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Telegram profile photo for Gamotic Studio

Channel

Gamotic Studio

@gamotic_studio

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Handles named that no longer answer · Cite this entry

17subscribers

-1 since we began measuring on 13 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002160245861
TypeChannel
Username@gamotic_studio
CreatedBetween 1 June 2024 and 30 September 2024 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded13 August 2026
Last confirmed live27 August 2026
Measurements held3
Confirmed unchanged1 time, most recently 27 August 2026
On Telegramt.me/gamotic_studio

Growth

171817.513 August 2026 — 18 subscribers13 August 2026 — 18 subscribers27 August 2026 — 17 subscribers13 August 202627 August 2026
3 measurements spanning 14 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–18 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
27 Aug 2026, 02:1417-1
13 Aug 2026, 10:1618no change
13 Aug 2026, 10:0318first reading

Engagement

20 posts held, back to 20 December 2024the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 29 December 2024. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Video runtime
5m 28s
Average length
55s

Measured directly from 6 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

53 reactions across 12 posts, in 10 distinct kinds. The most used accounts for 34.0% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🤣1834.0%
😁1222.6%
713.2%
👍59.43%
🔥35.66%
😱35.66%
🥰23.77%
👎11.89%
👏11.89%
💩11.89%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 12 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 53 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 20 December 2024 to 29 December 2024, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

29 Dec 2024, 14:42 UTC139 views9 reactionsread 13 August 2026
Photo

تهیه کننده سری Final Fantasy گفته است که این عنوان دیگر نمی تواند انحصاری یک کنسول باقی بماند! پی نوشت: دلقکا خنده نزنین #final_fantasy #news @gamotic_studio

🤣7👏1🥰1

29 Dec 2024, 06:39 UTC134 views3 reactionsread 13 August 2026
Photo

استودیو CD Project اعلام کرده که بعضی قدرت های سیری توی Witcher 4 کم رنگ تر شدن. مثل قدرت تلپورت فضازمانی که یا خیلی ضعیف شده یا به طور کلی حذف شده.😔 اما یه ویژگی دیگه هم این بازی خواهد داشت. روابط عاشقانه توی نسخه های قبلی ویچر مثل این بود که رفتی پورن هاب قرون وسطی.🗿 اما ازونجایی که سیری و یه کاراکتر به نام یالمار عاشق همدیگن،قراره که گزینه های عشق و عاشقی به طور معناداری طراحی بشن.😃 #The_Witcher @gamotic_studio

🤣3

29 Dec 2024, 06:21 UTC115 views3 reactionsread 13 August 2026
Photo

مجموعه DreadOut Remastered به گفته ناشر Soft Source Publishing و توسعه‌دهنده Digital Happiness در تاریخ ۱۶ ژانویه ۲۰۲۵ (۲۷ دی) برای پلی استیشن ۵ و نینتندو سوییچ عرضه خواهد شد. #news @gamotic_studio

🤣3

29 Dec 2024, 06:07 UTC106 views5 reactionsread 13 August 2026
Photo

اینم برای این کانال

🤣4🥰1

28 Dec 2024, 13:49 UTC85 viewsread 13 August 2026
Photo

طبق این اسناد گویا راکستار پخت پز های خیلی خیلی زیادی برای عنوان GTA III تدارک دیده بود!🤩 واقعا که بی نظیر بود این نقشه اما حیف که نقشه کشش داچ (RDR2) بوده...😔😂 #Rockstar @gamotic_studio

28 Dec 2024, 13:17 UTC94 viewsread 13 August 2026
Photo

فروش جهانی انیمیشن Moana 2 از مرز 800 میلیون دلار عبور کرد. #Animation #news @gamotic_studio

28 Dec 2024, 13:08 UTC112 viewsread 13 August 2026
File

____________________👆👆👆____________________ خدمت بعضی ها که فک میکنن فیکه اینم اسنادش @gamotic_studio

28 Dec 2024, 13:01 UTC89 views2 reactionsread 13 August 2026
Photo

طبق گفته های تام هندرسون،اسنادی از راکستار درز کرده که قرار بود GTA آنلاینی که ما تو V پلی میدیم از اول توی جی تی ای 3 باشه!!!😁 این اسناد مربوط به سال 2001 نشان می‌دهند که GTA 3 و نسخه آنلاین آن (GTA 3 Online) برنامه‌های بسیار جاه‌طلبانه‌ای برای زمان خود داشته‌اند. این برنامه‌ها شامل یک سیستم گروه‌بندی (Faction System)، سیستم مهارت‌ها، قابلیت خرید و مالکیت املاک، و موارد بیشتری بوده است. همچنین، این اسناد نشان می‌د

👍2

28 Dec 2024, 05:20 UTC86 viewsread 13 August 2026
Photo

شرکت Square Enix اعلام کرد که مجموع فروش جهانی و نسخه‌های دیجیتالی بازی NieR: Automata از مرز ۹ میلیون واحد عبور کرده است. #sales_amount @gamotic_studios

28 Dec 2024, 05:12 UTC90 viewsread 13 August 2026
Photo

بازی Silent Hill 2 Remake که نسخه اصلی آن در سال 2001 منتشر شده بود، با بهبود عناصر ترسناک و روایت داستانی قوی، به یک تجربه منحصربه‌فرد تبدیل شد. استودیوی Bloober Team که پیش‌تر با سری موفق Layers of Fear شناخته می‌شد، توانست با بازسازی این بازی کلاسیک، استانداردهای جدیدی برای بازسازی عناوین قدیمی ارائه دهد. اما در مصاحبه لنارت با کانال یوتیوب Bonfire Conversations وی اعلام کرد که رویای او ساخت یک بازی نقش آفرینی(رو

26 Dec 2024, 13:58 UTC86 viewsread 13 August 2026

به گپ چنلمون هم یه سر بزنید! https://t.me/gamogap

Showing the 12 most recent of 20 posts we hold for @gamotic_studio. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 1,443,050 of 1,629,452 entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 27 August 2026 — this entry's latest reading, not the date you are reading this.

“Gamotic Studio” (@gamotic_studio), 17 subscribers as measured 27 August 2026. Telegram Register, tgregister.com/channel/gamotic_studio.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.