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Channel

Антипикап - разработка компьютерной игры

@babsimulator

On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry

5subscribers

+0 since we began measuring on 12 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1002547067671
TypeChannel
Username@babsimulator
DescriptionИгра о рыбалке на сайте знакомств Milfer. Результаты работы над игрой публикуются каждый день. По возможности выкладываются демки. Главный блог: @tishkinilya
CreatedBetween 1 March 2025 and 1 May 2025 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded13 August 2026
Last confirmed live3 October 2026
Measurements held2
On Telegramt.me/babsimulator

Growth

512 Aug 2026, 06:31 — 5 subscribers13 Aug 2026, 04:01 — 5 subscribers12 Aug 2026, 06:3113 Aug 2026, 04:01
2 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 4–6 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
13 Aug 2026, 04:015no change
12 Aug 2026, 06:315first reading

Engagement

14 posts held, back to 1 May 2025 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 14 posts for this entry, the most recent from 12 September 2025. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Photos
29
Videos
5
Links
1

Lifetime counters from Telegram’s own channel header, read 13 August 2026 — not the date at the top of this page, which is when the subscriber count was last read. Below Telegram’s rounding threshold, so these counts are exact.

Reaction mix

22 reactions across 8 posts, in 2 distinct kinds. The most used accounts for 68.2% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥1568.2%
👍731.8%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 8 of the 14 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 22 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 14 most recent posts we hold, published 1 May 2025 to 12 September 2025, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

12 Sept 2025, 08:54 UTC43 views1 reactionsread 13 August 2026
Photo

Чем дольше я занимаюсь разработкой карт для Warcraft 3, тем сильнее мне хочется начать создавать свои игры. Сейчас есть мыслишки перекочевать в Unity, и создать игру, нарисованную полностью самостоятельно в Blender в стиле Low Poly. Ну знаете, потому что так рисовать проще всего. Хотя возможно останусь и в Unreal Engine и буду претендовать на стиль ААА-игр 2010-х годов. Посмотрим. По сеттингу тоже есть разные вариан…

🔥1

13 Jul 2025, 10:27 UTC50 viewsread 13 August 2026
Photo

А у меня используется вот такая сложная текстура. И нужно придумать как это всё замешать по туториалу. Короче, снова заёб на ровном месте. Как же Unreal Engine заебал. Я не знаю почему они не могут сделать обычный инструмент по смешиванию текстур. Обязательно нужно всё испортить! Поэтому на сегодня всё.

13 Jul 2025, 10:26 UTC37 views1 reactionsread 13 August 2026
Photo

День 21. Положил вот такую бетонную кладку вокруг дома. Зачем? Ну видимо жильцам нехуй делать, иначе я не знаю зачем они это делают. А ещё я попытался сделать клумбу. А для клумбы нужно закрасить её содержимое в текстуру земли. Начал искать как это сделать.

🔥1

28 May 2025, 02:39 UTC52 views2 reactionsread 13 August 2026

📈 Продолжение статистики. Вот ещё за 6 дней: 23+ часов Unreal Engine; 45 минут Blender. Т.е. в мае разработка велась 6 дней. Далее я переключился на другой проект @wc3mch, поскольку подвыгорел. Слишком много нового. Скоро наступит новый раунд, который должен оказаться ещё продуктивнее.

👍2

7 May 2025, 12:08 UTC61 views3 reactionsread 13 August 2026
Photo

День 20. На сегодня сделаны детали интерьера, в общих чертах: платскард, комнаты проводника и туалеты. Также включил ночное освещение для теста. В ближайшие дни планирую закончить с интерьером, и начать экстерьер. Нужно будет нарисовать лес, который будет двигаться, создавая иллюзию движущегося поезда. Надо будет ещё разобраться как это делается, но думаю несложно. За несколько дней сделаю, тем более модельки дерев…

🔥3

5 May 2025, 08:54 UTC41 views4 reactionsread 13 August 2026
Photo

День 19. Сделал кабинку в платскарте. А скоро будет готов первый толчок и комната проводницы.

🔥4

4 May 2025, 04:59 UTC42 views4 reactionsread 13 August 2026
Photo

День 18. Собрал русский вагон дальнего следования из ассета с американским метро. Возможно добавлю какой-то логотип сверху, похожий на РЖД. Ну и интерьер предстоит ещё нарисовать.

🔥3👍1

3 May 2025, 06:51 UTC184 views4 reactionsread 13 August 2026
Photo

День 17. На сегодня я выполнил свою мужскую задачу. Построил дом.

👍4

2 May 2025, 11:44 UTC38 viewsread 13 August 2026
Photo

День 16. Облагородил фасад. Думаю ещё несколько дней уйдёт на это здание. Конечно, можно было бы спиздить из ассетов, но мне хотелось создать с нуля чтобы научиться строительству в движке. После завершения этого здания я буду просто исправлять готовые ассеты, чтобы не тратить время зря.

2 May 2025, 05:19 UTCviews —

Channel name was changed to «Антипикап - компьютерная игра»

1 May 2025, 11:18 UTC28 viewsread 13 August 2026
Photo

День 15. Смог нарисовать реалистичное дно пластиковой бутылки в Блендере. Подредактировал и навёл порядок в движке игры.

Showing the 12 most recent of 14 posts we hold for @babsimulator. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

Names

Channels on the register whose handles appear in this channel's posts.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 13 August 2026 — this entry's latest reading, not the date you are reading this.

“Антипикап - разработка компьютерной игры” (@babsimulator), 5 subscribers as measured 13 August 2026. Telegram Register, tgregister.com/channel/babsimulator.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.