Вітаємо ⚡
❤3

Channel
@octanta_studio
On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Declared links · Cite this entry
48subscribers
-1 since we began measuring on 8 August 2026
Risers and fallers across the register · movement among entries of Under 1,000.
| Telegram ID | -1001355672943 |
|---|---|
| Type | Channel |
| Username | @octanta_studio |
| Created | Between 1 March 2018 and 31 August 2021— estimated from Telegram’s id allocation, not measured. How this range is calculated. |
| First recorded | 10 August 2026 |
| Last confirmed live | 23 August 2026 |
| Measurements held | 4 |
| Confirmed unchanged | 1 time, most recently 23 August 2026 |
| On Telegram | t.me/octanta_studio |
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 23 Aug 2026, 21:23 | 48 | +1 |
| 15 Aug 2026, 20:37 | 47 | -2 |
| 10 Aug 2026, 12:01 | 49 | no change |
| 8 Aug 2026, 03:15 | 49 | first reading |
17 posts held, back to 16 December 2025 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 17 posts for this entry, the most recent from 22 June 2026. An engagement rate over an empty window would be a number about nothing.
Measured directly from 6 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
104 reactions across 16 posts, in 5 distinct kinds. The most used accounts for 74.0% of them.
| Reaction | Count | Share | Share, drawn |
|---|---|---|---|
| ❤ | 77 | 74.0% | |
| 🔥 | 12 | 11.5% | |
| 😁 | 7 | 6.73% | |
| ❤🔥 | 4 | 3.85% | |
| 👍 | 4 | 3.85% |
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 16 of the 17 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 104reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 17 most recent posts we hold, published 16 December 2025 to 22 June 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
Вітаємо ⚡
❤3
Всім привіт 👋 А ось і переможці розіграшу: 🏆 @lanmiasta 🏆 🏆 @Mriluha345 🏆 🏆 @anderio_eth 🏆 Скоро розробниця з вами зв'яжеться і надішле по ваунчеру на Touch Effect System та Dynamic Photo Camera. Сподіваюся, що ці інструменту вам сподобаються і стануть у нагоді 😁
❤9
Video message, posted without a caption
😁4❤3🔥2
Unity-розробники, розіграш 🪄 Долучайтеся безкоштовно отримати асети для своїх проектів. 2 інструмента + техпідтримка, якщо знадобиться. Особливо заохочуємо спробувати Touch Effect System. Гляньте на відео: шейдерні ефекти можна робити як завгодно, крім простих реакцій на тапи (радіуси, покращення, сяйво і т.д.)
❤5
‼️ РОЗІГРАШ ASSET-ІВ‼️ Давно думав за щось на кшталт цього і нарешті випала нагода. Команда Octanta Studio підтримала ідею та надала 6 ваучер-кодів для розіграшу серед учасників спільноти. Буде розіграно: • 3 ваучер-коди на Touch Effect System ☝️| (Огляд) • 3 ваучер-коди на Dynamic Photo Camera 📸 | (Огляд) Для тих, хто не знає: ваучер-код дозволяє безкоштовно отримати відповідний asset у Unity Asset Store, акти…
❤4
Шукали доречну гіфку, щоб підсвітити пост вище. Яка є
❤3😁3
🎆 Touch Effect System: customizable VFX feedback for cross-platform input Всім привіт! Наші друзі підігнали ще один класний асет. Основна його суть — набір шейдерних VFX для візуалізації натискання та руху пальця/миші. Ефекти можна використовувати як для UI, так і в ігровому світі, з підтримкою Built-in, URP та HDRP 🚀 Можливо кому пригодиться, або якщо бажаєте підтримати наших розробників то посилання нижче 👇 ✈️ …
❤7
Гра Jewellirium - теж перезалив Якщо погортати цей канал до початку, по її розробці було багато матеріалів 🗝️ https://octantastudio.itch.io/jewellirium/devlog/1541340/re-upload-jewellirium Хто прочитав, той заряджений на ювелірний підхід до справ. І гроші
❤6
Їздимо дивимося і ваші ігри по можливості. Кропивницький і колеги, рада була побачитись 👋 ~ Дарія
❤4🔥2
Гуглплей вже вдруге зніс Бротулу і набрид, тому цей витвір мистецтва рогалик переміщається в браузери. До речі, тепер гра доступна на айфонах і ПК теж https://octantastudio.itch.io/brotula
❤4👍1
Тестували на мобільних, працює справно, на фпс відчутного впливу немає. Тут усе, що не ч/б - ефекти, створені з Touch Effect System (удари, ефекти по площі, підсвітка навколо персонажів, зернята, щит). Хоча бажано не спавнити багато ефектів одночасно і розмір текстури ставити 512 або 1080 (не 4к)
❤6🔥1
В Touch Effect System апдейт. Додали компонент 🧪🔬, що виводить ефект на плаский прозорий меш як текстуру. А меш можна спавнити як завгодно, без прив'язки до інпуту. Результат: процедурно генерований VFX на базі шейдерів. Не лише UI тач ефекти, як були. Є доки і міні-відео з демонстрацією українською. Ми в разі чого тут, в дискорді, або за поштою. #асети
❤🔥4👍2
Showing the 12 most recent of 17 posts we hold for @octanta_studio. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Citation-graph rank — 83,464 of 1,625,954entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.
Republishes
Channels on the register whose posts this channel has forwarded.
Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.
Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.
Named by
Channels on the register whose posts name this channel's handle.
Names
Channels on the register whose handles appear in this channel's posts.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
One URL this entry has put in its own public description, shown exactly as written there. A declaration, not a verified association— we measured that the description contained this text, and nothing more. It is not a claim that this entry owns, runs or is connected to whatever the link resolves to; a description is text anyone controls, and anyone can put anyone else’s URL into it. How this is measured.
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 23 August 2026 — this entry's latest reading, not the date you are reading this.
“Octanta Studio” (@octanta_studio), 48 subscribers as measured 23 August 2026. Telegram Register, tgregister.com/channel/octanta_studio.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.