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Channel

Ludo Cities

@ludo_cities

On this record: Growth · Engagement · Reactions · Posts · Citations · Cite this entry

31subscribers

+2 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1003207381414
TypeChannel
Username@ludo_cities
CreatedBetween 1 October 2025 and 11 December 2025— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded11 August 2026
Last confirmed live30 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 30 August 2026
On Telegramt.me/ludo_cities

Growth

2931307 August 2026 — 29 subscribers11 August 2026 — 29 subscribers23 August 2026 — 30 subscribers30 August 2026 — 31 subscribers7 August 202630 August 2026
4 measurements spanning 23 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 29–31 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
30 Aug 2026, 13:4731+1
23 Aug 2026, 08:5330+1
11 Aug 2026, 05:3129no change
7 Aug 2026, 21:5529first reading

Engagement

20 posts held, back to 11 December 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

ERR · 30 days
22.6%
avg views ÷ 31 subscribers
Avg views / post
7.0
1 post measured
Reaction rate
28.6%
reactions ÷ views · ER floor
Posts in window
1
of 20 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 3 August 2026
Posts held20 (11 December 20253 August 2026)
Views total7
Reactions total2
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken11 Aug 2026, 05:31 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Reaction mix

75 reactions across 18 posts, in 5 distinct kinds. The most used accounts for 56.0% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
4256.0%
🔥1722.7%
🙏1216.0%
👍34.00%
👏11.33%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 18 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 75reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 11 December 2025 to 3 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

3 Aug 2026, 12:46 UTC7 views2 reactionsread 11 August 2026
Photo

🎉 Big News, Ludo Cities Community! 🎉 We're incredibly excited to announce that Ludo Cities has been selected for the Indies on Solana – Forest Quest Season 2! 🌳🎮 Out of applicants from around the world, only 10 indie game studios were chosen to participate in this exclusive 30-day residency, and we're honored to be one of them. During the program, we'll be working closely with industry mentors, collaborating with tal

2

27 Feb 2026, 01:50 UTC60 views1 reactionsread 11 August 2026
Photo

An other major update more than 1200 changes implemented stability is the goal

1

2 Feb 2026, 09:29 UTC80 views3 reactionsread 11 August 2026

Announcement 📢 Please note that I am not interested in any promotion, shilling, paid marketing, or “guaranteed growth” services of any kind. I do not trust or believe in such services, and I will not engage now or in the future. Kindly do not DM me or contact me regarding promotions, shilling, investors, listings, or similar offers. Any further messages on this matter will be ignored. Thank you for respecting th

2👍1

7 Jan 2026, 22:00 UTC87 views2 reactionsread 11 August 2026
Photo

📣 Telegram Announcement 🚀 Big W for Ludo Cities! We’ve secured 5th place in the Solana Audit Subsidy Program (Cohort III) 🏆 This means we’re one step closer to a top-tier security audit with leading Solana auditors, reinforcing security and trust across the Ludo Cities ecosystem 🔐 Thank you to everyone supporting the journey. Building safer. Building stronger. 💪 More updates soon 👀🔥

1👍1

31 Dec 2025, 19:45 UTC94 views3 reactionsread 11 August 2026
Photo

🎉 Happy New Year, Ludo Cities Family! 🎉 As we step into a brand new year, we want to thank every player, city owner, and supporter who helped shape Ludo Cities. 2026 brings bigger updates, stronger rewards, more cities, and intense competition ahead ♟🔥 Let’s roll the dice, build together, and make this year legendary! — Team Ludo Cities 🚀

2🔥1

24 Dec 2025, 13:46 UTC99 views4 reactionsread 11 August 2026
Photo

Ludo Cities is finally live on DappRadar 🎲 https://dappradar.com/dapp/ludo-cities

🙏4

22 Dec 2025, 18:35 UTC120 views2 reactionsread 11 August 2026
Photo

LUDC is now listed on geckoterminal https://www.geckoterminal.com/solana/pools/J2MRNhXUHLnA2TnFPuaFWAdJnbxfQ65jENCTeY17WWMc

2

21 Dec 2025, 22:05 UTC94 views4 reactionsread 11 August 2026

Legends.fun - The next Solana billion dollar company is on legends.fun https://www.legends.fun/products/fe6dd949-df85-4ce2-a032-f333c55f5710

4

21 Dec 2025, 22:05 UTC89 views2 reactionsread 11 August 2026

Also show some Love and upvoting it here at https://crafts.dev/crafts/cmht77vng00331alwybthq11r

2

21 Dec 2025, 21:09 UTC86 views3 reactionsread 11 August 2026
Photo

Join the chatter server from the link below https://t.me/LudoCities_Community

🔥21

Showing the 12 most recent of 20 posts we hold for @ludo_cities. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Mentions

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 30 August 2026 — this entry's latest reading, not the date you are reading this.

“Ludo Cities” (@ludo_cities), 31 subscribers as measured 30 August 2026. Telegram Register, tgregister.com/channel/ludo_cities.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.