Telegram RegisterThe public register of Telegram

Channel

Cosmodrome Games — настольные игры

@cosmodromegames

On this record: Growth · Engagement · Reactions · Posts · Citations · Cite this entry

1,263subscribers

+5 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1001587395211
TypeChannel
Username@cosmodromegames
CreatedBetween 1 August 2021 and 28 February 2023— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live12 August 2026
Measurements held4
Confirmed unchanged1 time, most recently 12 August 2026
On Telegramt.me/cosmodromegames

Growth

1,2581,2661,2626 August 2026 — 1,258 subscribers6 August 2026 — 1,258 subscribers9 August 2026 — 1,266 subscribers12 August 2026 — 1,263 subscribers1,2636 August 202612 August 2026
4 measurements spanning 6 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,257–1,267 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
12 Aug 2026, 11:151,263-3
9 Aug 2026, 16:221,266+8
6 Aug 2026, 12:161,258no change
6 Aug 2026, 12:081,258first reading

Engagement

14 posts held, back to 11 July 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

ERR · 30 days
40.2%
avg views ÷ 1,263 subscribers
Avg views / post
508
12 posts measured
Reaction rate
4.25%
reactions ÷ views · ER floor
Posts in window
12
of 14 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 6 August 2026
Posts held14 (11 July 20266 August 2026)
Views total6,097
Reactions total259
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken6 Aug 2026, 12:16 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Reaction mix

297 reactions across 14 posts, in 18 distinct kinds. The most used accounts for 26.6% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥7926.6%
4916.5%
❤‍🔥4715.8%
👍289.43%
😍217.07%
😁175.72%
🤣144.71%
🤩103.37%
82.69%
👏82.69%
😎41.35%
🙈31.01%
🤪31.01%
🥰20.673%
💘10.337%
🗿10.337%
🤔10.337%
🤝10.337%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 14 of the 14 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 297reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 14 most recent posts we hold, published 11 July 2026 to 6 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

6 Aug 2026, 08:20 UTC168 views19 reactionsread 6 August 2026
Video

🍿 Предпоказ «Смешарики сквозь вселенные» состоялся 4 августа, а уже сегодня новый фильм могут посмотреть абсолютно все! Как создателей двух настольных игр по круглой вселенной – «Имаджинариум: Смешарики» и «Есть улика» – нас пригласили на закрытую премьеру. И теперь, когда уже можно не бояться спойлеров, готовы поделиться своими и почитать ваши эмоции в комментариях 👇 На мероприятии мы смогли вживую увидеть актёров

5🔥5👍3❤‍🔥21🤩1😍1😎1

5 Aug 2026, 11:20 UTC320 views27 reactionsread 6 August 2026
Photo

По просьбам подписчиков пополняем копилку советов о том, как же сохранять идиллию и спокойствие во время игры. Друзья – друзьями, а как не поругаться с мужем (или женой), когда на кону стоит судьба вашей победы, а в реальности – атмосфера уютного вечера? 👩‍❤️‍👨

❤‍🔥9👏5🔥5🤣3👍21🥰1😁1

5 Aug 2026, 08:52 UTC336 views28 reactionsread 6 August 2026

Posted without readable text

🔥13❤‍🔥7😍3👏21🤝1🥰1

4 Aug 2026, 15:20 UTC348 views27 reactionsread 6 August 2026
Photo

🤪 Игры × Легенды детства Наша команда побывала на автограф-сессии с актёрами «Смешариков» и не упустила шанс сделать этот день особенным. Мы не только подарили гостям нашу настольную игру, но и попросили оставить след в истории Cosmodrome games. Теперь на нашей коробке красуются автографы: 🪜 Михаила Черняка; 🧢 Сергея Мардаря; 🦔 Владимира Постникова; 🌼 Евгения Яковлева – художника комикса. Для половины нашей команд

🔥15❤‍🔥4😍3👍21🤩1😎1

3 Aug 2026, 15:10 UTC375 views16 reactionsread 6 August 2026
Photo

Cosmodrome Games на Октаконе! 🐙 Если любите настольные игры или давно хотели найти новое хобби — обязательно заглядывайте к нам! Мы — Cosmodrome Games, издательство, которое уже много лет создаёт игры для самых разных компаний и настроений: от легендарного «Имаджинариума» и культовых «500 Злобных карт» до семейных, кооперативных и стратегических настолок. На Октакон мы привезём наши главные хиты и новинки, а главн

