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Channel

COOL-GAMES студия локализации

@coolgames_studio

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Polls · Citations · Cite this entry

1,419subscribers

+6 since we began measuring on 10 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1002379532412
TypeChannel
Username@coolgames_studio
CreatedBetween 1 September 2024 and 31 March 2025— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded10 August 2026
Last confirmed live14 August 2026
Measurements held3
Confirmed unchanged1 time, most recently 14 August 2026
On Telegramt.me/coolgames_studio

Growth

1,4131,4191,41610 August 2026 — 1,413 subscribers10 August 2026 — 1,413 subscribers14 August 2026 — 1,419 subscribers10 August 202614 August 2026
3 measurements spanning 4 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,412–1,420 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
14 Aug 2026, 06:571,419+6
10 Aug 2026, 16:301,413no change
10 Aug 2026, 16:171,413first reading

Engagement

20 posts held, back to 22 July 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.

ERR · 30 days
107.5%
avg views ÷ 1,419 subscribers
Avg views / post
1,530
2 posts measured
Reaction rate
3.38%
reactions ÷ views · ER floor
Posts in window
2
of 20 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.

What these figures were computed from
WindowRolling 30 days · latest post in window 31 July 2026
Posts held20 (22 July 202531 July 2026)
Views total3,050
Reactions total103
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken10 Aug 2026, 16:30 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

What this channel posts

Video runtime
1m 08s
Average length
17s

Measured directly from 4 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Reaction mix

1,294 reactions across 20 posts, in 25 distinct kinds. The most used accounts for 58.3% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥75558.3%
31824.6%
👍937.19%
🥰241.85%
🎉161.24%
🤔141.08%
🥱141.08%
❤‍🔥120.927%
👎80.618%
😁50.386%
👏40.309%
🕊40.309%
😢40.309%
🤡40.309%
30.232%
🤯30.232%
💩20.155%
🙏20.155%
🥴20.155%
🫡20.155%
5 further kinds50.386%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 20 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 1,294reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 22 July 2025 to 31 July 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

31 Jul 2026, 20:49 UTC≈1,460 views73 reactionsread 10 August 2026
Photo

https://vk.ru/@coolgames_studio-novaya-versiya-ozvuchki-dostupna-dlya-skachivaniya02

🔥63❤‍🔥8👍1🤔1

23 Jul 2026, 17:34 UTC≈1,590 views30 reactionsread 10 August 2026

https://vkvideo.ru/video-126194660_456239654 Игрофильм Injustice 2 для PARAFRAGOFF — доступен! COOL-GAMES рада объявить о выходе долгожданного игрофильма для наших коллег из PARAFRAGOFF! Погрузитесь в эпичные сражения супергероев и злодеев, зрелищные суперприемы и захватывающий сюжет Injustice 2. Сюжет разворачивается спустя пять лет после свержения тоталитарного режима Супермена. Бэтмен пытается поддерживать порядо

🔥12🥱9👍4😁3🥴2

5 Jul 2026, 17:42 UTC≈2,750 views171 reactionsread 10 August 2026
Photo

Disco Elysium — Дневник русской озвучки №1 |Разбор персонажейО твечаем на вопрос, который вы задаёте нам вчатах по 50 раз на дню: как там дела с русской озвучкой Disco Elysium? В этом выпуске — подробный разбор каста.Рассказываем, кто озвучивает ключевых персонажей Ревашоля. От внутренних голосов в голове Гарри до жителейМартинеза — проходим по каждому значимому персонажу. � � Подписывайтесь,чтобы не пропустить сл

🔥14620👍3🕊1😢1

30 Jun 2026, 20:44 UTC≈2,230 views34 reactionsread 10 August 2026
Photo

На связи COOL-GAMES! Мы рады сообщить, что русская озвучка для DLC HAUS по Dead Island 2 полностью готова и уже доступна! Мы постарались сделать всё на высшем уровне, чтобы новый контент зазвучал на русском максимально круто. Возвращение в особняк должно быть эпичным — и теперь оно стало ещё лучше! Огромное спасибо, что ждали этот релиз и остаетесь с нами! Скачать озвучку можно на нашем сайте: cool-games.info/deadi

🔥178👍3🥱2🫡2😁2

27 Jun 2026, 15:30 UTC≈2,260 views19 reactionsread 10 August 2026
Photo

🎙 Наша студия COOL-GAMES дала интервью изданию «Компьютерра»! Поговорили о том, как изменилась ситуация с локализацией и озвучкой игр в стране после 2022 года. Затронули важные темы: как независимые команды заняли освободившуюся нишу, с какими юридическими аспектами мы сталкиваемся сегодня и как работает «негласный договор» с зарубежными правообладателями. 📖 Читайте полный материал по ссылке: 🔗 https://www.compute

🔥19

13 Jun 2026, 10:20 UTC≈2,400 views36 reactionsread 10 August 2026
Photo

🔥 ДОЛГОЖДАННЫЙ АНОНС! РУССКАЯ ОЗВУЧКА DEAD ISLAND 2: HAUS УЖЕ В ЭТОМ МЕСЯЦЕ! 🔥 Друзья, мы слышим вас! Вы много спрашивали о дополнении Haus, и мы знаем, как сильно вы ждали этого момента. Путь был непростым: нам пришлось преодолеть ряд серьезных трудностей, чтобы сделать всё на высшем уровне и не уронить планку качества. Но мы справились! 💪 С гордостью объявляем: русская озвучка DLC Dead Island 2: Haus выйдет уже

