Telegram RegisterThe public register of Telegram

Channel

PARADISE XRPL

@paradisevs_official

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

11,976subscribers

-77 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 10,000–31,623.

Register entry

Telegram ID-1002224555578
TypeChannel
Username@paradisevs_official
DescriptionPARADISE® Official Telegram Community 💬 Chat: @paradisevs_chat Website: paradisevs.com
CreatedBetween 1 June 2024 and 30 September 2024— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live14 August 2026
Measurements held11
Confirmed unchanged1 time, most recently 14 August 2026
On Telegramt.me/paradisevs_official

Growth

11,97612,05312,014.56 August 2026 — 12,053 subscribers6 August 2026 — 12,053 subscribers6 August 2026 — 12,051 subscribers7 August 2026 — 12,041 subscribers8 August 2026 — 12,031 subscribers9 August 2026 — 12,019 subscribers10 August 2026 — 12,012 subscribers11 August 2026 — 12,005 subscribers12 August 2026 — 11,997 subscribers13 August 2026 — 11,994 subscribers14 August 2026 — 11,976 subscribers6 August 202614 August 2026
11 measurements spanning 9 days, net -77. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 11,964–12,065 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
14 Aug 2026, 16:5511,976-18
13 Aug 2026, 08:1511,994-3
12 Aug 2026, 04:3811,997-8
11 Aug 2026, 02:3312,005-7
10 Aug 2026, 01:5112,012-7
9 Aug 2026, 03:1112,019-12
8 Aug 2026, 03:1712,031-10
7 Aug 2026, 04:4412,041-10
6 Aug 2026, 07:5112,051-2
6 Aug 2026, 02:3412,053no change
6 Aug 2026, 01:0012,053first reading

Engagement

20 posts held, back to 10 April 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 18 pagesof Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 4 July 2025. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Photos
130
Videos
14
Links
121

Lifetime counters from Telegram’s own channel header, read 15 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.

Video runtime
2m 44s
Average length
2m 44s

Measured directly from 1 video with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

4,197 reactions across 20 posts, in 26 distinct kinds. The most used accounts for 76.8% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
👎3,22576.8%
👍3909.29%
🤬2054.88%
1673.98%
🔥942.24%
🥴250.596%
🙈80.191%
🤔80.191%
👀70.167%
🗿70.167%
🌭60.143%
👏60.143%
💊60.143%
🤝60.143%
🤷‍♂60.143%
🌚50.119%
🎄50.119%
🤓40.095%
🥰40.095%
🕊30.071%
6 further kinds100.238%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 20 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 4,197reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 10 April 2025 to 4 July 2025, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

4 Jul 2025, 13:05 UTC≈12,300 views150 reactionsread 15 August 2026
Photo

🏙 A City Built on Contrasts In PARADISE, every district feels like its own world with a unique vibe, architecture, and unwritten rules. From luxury skyscrapers 💼 in the rich areas where millions change hands, to the cramped, gritty streets 🏚 of poorer neighborhoods where survival is everything — it’s all crafted to feel real and alive. This isn’t just about visuals — it affects gameplay ⚙️. Missions in wealthy dist

👎7224🤬23👍17💊6🥴6🤔2

30 Jun 2025, 15:14 UTC≈10,600 views73 reactionsread 15 August 2026
Photo

🏎 Racing in PARADISE — way more than a map marker In PARADISE, vehicles aren’t just boxes on wheels — they have true physics and personality. Driving algorithms account for weight, power, traction, and even aerodynamics, so every car feels different. Whether you’re pushing a tiny drift machine or a heavy armored SUV, they each handle in their own way, making street races intense and unpredictable. Plus, the tuning

👎36👍17🤬8🔥43🌭2😴2👏1

26 Jun 2025, 05:46 UTC≈7,030 views71 reactionsread 15 August 2026
Photo

🚗 Traffic in PARADISE — more than background noise The traffic system in PARADISE isn’t just for show — it’s a living, AI-powered part of the world. Vehicles follow real traffic rules, react to accidents, avoid obstacles, and even get caught in jams if you’ve stirred up chaos. But here’s the twist — traffic actually plays a role in missions. You might trigger a crash to distract guards, hijack a van in the middle o

👎44🔥13🤬6👍42🎄2

19 Jun 2025, 08:17 UTC≈6,130 views78 reactionsread 15 August 2026
Photo

⚔️ PvP in PARADISE — Factions, Clans, and Turf Wars In PARADISE, PvP isn’t just random street fights — it’s organized chaos. Players choose sides, join factions, or build their own clans to fight for control. Some zones are safe — no weapons allowed. Others are pure danger: open PvP where power decides who owns what. Hold a warehouse, a block, or an entire district? Your crew gets the profits and the bragging right