🔥6❤‍🔥3👍2😍21🤩1😎1

1 Aug 2026, 08:05 UTC482 views19 reactionsread 6 August 2026

В Ромашковой долине новое дело! 🕵️ У Копатыча пропали любимые грабли, а значит, пора начинать расследование. Вместе с героями «Смешариков» игрокам предстоит искать улики, проверять версии и раскрывать тайну. Кто украл грабли Копатыча? Какие улики помогут найти ответ? И почему даже самая маленькая деталь может изменить ход расследования? Читайте в нашей статье о новой игре «Есть улика!» — настольном приключении, где

🔥10😍42👍2❤‍🔥1

31 Jul 2026, 07:02 UTC553 views29 reactionsread 6 August 2026
Photo

Играть с котом оказывается намного проще. Он хотя бы не говорит «объясни правила еще раз» #пятничный_мем

😁154🔥4🤣2🙈2❤‍🔥1🤩1

29 Jul 2026, 14:18 UTC549 views15 reactionsread 6 August 2026
Photo

🎲В КАКИЕ ИГРЫ ИГРАЮТ РОДИТЕЛИ: когда хочется отключить голову и включить душу Взрослая жизнь — это бесконечные «надо». Настолки — это «хочу». Вот 4 игры, которые заставят вас смеяться, спорить и чувствовать себя детьми: 🤣«Так тоже можно» Токсичные фразы из жизни родителей + остроумные ответы = короткое время партии,интересные диалоги. 🔮«Имаджинариум.Семиречье» Картинки, которые хочется разглядывать часами. Приду

7👍5❤‍🔥1🔥1🤩1

29 Jul 2026, 07:04 UTC≈1,070 views22 reactionsread 6 August 2026
Photo

Когда встречаются два любимых бренда ❤️ «Имаджинариум» и «Смешарики» объединяют уже не одно поколение. Поэтому нам особенно приятно представить проект, в который мы вложили много любви, фантазии и внимания к каждой детали. Мы собрали всё самое интересное о новинке «Имаджинариум Смешарики»: как создавалась игра, чем она отличается от других выпусков и какие планы у нас впереди. Полный материал ждет вас по ссылке☀️

🔥7❤‍🔥5😍43👍1🤩1😎1

28 Jul 2026, 09:17 UTC548 views16 reactionsread 6 August 2026
Video

Что, если одна книга может стать последней надеждой безутешного отца? «Клаустрофобия. Пробуждение» — это не просто настольная игра, а настоящий психологический триллер, где каждое решение меняет ход истории. Исследуйте мрачные локации, разгадывайте загадки, принимайте непростые решения и помните: иногда правильного выбора просто не существует. Сможете ли вы докопаться до истины, спасти дочь Сэма и не потеряться в с

❤‍🔥5🔥322👍1👏1🤩1😍1

17 Jul 2026, 10:16 UTC727 views28 reactionsread 6 August 2026
Photo

Когда друг придумывает ассоциацию уже целых 0,1 секунды 😒 #пятничный_мем

🤣9🔥53🤪3❤‍🔥2👍2🗿1😁1

16 Jul 2026, 16:54 UTC621 views13 reactionsread 6 August 2026
Photo

🧠Игры, которые заставляют думать Игры бывают разные: одни помогают расслабиться, а другие — включают мозг на максимум. Мы собрали настольные игры, где нужно анализировать, планировать, принимать решения и думать на несколько шагов вперёд. 🚀 «Корпорация Смартфон» Экономическая стратегия для тех, кто любит управлять ресурсами и строить бизнес-империю. Вам предстоит развивать компанию, следить за рынком, принимать ст

62👍2🔥1🤔1🤩1

Showing the 12 most recent of 14 posts we hold for @cosmodromegames. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 252,093 of 1,478,351entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 2 registered channels — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 12 August 2026 — this entry's latest reading, not the date you are reading this.

“Cosmodrome Games — настольные игры” (@cosmodromegames), 1,263 subscribers as measured 12 August 2026. Telegram Register, tgregister.com/channel/cosmodromegames.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.