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Channel

AzDimension

@azdimension

On this record: Growth · Engagement · Reactions · Posts · Cite this entry

67subscribers

+1 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of Under 1,000.

Register entry

Telegram ID-1001005749619
TypeChannel
Username@azdimension
CreatedBetween 1 September 2015 and 31 December 2015 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded10 August 2026
Last confirmed live4 September 2026
Measurements held3
Confirmed unchanged1 time, most recently 4 September 2026
On Telegramt.me/azdimension

Growth

666766.56 August 2026 — 66 subscribers10 August 2026 — 66 subscribers4 September 2026 — 67 subscribers6 August 20264 September 2026
3 measurements spanning 29 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
4 Sept 2026, 15:3867+1
10 Aug 2026, 01:4566no change
6 Aug 2026, 21:0666first reading

Engagement

20 posts held, back to 26 January 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 page of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 28 July 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

105 reactions across 19 posts, in 5 distinct kinds. The most used accounts for 55.2% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
🔥5855.2%
4240.0%
🙏21.90%
🤔21.90%
👍10.952%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 19 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 105 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 20 most recent posts we hold, published 26 January 2026 to 28 July 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

28 Jul 2026, 10:31 UTC130 views5 reactionsread 10 August 2026
Photo

AzDimension is coming to Comic Con Baku 2026! Visit us on August 30 at the Baku Convention Center and play: 🌊 Escape: Immersion is an atmospheric horror adventure set in a collapsing underwater military base. 🔦 Evade The Light is a sci-fi horror game about an anomalous zone in the mountains of Azerbaijan. Meet the team and try both games!

5

17 Jul 2026, 12:04 UTC118 views5 reactionsread 10 August 2026
Photo

After Next Fest, we updated the Escape: Immersion! 13 new languages - 26 total, expanded graphics settings, improved controller support, bug fixes and gameplay updates. Steam link: https://store.steampowered.com/app/4033680/Escape_Immersion/

5

7 Jul 2026, 12:07 UTC89 views6 reactionsread 10 August 2026
Photo

Hello everyone! We'd like to share an update on our projects. Escape: Immersion is now in the final stage of development. We've decided to delay the release once again to ensure the game reaches the quality we're aiming for. Over the past year, we've fixed more than 200 bugs and significantly improved the overall experience. Evade The Light is currently being completely reworked. Based on feedback and our own review,

🔥4🤔2

9 Jun 2026, 14:31 UTC186 views5 reactionsread 10 August 2026

🎮 We are excited to present the official Escape: Immersion trailer for Steam Next Fest: June 2026! From June 15 to June 22, players from around the world will be able to try the game's demo for free as part of Steam Next Fest. Trailer link: https://www.youtube.com/watch?v=LuHC4XqyfNQ

🔥5

5 Jun 2026, 13:58 UTC106 views6 reactionsread 10 August 2026
Photo

Escape: Immersion is coming to Steam Next Fest: June 2026! Explore a collapsing underwater military base, uncover its secrets, and survive the dangers hidden within its flooded corridors. Date: June 15 - June 22, 2026 If you played the Playtest, the demo contains the same levels with minor improvements. Steam link: https://store.steampowered.com/app/4033680/Escape_Immersion/

🔥6

13 May 2026, 11:52 UTC131 views5 reactionsread 10 August 2026
Photo

Sharing a new screenshot from our game. The game will be released on Android, iOS, and Steam this July. Steam page: https://store.steampowered.com/app/4033680/Escape_Immersion/

🔥5

9 May 2026, 09:28 UTC124 views4 reactionsread 10 August 2026
Photo

After the Playtest and demo release, we carefully analyzed player feedback and technical issues to significantly improve Escape: Immersion across nearly every aspect of the game. This major update includes 70+ bug fixes covering gameplay problems, critical issues, visual glitches, and platform-specific bugs. Stability was greatly improved, environmental interactions were reworked, and underwater sequences, physics,

🔥4

29 Apr 2026, 16:58 UTC122 views7 reactionsread 10 August 2026
Photo

Escape: Immersion is becoming more accessible to players around the world. We have expanded the list of supported languages, and the game now includes: English, Russian, Azerbaijani, Spanish, Portuguese (Brazilian), French, German, Japanese, Korean, Turkish, Italian, and Polish. This means even more players will be able to immerse themselves in the atmosphere of our game and experience this journey with you. Voice

7

21 Apr 2026, 07:58 UTC127 views7 reactionsread 10 August 2026
Photo

Our game, scheduled for release in July, has already surpassed 20,000 wishlists. This represents a strong number of users who are interested in the game and potentially ready to purchase it. We are planning to further strengthen our marketing efforts to expand the game’s reach even more. This result is especially important for us. Our previous record belonged to Evade The Light, which gathered around 8,000 wishlist

🔥43

13 Apr 2026, 09:10 UTC138 views5 reactionsread 10 August 2026
Photo

The open playtest for Evade The Light will run until April 20. After that, the playtest will end and the current version of the game will no longer be available. Be sure to try it if you're interested. Link: https://store.steampowered.com/app/1601870/Evade_The_Light/

3🙏2

3 Apr 2026, 13:47 UTC231 views4 reactionsread 10 August 2026

The Official Trailer for Escape: Immersion Is Now Live Escape: Immersion is planned for release in July 2026 on PC and mobile platforms. Watch the trailer and step into the depths. Trailer link: https://www.youtube.com/watch?v=sYi-TgyvfrI

🔥4

1 Apr 2026, 11:54 UTC200 views5 reactionsread 10 August 2026
Photo

We are looking for a Game Artist to join our team. We don’t prioritize years of experience. What matters to us is your ability to understand different visual styles, work with color, and create clean and readable UI. Basic knowledge of 2D and 3D is sufficient. Most importantly, we value your interest in the field and your willingness to grow. Send your CV and portfolio to: [email protected]

5

Showing the 12 most recent of 20 posts we hold for @azdimension. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 4 September 2026 — this entry's latest reading, not the date you are reading this.

“AzDimension” (@azdimension), 67 subscribers as measured 4 September 2026. Telegram Register, tgregister.com/channel/azdimension.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.