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Channel

Gamecodeur - Les coulisses

@gamecodeur

On this record: Topic · Growth · Engagement · Reactions · Posts · Polls · Cite this entry

714subscribers

-13 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1001410641825
TypeChannel
Username@gamecodeur
CreatedBetween 1 April 2019 and 30 November 2021 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded8 August 2026
Last confirmed live3 October 2026
Measurements held8
Confirmed unchanged1 time, most recently 3 October 2026
On Telegramt.me/gamecodeur

Topic

Personal blog — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 20 September 2026 and assigned it the closest of 31 fixed categories, at 49% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Growth

7147347247 August 2026 — 727 subscribers8 August 2026 — 727 subscribers8 August 2026 — 728 subscribers23 August 2026 — 732 subscribers31 August 2026 — 733 subscribers9 September 2026 — 734 subscribers18 September 2026 — 726 subscribers3 October 2026 — 714 subscribers7 August 20263 October 2026
8 measurements spanning 57 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 711–737 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
3 Oct 2026, 14:17714-12
18 Sept 2026, 03:59726-8
9 Sept 2026, 23:00734+1
31 Aug 2026, 18:24733+1
23 Aug 2026, 20:46732+4
8 Aug 2026, 15:45728+1
8 Aug 2026, 02:05727no change
7 Aug 2026, 21:12727first reading

Engagement

15 posts held, back to 17 September 2025 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 15 posts for this entry, the most recent from 1 August 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

268 reactions across 13 posts, in 8 distinct kinds. The most used accounts for 63.8% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
❤17163.8%
👍4316.0%
😁145.22%
👏114.10%
🔥114.10%
😢114.10%
😱41.49%
🎉31.12%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 13 of the 15 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 268 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 15 most recent posts we hold, published 17 September 2025 to 1 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

1 Aug 2026, 15:49 UTC170 views53 reactionsread 8 August 2026

🎉 Ça y est, c'est officiel, la cession de Gamecodeur est désormais finalisée ! Avant toute chose, j'ai une pensée toute particulière pour David, sans qui cette aventure n'aurait jamais existé, ainsi que pour Jennifer, Antoine, Clémentine et tous ses proches. Merci pour leur confiance. Je ferai tout mon possible pour faire vivre Gamecodeur dans le respect de son héritage et des valeurs qu'il a transmises à cette comm…

❤45👏8

3 Nov 2025, 10:42 UTC≈2,050 views71 reactionsread 8 August 2026
Photo

Un petit coucou pour vous dire que je continue à peaufiner mon déguisement de père Noël. Toujours intensément sous traitement avec quelques galères et quelques progrès aussi. Hier matin j'ai eu par exemple la surprise d' avoir récupéré une partie de ma voix... Force et Honneur.

❤27👍26😢11🔥7

Signed David Gamecodeur

16 Oct 2025, 20:47 UTC≈1,860 views14 reactionsread 8 August 2026
Photo

Vous commencez à recevoir le dernier guide et vous avez l'air super contents. Merci à vous. Ici avec un Raspberry pi 400.

❤12👍2

Signed David Gamecodeur

8 Oct 2025, 09:12 UTC≈1,730 views48 reactionsread 8 August 2026
Photo

Hier c'était mon anniversaire. Traditionnel petit restaurant thaï en famille. Un ami m'a offert un cadeau très approprié. J'aurais dû inviter mon coiffeur aussi mais il était pas dispo.

❤33😁5👍4🎉3👏3

Signed David Gamecodeur

7 Oct 2025, 09:57 UTC≈1,330 views10 reactionsread 8 August 2026

https://afjv.com/news/11803_faille-securite-moteur-unity.htm Utiliser un moteur c'est aussi ce genre de joie.

