Telegram RegisterThe public register of Telegram

Channel

Gamed Community

@gamedcommunity

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

24,787subscribers

-144 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 10,000–31,623.

Register entry

Telegram ID-1002304537636
TypeChannel
Username@gamedcommunity
DescriptionFinally, you'll get rewards for all your fun in your favorite games. @gamedtgbot
CreatedBetween 1 September 2024 and 31 March 2025— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live14 August 2026
Measurements held11
Confirmed unchanged1 time, most recently 14 August 2026
On Telegramt.me/gamedcommunity

Growth

24,78724,93124,8596 August 2026 — 24,931 subscribers6 August 2026 — 24,931 subscribers6 August 2026 — 24,929 subscribers7 August 2026 — 24,905 subscribers8 August 2026 — 24,889 subscribers9 August 2026 — 24,877 subscribers9 August 2026 — 24,841 subscribers10 August 2026 — 24,833 subscribers11 August 2026 — 24,816 subscribers12 August 2026 — 24,811 subscribers14 August 2026 — 24,787 subscribers6 August 202614 August 2026
11 measurements spanning 8 days, net -144. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 24,765–24,953 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
14 Aug 2026, 02:1624,787-24
12 Aug 2026, 20:2324,811-5
11 Aug 2026, 19:4224,816-17
10 Aug 2026, 20:5124,833-8
9 Aug 2026, 22:3124,841-36
9 Aug 2026, 01:4224,877-12
8 Aug 2026, 01:3624,889-16
7 Aug 2026, 02:4224,905-24
6 Aug 2026, 05:4024,929-2
6 Aug 2026, 02:0224,931no change
6 Aug 2026, 01:1124,931first reading

Engagement

21 posts held, back to 27 March 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 20 pagesof Telegram’s post history, 20 posts per page.

ERR · 30 days
1.82%
avg views ÷ 24,787 subscribers
Avg views / post
452
2 posts measured
Reaction rate
1.55%
reactions ÷ views · ER floor
Posts in window
2
of 21 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 6 August 2026
Posts held21 (27 March 20266 August 2026)
Views total904
Reactions total14
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken14 Aug 2026, 16:15 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Photos
343
Videos
113
Links
99

Lifetime counters from Telegram’s own channel header, read 14 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.

Reaction mix

174 reactions across 20 posts, in 7 distinct kinds. The most used accounts for 35.6% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥6235.6%
5732.8%
👍2916.7%
👏158.62%
😁84.60%
😍21.15%
👀10.575%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 21 of the 21 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 183reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 21 most recent posts we hold, published 27 March 2026 to 6 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

6 Aug 2026, 11:10 UTC269 views7 reactionsread 14 August 2026

AI is changing how games are built, played and experienced, the space we’re building in at GAMED by Dizzaract. Hear our Founder & CEO, Ilman Shazhaev's perspective on the growing connection between AI and gaming on ATP Insights. Watch the full interview 👇🏻 https://x.com/gamedofficial_/status/2085322398103204150

🔥7

16 Jul 2026, 06:41 UTC635 views7 reactionsread 14 August 2026
Photo

Registrations are still open. Community testing is already underway and it's been great seeing many of you explore the new version of GAMED and share your feedback with us. If you haven't signed up yet, there's still time to join. Get early access to the latest version, explore the new features and let us know what you think. 👉 Register here: https://docs.google.com/forms/d/e/1FAIpQLScrVB93vSPyoB8IumSSUqHBk1SedIg

7

8 Jul 2026, 13:01 UTC713 views6 reactionsread 14 August 2026

Testers are already exploring the next version of GAMED and sharing valuable feedback that's helping us improve the platform. Want to be among the first to experience the new version of GAMED? Registrations are still open, but testing spots are limited. Every piece of feedback helps us build a better GAMED and we're grateful to everyone taking the time to be part of this journey. 👉 Register now: https://x.com/g

🔥6

30 Jun 2026, 15:25 UTC828 views13 reactionsread 14 August 2026
Photo

If you've been wondering where we've been, here's the answer. We didn't disappear, we were busy building the new version of GAMED. Over the past few months, the team has been focused on delivering a better experience from the ground up with new features, improved performance, a stronger foundation and more ways for the community to engage. And now, it's time to let you in. Closed Community Testing Begins July 2!

