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 22 December 2022. An engagement rate over an empty window would be a number about nothing.
Recent posts
🇮🇹Finalmente ci siamo! Shogun no Katana è in arrivo e quindi ritorna il nostro blog per raccontare un po' di cose sul gioco! Link in italiano: http://bit.ly/3BW7wVl
🇮🇹Dopo una meritata pausa estiva, torna il blog, ricco di notizie, retroscena e, in questo caso, annunci di cui andiamo davvero fieri e orgogliosi! LEGEND RAIDERS è realtà! Link in italiano: bit.ly/3C16RBv
🇺🇸🇬🇧 After a well-deserved summer break, our blog is back, full of news, behind the scenes and, in this case, announcements that make us really proud. LEGEND RAIDERS is reality! Link in English: bit.ly/3y4N6aM
🇮🇹Tutti noi di Post Scriptum siamo davvero incredibilmente orgogliosi di questo progetto (e per questo vogliamo condividere con voi le buone notizie) Link ita: bit.ly/3OHMdL5
🇺🇸🇬🇧We all at Post Scriptum are incredibly proud of this project (and we want to share the good news with you) Link eng: bit.ly/3tVW9sA
🇺🇸🇬🇧Finally, here you can find the update our backers were waiting for: production of Shogun no Katana restarted! Link eng: bit.ly/3MD4k3G
🇮🇹Finalmente l'aggiornamento che i nostri backers stavano aspettando: la produzione di Shogun no Katana è ripartita! Link ita: bit.ly/3NHUBdt
🇺🇸🇬🇧In this episode of our game design column we talk about development of family games... And we take the opportunity to brag a little about the success of our latest title and to announce our next "light" game! bit.ly/3PF7VAZ
🇮🇹In questa puntata della nostra rubrica sul game design ci occupiamo dello sviluppo dei giochi family... E ne approfittiamo per vantarci un po' del successo di Giochi Minuti e per annunciare il nostro prossimo gioco "leggero"! bit.ly/3wRHvED
🇮🇹Essere editori di giochi è il sogno della nostra vita, ma a volte è dura confrontarsi con avvenimenti su cui non possiamo avere nessun controllo, come spieghiamo in questo articolo sul nostro blog: bit.ly/3FkA4IC Ciononostante, vogliamo continuare a cercare nuove strade per sfornare sempre nuovi giochi, producendo sempre di più in Europa. A questo proposito, Che cosa vi fa venire l’acquolina in un gioco che non abb…
🇺🇸🇬🇧Being a game publisher is the dream of our life, but sometimes it's hard to deal with events over which we cannot have any control, as we explain in this article on our blog: bit.ly/3kK9jDV Nonetheless, we want to keep looking for new ways to bring new exciting games on the market, producing more and more in Europe or in America. In this regard, What entices you in a game that does not have miniatures or plastic?…
Showing the 12 most recent of 20 posts we hold for @postscriptumgames. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 1 October 2026 — this entry's latest reading, not the date you are reading this.
“Post Scriptum & Placentia Games” (@postscriptumgames), 68 subscribers as measured 1 October 2026. Telegram Register, tgregister.com/channel/postscriptumgames.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.