😁6😱4

Signed David Gamecodeur

5 Oct 2025, 16:43 UTC851 views6 reactionsread 8 August 2026

Tu as encore droit à 833,00 € offerts sur un de mes plus impressionnant Bundle de formations à la programmation de jeux en pur C# jusqu'à CE SOIR minuit. Clique-ici pour activer ton code : https://school.gamecodeur.fr/le-kit-ultime-du-programmeur-csharp-en-pur-code?coupon=ULTIMERAY La liberté tient à peu de choses. Créer ton premier jeu, apprendre à structurer ton code, tester une idée… Et te libérer du carcan des…

❤6

Signed David Gamecodeur

4 Oct 2025, 09:32 UTC712 views6 reactionsread 8 August 2026

Le savoir que je partage dans ce kit de 5 formations vaut largement une année d'école de programmation. Attention : l’offre expire demain soir. Ensuite, le Kit Ultime est retiré de la vente... (je ne vais pas proposer un truc pareil plus longtemps, seuls ceux qui y verront sa valeur en profiteront). 👉 Active le code de réduction : https://school.gamecodeur.fr/le-kit-ultime-du-programmeur-csharp-en-pur-code?coupon…

❤5👍1

Signed David Gamecodeur

4 Oct 2025, 09:31 UTC671 views5 reactionsread 8 August 2026

Une démo vaut bien mieux qu'un discours. Voici un aperçu des résultats que tu vas obtenir si tu rejoins mon "Kit Ultime du programmeur de jeux vidéo en C# : https://youtu.be/l36gupFm2GA

❤3👍2

Signed David Gamecodeur

1 Oct 2025, 08:38 UTC671 views13 reactionsread 8 August 2026

Existe-t-il vraiment le combo ultime pour programmer des jeux en C# pur code, en 2D ou en 3D, sans moteur ? La réponse courte : oui, et tu ne savais peut-être pas que ce combo existait. Ce qu'il faut comprendre, c'est qu'obtenir toutes les informations pour se lancer dans la programmation de jeux vidéo en pur C#, et acquérir les concepts de base pour construire tout type de jeux vidéo, c'est décourageant. Pourtant…

❤13

Signed David Gamecodeur

27 Sept 2025, 18:34 UTC682 views17 reactionsread 8 August 2026
Photo

Les guides sont arrivés de chez l'imprimeur. Assez fier du rendu et du contenu partagé dans cette formation.

❤13👍4

Signed David Gamecodeur

20 Sept 2025, 17:11 UTC765 views21 reactionsread 8 August 2026
Photo

Qui est allé comme moi jouer en réseau chez ses potes en apportant son PC complet ? Bon je n'étais pas aussi bien organisé...

❤14🔥4😁3

Signed David Gamecodeur

17 Sept 2025, 18:28 UTC872 viewsread 8 August 2026
Poll

Pour vous, la version imprimée du guide c'est...

  1. Indispensable51%
  2. Le PDF suffit49%

Shares as published. No per-option vote count is published by Telegram, so none is shown.

Signed David Gamecodeur

Showing the 12 most recent of 15 posts we hold for @gamecodeur. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Polls

The 2 polls we hold for this entry, as Telegram rendered them when we read the post. A poll’s figures keep moving after that, so each one is dated.

17 Sept 2025, 18:28 UTCAnonymous Poll76 voters

Pour vous, la version imprimée du guide c'est...

  1. Indispensable51%
  2. Le PDF suffit49%

Shares as published. No per-option vote count is published by Telegram, so none is shown.

17 Sept 2025, 18:25 UTCAnonymous Poll74 voters

Quel langage ?

  1. C# / Monogame16%
  2. C# / Raylib-cs41%
  3. JS / HTML534%
  4. Python / PyGame32%
  5. Autre (commentez)7%

The shares total 130%, above 100: this poll accepts more than one answer per voter. No per-option vote count is published, so the number of voters who chose each option is not derivable and is not shown.

Percentages only — there are no per-option vote counts here, because Telegram publishes none. The public post preview gives each option’s share and a single voter total, and nothing else. Multiplying one by the other would produce a per-option tally that looks measured and is not: the shares are rounded to whole numbers before we ever see them. We print what was published and leave the column that does not exist empty.

The shares need not add up to 100. Rounding alone puts many polls at 99 or 101. A poll that allows more than one answer per voter runs well past 100 by design, and several here do. The bars are drawn against a fixed 100% track at each option’s own percentage rather than normalised to the total, so a poll that exceeds it shows that it does instead of being quietly rescaled.

Read from the 15 most recent posts we hold, published 17 September 2025 to 1 August 2026. Telegram labels each poll by kind — an anonymous poll, a quiz, a closed set of final results — and that label is reproduced rather than paraphrased.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 3 October 2026 — this entry's latest reading, not the date you are reading this.

“Gamecodeur - Les coulisses” (@gamecodeur), 714 subscribers as measured 3 October 2026. Telegram Register, tgregister.com/channel/gamecodeur.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.