🔥25🤔72👏1🆒1

30 Apr 2026, 19:24 UTC≈2,500 views59 reactionsread 10 August 2026
Photo

Друзья, мы так долго к этому шли… и теперь как никогда близки к релизу! С радостью сообщаем: последнее дополнение с русской озвучкой — Nuka-World — уже на финишной прямой и уже доступно. На данный момент готовность составляет 97%, но оно уже полностью играбельно и готово к вашим приключениям в Парке Ядер-Мира! Больше не будем томить вас ожиданиями. Осталось лишь довести последние реплики до идеала, провести финальн

41🔥10🕊3🥱3👎1👏1

28 Mar 2026, 19:06 UTC≈2,800 views37 reactionsread 10 August 2026
Photo

Привет, друзья! 👋 Спешим поделиться: мы выпустили обновление русской озвучки под номером 0.26! Что сделали: ✨ поправили кое‑какие реплики — теперь они лучше вписываются в контекст; ✨ доозвучили маленькие пропуски, о которых вы, возможно, даже не догадывались. Всё это — ради того, чтобы погружение в игру было полным и комфортным. 😊 А ещё кое‑что на горизонте: совсем скоро опубликуем отдельную новость про DLC! Не п

26🤔4🥰3👏2🔥2

23 Feb 2026, 16:27 UTC≈3,290 views22 reactionsread 10 August 2026

🤖 Стальной защитник к 23 февраля: RoboCop заговорит по-русски! Друзья, у нас потрясающая новость к празднику! Мы уже собрали 65% средств на русскую озвучку RoboCop: Rogue City и готовы запустить закрытое бета-тестирование! 🚀 🎁 КАК ПОЛУЧИТЬ ДОСТУП ПРЯМО СЕЙЧАС? ✅ Уже поддержали? Для получения ссылки пришлите чек на support@cool-games.info с темой письма «Поддержка Robocop». ✅ Ещё не поддержали, но хотите в бету? При

16🔥5🥰1

13 Jan 2026, 06:34 UTC≈3,540 views35 reactionsread 10 August 2026
Photo

Друзья, поздравляем — полная русская озвучка для Tails of Iron 2: Whiskers of Winter уже доступна для скачивания! 🎙️❄️ Погрузитесь в эпическое приключение храброго крысёнка Арло, который должен защитить своё королевство от нашествия зловещих летучих мышей. Теперь каждое рычание, шёпот союзника и клинок, звенящий в бою — звучит на русском! 🎮 Яркий соуллайк-экшен, атмосферный мир и трогательная история — всё это тепе

🔥247🤡4

4 Nov 2025, 14:01 UTC≈4,500 views15 reactionsread 10 August 2026
Video

✨ Озвучивание Tails of Iron 2 на русский язык продолжается! 🎬 В этом отрывке можно услышать рассуждения главного героя игры о Разломе — атмосферный момент, который в русском дубляже звучит по‑новому. 🎙 Проникновенный рассказчик, которому подарил свой голос актёр Александр Новиков, создаёт неповторимое настроение. 💪 Поддержите текущие проекты в работе! Это поможет выпускать озвучки гораздо раньше! 🔗 Boosty: https:

👍15

30 Oct 2025, 14:02 UTC≈4,350 views24 reactionsread 10 August 2026
Photo

🤖 Робот-полицейский на треть готов заговорить по-русски! Друзья, отличные новости: сбор средств на русскую озвучку RoboCop: Rogue City набирает обороты! 💰 Уже собрано 152 500 из 420 000 рублей — это больше 35%! Спасибо каждому, кто поддержал проект! Благодаря вам легендарный Алекс Мёрфи скоро будет патрулировать улицы Детройта с полноценным русским дублированием. 🎙 Нас ждёт масштабная работа: более 250 персонажей,

👍195

Showing the 12 most recent of 20 posts we hold for @coolgames_studio. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Polls

The poll we hold for this entry, as Telegram rendered it when we read the post. A poll’s figures keep moving after that, so each one is dated.

22 Jul 2025, 09:40 UTCFinal Results3,410 voters approx.

CG NEWS: голосуем за голос Кима Кицураги

  1. 15:09 - Голос №116%
  2. 15:55 - Голос №23%
  3. 16:41 - Голос №378%
  4. 17:27 - Голос №43%

Shares as published. No per-option vote count is published by Telegram, so none is shown.

Percentages only — there are no per-option vote counts here, because Telegram publishes none.The public post preview gives each option’s share and a single voter total, and nothing else. Multiplying one by the other would produce a per-option tally that looks measured and is not: the shares are rounded to whole numbers before we ever see them. We print what was published and leave the column that does not exist empty.

The shares need not add up to 100.Rounding alone puts many polls at 99 or 101. A poll that allows more than one answer per voter runs well past 100 by design, and several here do. The bars are drawn against a fixed 100% track at each option’s own percentage rather than normalised to the total, so a poll that exceeds it shows that it does instead of being quietly rescaled.

Read from the 20 most recent posts we hold, published 22 July 2025 to 31 July 2026. Telegram labels each poll by kind — an anonymous poll, a quiz, a closed set of final results — and that label is reproduced rather than paraphrased.

Citation-graph rank

Citation-graph rank — 1,188,969 of 1,336,469entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 14 August 2026 — this entry's latest reading, not the date you are reading this.

“COOL-GAMES студия локализации” (@coolgames_studio), 1,419 subscribers as measured 14 August 2026. Telegram Register, tgregister.com/channel/coolgames_studio.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.