10🔥2👍1

11 Jun 2026, 11:33 UTC821 views12 reactionsread 14 August 2026
Photo

One of the core ideas behind GAMED is simple: If financial history can become a credit profile, why can’t a gamer’s history become a gaming profile? Our Founder & CEO, Ilman Shazhaev, recently discussed this idea with Net Influencer, sharing his thoughts on gaming identity, audience value, and what comes next for gamers. Check out the tweet and full interview here 👇 https://x.com/gamedofficial_/status/206503203102

👍6🔥51

4 May 2026, 13:20 UTC≈1,160 views13 reactionsread 14 August 2026
Photo

🕹️ Release Calendar: May 2026 We’ve gathered all the upcoming May releases in one place. This month brings major returns of iconic franchises, ambitious new projects, and long-awaited sequels fans have been waiting for years. Among the headliners: Forza Horizon 6, 007 First Light, and Subnautica 2! And that’s just part of a lineup that makes May one of the most packed gaming months in recent memory. Choosing what

7👍4👏2

28 Apr 2026, 14:34 UTC946 views11 reactionsread 14 August 2026
Photo

📊 Latest Summary News We’ve gathered the most interesting highlights from recent days: 🟠 Time to start making games on Source 2! The sandbox and spiritual successor to Garry's Mod — s&box — has officially launched. It’s currently available on PC only. In s&box, you can explore games created by the community or build your own using built-in tools. Looks like we finally got Garry’s Mod 2… 🟠 A guy from a forum baked

5🔥5👍1

27 Apr 2026, 13:39 UTC710 views6 reactionsread 14 August 2026
Photo

🕹️ Free giveaway on EGS There are only a few days left to grab DOOMBLADE and 911 Operator for free — the giveaway ends on April 30 at 18:00. It may be a modest drop, but hey… free is free 1️⃣ ➡️ DOOMBLADE — In this 2D action metroidvania, the team “Dark Cultists” must unite, gain power, and destroy the Lords of Terror! If you're looking for something similar to Hollow Knight or Ori, this is a decent filler to kill

2👍2🔥2

23 Apr 2026, 13:15 UTC662 views10 reactionsread 14 August 2026
Photo

🕹️ Xbox Game Pass Update A fresh wave of games is dropping into the subscription 📥 Coming soon: 🟢 Little Rocket Lab (PC, consoles) — April 21 🟢 Vampire Crawlers (PC, consoles) — April 21 🟢 Sopa: Tale of the Stolen Potato (PC, consoles) — April 21 🟢 Kiln (PC, consoles) — April 23 🟢 Aphelion (PC, consoles) — April 28 🟢 Trepang2 (PC, consoles) — April 29 🟢 Heroes of Might and Magic: Olden Era (PC) — April 30 🟢 Sleddin

👍53👏2

18 Apr 2026, 10:50 UTC740 views7 reactionsread 14 August 2026
Photo

📊 Latest summary news We've compiled the most interesting news for you: 🟢 In Arc Raiders, there's a real hunt for criminal players: gamers have created a website where they can place orders for bounty hunters. On this website, any player can set a bounty on a raider who has become their enemy. The future target of the hunt can be tagged with various labels, such as "rat," "sniper," "blocks evacuation," "steals equi

😁4🔥2👏1

17 Apr 2026, 15:36 UTC559 views10 reactionsread 14 August 2026
Photo

🕹️ And another one... Today, we’ve released a small patch focused on improving the user experience and refining the platform. ✅ A main page has been introduced, featuring a platforms section and a news feed ✅ We’re testing the Daily Case, already familiar to you from the Telegram Mini App. More cases are coming in the future! ✅ Various bug fixes and performance improvements have been implemented, including enhanc

4🔥4👍2

16 Apr 2026, 11:59 UTC517 views5 reactionsread 14 August 2026
Photo

🖤 An important update PlayStation Network connection is now available. With PSN connection, your trophies, game data, and activity from the PlayStation ecosystem begin to sync with GAMED and are embedded in your profile. At the moment, PSN connection is only available in the Web version, and it only works with public profiles and is gradually expanding to new types of data and games. Since the system is in active

2🔥2👍1

Showing the 12 most recent of 21 posts we hold for @gamedcommunity. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 605,034 of 1,345,403entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Mentions

Named by 5 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 14 August 2026 — this entry's latest reading, not the date you are reading this.

“Gamed Community” (@gamedcommunity), 24,787 subscribers as measured 14 August 2026. Telegram Register, tgregister.com/channel/gamedcommunity.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.