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Channel

الدن سولز | Elden Souls

@elden_soul

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Telegram's recommendations · Cite this entry

3,142subscribers

-10 since we began measuring on 8 September 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1001947091517
TypeChannel
Username@elden_soul
CreatedBetween 1 April 2023 and 31 October 2023 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded8 September 2026
Last confirmed live19 September 2026
Measurements held4
Confirmed unchanged1 time, most recently 19 September 2026
On Telegramt.me/elden_soul

Growth

3,1423,1563,1498 September 2026 — 3,152 subscribers8 September 2026 — 3,152 subscribers11 September 2026 — 3,156 subscribers19 September 2026 — 3,142 subscribers8 September 202619 September 2026
4 measurements spanning 11 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 3,140–3,158 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
19 Sept 2026, 12:213,142-14
11 Sept 2026, 10:003,156+4
8 Sept 2026, 21:223,152no change
8 Sept 2026, 20:473,152first reading

Engagement

18 posts held, back to 3 September 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

ERR · 30 days
17.7%
avg views ÷ 3,142 subscribers
Avg views / post
557
18 posts measured
Reaction rate
3.35%
reactions ÷ views · ER floor
Posts in window
18
of 18 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 8 September 2026
Posts held18 (3 September 20268 September 2026)
Views total10,029
Reactions total336
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken8 Sept 2026, 21:22 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Video runtime
36s
Average length
12s

Measured directly from 3 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

336 reactions across 18 posts, in 10 distinct kinds. The most used accounts for 38.1% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🤣12838.1%
❤‍🔥5616.7%
😁3510.4%
🔥319.23%
267.74%
💔247.14%
🤯236.85%
👍61.79%
👎41.19%
😭30.893%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 18 of the 18 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 336 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 18 most recent posts we hold, published 3 September 2026 to 8 September 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

8 Sept 2026, 17:24 UTC253 views10 reactionsread 8 September 2026
Photo

🔥🤯 برگ‌های آدم میریزه از بزرگی حجم این مپ! طبق اطلاعات منتشر شده، اگر از شمالی‌ترین نقطه بازی GTA Vi بخواین به جنوبی‌ترین نقطه این بازی سفر کنین، با پای پیاده باید ۱۷۸ دقیقه در دنیای واقعی زمان صرف کنید و آنالوگ رو حرکت بدین که احتمالا انگشت شصتتون سِر میشه و باید برید دکتر😂😂 (دقت کنید ۱۷۸ دقیقه اگر کاراکترتون بدوعه،نه راه بره!!) با ماشین هم ۳۵ دقیقه طول میکشه تا این مسافت رو طی کنین، برای اینکه ببینید چقدر این موض

🤯10

Signed Majhol

8 Sept 2026, 10:38 UTC408 views20 reactionsread 8 September 2026
Photo

کپکام ول‌کن نیست! بازی Resident Evil: Veronica احتمالا در فصل دوم سال 2027 میلادی عرضه می‌شود🔥 به گزارش team Biohazard این عنوان احتمالا در تابستان سال ۲۰۲۷ عرضه خواهدشد. #News #ResidentEvil |🔹️Channel | Group🔹️|

❤‍🔥172🔥1

Signed Majhol

8 Sept 2026, 09:28 UTC426 views9 reactionsread 8 September 2026
Photo

بازی Onimusha: Way of the Sword موفق به فروش یک میلیون نسخه در ۲۴ ساعت اولیه انتشار خود شد 🤯🔥 #News #Onimusha |🔹️Channel | Group🔹️|

🔥81

Signed Majhol

7 Sept 2026, 10:06 UTC623 views37 reactionsread 8 September 2026
Photo

ایران عالیه داداش ایران: #Fun |🔹️Channel | Group🔹️|

🤣37

Signed Majhol

7 Sept 2026, 07:47 UTC524 views12 reactionsread 8 September 2026
Video

Say my name #Fun #GTAVi |🔹️Channel | Group🔹️|

🔥12

Signed Majhol

6 Sept 2026, 18:14 UTC510 views14 reactionsread 8 September 2026

حالا که فکر میکنم سال ۱۴۰۳ همچین بد هم نبود...

