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Telegram profile photo for HackerzOnline Game

Channel

HackerzOnline Game

@hackerzonline

On this record: Topic · Growth · Engagement · Reactions · Posts · Cite this entry

30subscribers

+5 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1004385066475
TypeChannel
Username@hackerzonline
Created15 July 2026 — measured — dated from the channel’s first post
First recorded11 August 2026
Last confirmed live7 October 2026
Measurements held5
Confirmed unchanged1 time, most recently 7 October 2026
On Telegramt.me/hackerzonline

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 30 September 2026 and assigned it the closest of 31 fixed categories, at 99% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Growth

253027.57 August 2026 — 25 subscribers11 August 2026 — 25 subscribers22 August 2026 — 27 subscribers29 August 2026 — 29 subscribers7 October 2026 — 30 subscribers7 August 20267 October 2026
5 measurements spanning 61 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 24–31 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
7 Oct 2026, 18:1730+1
29 Aug 2026, 17:0229+2
22 Aug 2026, 20:2427+2
11 Aug 2026, 09:4825no change
7 Aug 2026, 21:1725first reading

Engagement

13 posts held, back to 15 July 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 13 posts for this entry, the most recent from 1 August 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

4 reactions across 3 posts, in 3 distinct kinds. The most used accounts for 50.0% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
❤250.0%
🔥125.0%
🤯125.0%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 3 of the 13 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 4 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 13 most recent posts we hold, published 15 July 2026 to 1 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

1 Aug 2026, 12:27 UTC25 viewsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. Also available on https://intellexie.itch.io/hackerz-online-3 ## Chat translation - Tap the translate icon on any message group to translate it to your device language - On-device translation (ML Kit) — works fully offline after a one-time model download (~30 MB per language) - Each message is language-detected individually, so mixed-…

27 Jul 2026, 20:00 UTC45 views2 reactionsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. Also available on https://intellexie.itch.io/hackerz-online-3 ## Chat window modernization - Chat window redesigned to match the game's terminal aesthetic (dark header bar, consistent borders, terminal-style send button) - Chat messages now show avatars with frame overlays, bold usernames, and grouped consecutive messages from the sam…

❤2

26 Jul 2026, 06:58 UTC49 viewsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. Also available on https://intellexie.itch.io/hackerz-online-3 # Release Notes ## Upgrade Dialog Stat Layout Improvement - **Stat chips now stack vertically in upgrade dialogs.** When hardware, software, or skill upgrades grant 3+ stats, the old and new stat columns now display as vertical stacks with the arrow centered between them, …

25 Jul 2026, 13:06 UTC41 views1 reactionsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. Also available on https://intellexie.itch.io/hackerz-online-3 # Release Notes ## Version Display - **Build version now shown in the header.** The development-version warning banner in the top stat bar now displays the build's commit hash (e.g. "v3f9a1c2b") so you can tell exactly which version you're running. Local dev builds show a …

🔥1

25 Jul 2026, 09:28 UTC32 viewsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. Also available on https://intellexie.itch.io/hackerz-online-3 ## Server Status screen - Renamed "Get BBs" header menu to "Server Status" - New Server Status screen shows the health of all backend services - Pull down to refresh checks all services on demand ## Upgrade dialog - Skill/Softrware/Hardware upgrade dialog now shows the expe…

24 Jul 2026, 18:12 UTC27 viewsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. Also available on https://intellexie.itch.io/hackerz-online-3 - Fixed crash on startup - https://hackerz.online now has an initial wiki page to help new players

24 Jul 2026, 16:43 UTC32 viewsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. Also available on https://intellexie.itch.io/hackerz-online-3 ## 2026-07-24 — Remote file browser in the Connection screen - **Connection screen — File app:** The Files app inside a remote hacking session is now live. After gaining access to a target gateway, open the Files app to browse the victim's filesystem in real time. Tap a dir…

23 Jul 2026, 17:39 UTC28 viewsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. Also available on https://intellexie.itch.io/hackerz-online-3 ## 2026-07-23 — Upgrade dialog stats no longer squash to one letter per line - **Bug fix (UI):** In the Software and Hardware upgrade dialogs, the "STATS → NEW STATS" section was badly broken — stat chips could be squeezed so narrow that each stat displayed one letter per l…

23 Jul 2026, 15:57 UTC27 viewsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. Also available on https://intellexie.itch.io/hackerz-online-3 /intelle# Release Notes ## 2026-07-23 — Network Scanner cooldown rework - **Per-level scan cooldown:** The Network Scanner now scans faster as you upgrade it. Scan interval drops from 60s at level 0 (tcpdump) to 15s at level 5 (Quantum Sniffer), with intermediate levels at…

22 Jul 2026, 19:21 UTC27 viewsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. \n Also available on https://intellexie.itch.io/hackerz-online-3

22 Jul 2026, 13:45 UTC27 viewsread 11 August 2026

Automated: 🎮 New update available! Head to http://hackerz.online to download it. \n Also available on https://intellexie.itch.io/hackerz-online-3

21 Jul 2026, 19:18 UTC36 views1 reactionsread 11 August 2026

New version available! Key changes: - Network scanner: Scan network actively, chance to detect an institution IP address, small chance to detect other players IP addresses if they are actively scanning (applies to you as well - you can get your IP leaked during active scanning) - Interface settings: adapt UI for screen notch, camera or rounded screen corners

🤯1

Showing the 12 most recent of 13 posts we hold for @hackerzonline. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 7 October 2026 — this entry's latest reading, not the date you are reading this.

“HackerzOnline Game” (@hackerzonline), 30 subscribers as measured 7 October 2026. Telegram Register, tgregister.com/channel/hackerzonline.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.