👎55👍15🔥43🎄1

15 Jun 2025, 06:17 UTC≈4,630 views74 reactionsread 15 August 2026
Photo

💣 PvE Missions in PARADISE — heists with real stakes In PARADISE, PvE is all about pulling off proper heists, not just mindless shooting. Each mission feels like a crime movie: scout the place, bribe insiders, plan your way in — then hit hard and get out fast. You’ll gather intel, disable security, pick the right crew and gear, and decide: go loud or stay quiet. And escaping? Never easy — roadblocks, cops, and surp

👎54🔥15👏32

11 Jun 2025, 05:40 UTC≈3,630 views72 reactionsread 15 August 2026
Photo

🌧 Dynamic Weather in PARADISE — More Than Just Atmosphere In PARADISE, weather isn’t background noise — it’s part of the gameplay. Fog rolling in? Perfect time for stealth missions. Thunderstorm overhead? Visibility drops, and shootouts get messy. Dust storm in the industrial zone? Hide and wait it out — or take the risk. Your call. We’ve built a full dynamic weather system: rain, fog, sunshine, storms — all happe

👎49🔥17👍3🎄1🤬1🙉1

8 Jun 2025, 06:41 UTC≈3,170 views66 reactionsread 15 August 2026
Photo

🎨 Character Editor in PARADISE — Build the Look, Own the Streets In PARADISE, your character isn’t just a model — it’s your identity. From day one, you get full control over how you look, move, and leave your mark on the city. You’ll be able to customize key parameters like height, weight, and body proportions — which directly affect how your character is perceived and even animated. Go deep with your look: — Fine

🤬25👎2016🔥3🤔2

5 Jun 2025, 08:19 UTC≈3,190 views75 reactionsread 15 August 2026
Photo

In PARADISE, progression isn’t just about levels — it’s about building your legacy. As you explore the open world, your character evolves through skills, reputation, and smart choices. Master combat, driving, charisma, or management — every action shapes how the world reacts to you. Your reputation opens (or closes) doors. It affects missions, NPC behavior, and your standing in the city. Rise to power — or fall into

👎50🔥13👍5🤓43

2 Jun 2025, 08:03 UTC≈3,260 views84 reactionsread 15 August 2026
Photo

📏 HLOD in PARADISE — Looks great where it matters. Runs smooth everywhere. Yes, our world is massive. Yes, there’s a lot to render. But keeping high performance without killing visuals? That’s where HLOD comes in ⚙️ 🔍 What is HLOD? Hierarchical Level of Detail merges distant objects into simplified versions — reducing geometry when needed. Fewer polygons → less GPU load → more FPS. And the best part? You won’t even

👎55👍18🤬42👏2🎅1👀1🔥1

30 May 2025, 02:07 UTC≈3,170 views77 reactionsread 15 August 2026
Photo

💎 Ray Tracing in PARADISE — Visuals You Can Feel This isn’t just shiny puddles. It’s how light lives inside the world. Realism that hits your eyes — and your brain. Welcome to Ray Tracing ⚡ 🔍 What is Ray Tracing? It simulates light like in the real world: Rays bounce, reflect, scatter — based on actual geometry and surfaces. Does it look amazing? Yes. Does it eat your GPU? Also yes. 🔥 How we use it in PARADISE: —

👎47👍18🤬831

26 May 2025, 12:11 UTC≈3,370 views84 reactionsread 15 August 2026
Photo

🌕 LUMEN in PARADISE — Real Light. Real Atmosphere. Global illumination that reacts in real time. No baking. No tricks. Just pure dynamic lighting — powered by Lumen ⚡ 🔍 What is Lumen? It’s Unreal Engine 5’s real-time global illumination system. Light and shadows react instantly to changes in the environment. A window breaks? The lighting shifts. The sun moves? The alley darkens. It’s all real — and it’s happening l

👎49👍15🤬7🔥53🥴3🎄1🗿1

23 May 2025, 03:32 UTC≈3,460 views80 reactionsread 15 August 2026
Photo

⚙️ Performance Matters: Occlusion Culling in PARADISE We’re building a beautiful world — but it has to run beautifully too. That’s where Occlusion Culling comes in 💡 🔍 What is it? Occlusion Culling is a rendering technique that hides objects your camera can’t see — like buildings behind walls or details blocked by other geometry. If it’s not visible — it’s not rendered. Smart, right? 🚀 Why it matters in PARADISE:

👎42👍24🔥42🕊2🗿2🤬2🥴1

Showing the 12 most recent of 20 posts we hold for @paradisevs_official. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 1,027,775 of 1,480,688entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Mentions

Named by 2 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 14 August 2026 — this entry's latest reading, not the date you are reading this.

“PARADISE XRPL” (@paradisevs_official), 11,976 subscribers as measured 14 August 2026. Telegram Register, tgregister.com/channel/paradisevs_official.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.