💔14

Signed Majhol

6 Sept 2026, 18:03 UTC524 views11 reactionsread 8 September 2026
Video

Video, posted without a caption

🤣11

Signed Majhol

6 Sept 2026, 17:58 UTC559 views54 reactionsread 8 September 2026
Photo

برگام تاثیر DLSS 5 رو روی بازی سایلنت هیل ۲ ببینید فقط 🔥😳 ✈️Channel 🔜🔜🔜🔜 💭Group

🤣51😭3

Signed Majhol

6 Sept 2026, 16:58 UTC512 views18 reactionsread 8 September 2026
Photo

انتشار بازی GTA Vi احتمالا یک میلیارد دلار به اقتصاد آمریکا ضرر خواهد زد 🤯😐 استاد اقتصاد دانشگاه پومپئو فابرا، آقای خوزه گارسیا مونتالوو برآوردی داشته که در روز عرضه بازی GTA Vi احتمالا حدود ۱ میلیون و ۵۰۰ هزار آمریکایی مرخصی می‌گیرند یا سرکار خود حاضرنمی‌شوند تا در روز عرضه مشغول گیم‌‌زدن باشند، در نتیجه این اتفاق ضرری که از غیبت این تعداد کارمند به اقتصاد آمریکا واردمی‌شود چیزی حدود یک میلیارد دلار خواهدبود... ال

🤯13👍2🤣21

Signed Majhol

6 Sept 2026, 15:37 UTC520 views9 reactionsread 8 September 2026
Photo

🔥 بازی مورتال‌شل ۲ حالا دارای ویژگی Adaptive Difficulty است این ویژگی باعث می‌شود براساس عملکرد بازیکن، رفتار دشمنان عوض شود. اگر بازیکن عملکرد خوبی داشته‌باشد، دشمنان تهاجمی‌تر، قدرتمندتر و خطرناک‌تر خواهند شد. در مقابل اگر پلیر به طور مداوم شکست بخورد، دشمنان رفتار آرام‌تر و منفعل‌تری پیدا‌ می‌کنند. علاوه برآن اعلام شد که سازندگان بازی در آپدیت‌ جدید تغییراتی در حالت‌گرافیکی Balanced اعمال کرده‌اند و برخی باگ‌ها

❤‍🔥72

Signed Majhol

6 Sept 2026, 10:14 UTC551 views18 reactionsread 8 September 2026
Photo

📢🔥 یوتیوب قوانین خشونت ویدیوهای خودرا تغییر داد، دلیل؟ GTA Vi طبق قانون جدید، صحنه‌های خشونت در گیم‌پلی اگر بعد از ۷ ثانیه ابتدایی ویدیو نمایش داده‌شوند بدون مشکل منتشر می‌شوند و صرفا در دسته محتوای بزرگسالان قرارمی‌گیرند. همچنین درآمدزایی نیز برای چنین ویدیوهایی مانع مشکل خاصی است‌. مشخصا یوتیوب این قوانین رو تغییر داده تا تولید کنندگان محتوا بتونن راحت از بازی جی‌تی‌ای۶ ویدیو بزارن، چون حجم عظیمی از محتوا توسط اک

16👍2

Signed Majhol

5 Sept 2026, 16:50 UTC595 views11 reactionsread 8 September 2026
Photo

📢 🚨 لیکر معتبر NateTheHate اعلام کرد که بازی Marvel's Venom در دست ساخت شرکت اینسامنیاک گیمز قراردارد و کنسل نشده است! #News #Venom |🔹️Channel | Group🔹️|

❤‍🔥10😁1

Signed Majhol

Showing the 12 most recent of 18 posts we hold for @elden_soul. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

🌏تاریخ هخامنشیان🌏
@ran_history · 52,597
Telegram ranks this channel #26 of 59 here — alongside 58 others — read 8 September 2026

This channel appears in 1 seed channel's Telegram-generated recommendation list in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 19 September 2026 — this entry's latest reading, not the date you are reading this.

“الدن سولز | Elden Souls” (@elden_soul), 3,142 subscribers as measured 19 September 2026. Telegram Register, tgregister.com/channel/elden_soul.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.