Telegram RegisterThe public register of Telegram

Channel

安卓手游分享(实测)

@android_game_share

On this record: Topic · Observations · Also posting the same content · Growth · Engagement · Reactions · Posts · Citations · Cite this entry

2,667subscribers

+95 since we began measuring on 6 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1002645057356
TypeChannel
Username@android_game_share
CreatedBetween 1 March 2025 and 31 July 2025— estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded6 August 2026
Last confirmed live12 August 2026
Measurements held5
Confirmed unchanged1 time, most recently 12 August 2026
On Telegramt.me/android_game_share

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-UD-Q6_K_XL, prompt version 1) read this channel’s own recent posts on 11 August 2026 and assigned it the closest of 31 fixed categories, at 79% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Observations

These are measurements, not verdicts. Each one below states something we counted, alongside the evidence it was counted from, so you can check it rather than take it. None of them is graded: every observation this register holds is recorded at severity 0, because the precision of the detectors behind them has not been measured yet, and a rating we cannot support is worse than none. Read each as a fact about the data, not as a judgement about the channel. How we measure.

Content that also appears on other registered channels

Posts published here appear word for word on 1 other registered channel. The matching is on the text itself, not on Telegram’s forward marker, so it finds a copy whether or not it was labelled as one.

Matching posts — open both and compare (4 of the pairs behind the counts below)
Posted firstThenOverlapGap
@android_game_share/817 · this entry2 Aug 2026, 14:20 UTC@ruanjianfenxiang77/37162 Aug 2026, 14:25 UTC1.005 minutes
@android_game_share/818 · this entry2 Aug 2026, 14:25 UTC@ruanjianfenxiang77/37172 Aug 2026, 14:25 UTC1.00under a minute
@android_game_share/819 · this entry3 Aug 2026, 13:45 UTC@ruanjianfenxiang77/37233 Aug 2026, 13:48 UTC1.003 minutes
@android_game_share/820 · this entry3 Aug 2026, 13:46 UTC@ruanjianfenxiang77/37243 Aug 2026, 13:48 UTC1.002 minutes
Every channel this entry shares post bodies with
ChannelMatching postsText overlapTypical gapPublished first
@ruanjianfenxiang7710 (8/8 hand-verifiable sample passed)1.00under a minutethis entry (100)

Text overlap is the Jaccard coefficient over the set of distinct three-word phrases in the two bodies: 1.00 is identical wording, and the threshold for counting a pair at all is 0.70. Candidates are generated by simhash LSH (4 x 16-bit bands, exact Hamming <= 3) verified against the bodies with Jaccard over the SET of distinct 3-word shingles. Published first counts which side of each matching pair carries the earlier timestamp — in this corpus, which is the limitation directly below.

What this cannot establish

MEASURED, DOMINANT ERROR SOURCE: a post ingested before 2026-08-06 may have carried a forward header that was not recorded. A 45-pair hand-check against live t.me pages found 14 (31%) where the live page shows a forward header naming the other channel and the database has none, plus 4 more (9%) naming a third party. The text match itself was wrong 0 times out of 45. Read attribution_capture.items_in_trusted_window before treating the unattributed count as a claim.

Telegram lets a channel forward a post with a header naming the source, and we only began reliably recording that header on 2026-08-06. None of the 0 matches recorded here fall after that date, so for this entry we cannot say whether any of them carried a credit. The duplication is measured; the absence of attribution is not.

“Published first” means first in this corpus. We hold 23 comparable posts for this entry, running 28 July 2026 to 6 August 2026. A channel we have read one page deep will look younger than a neighbour we have read in full, and the order would flip with no change in the underlying facts.

The detector’s own notes on this observation, as it recorded them. Names in this_style are fields of the underlying evidence record, which the plain-English paragraphs above read out for this entry.

  • Verbatim republication has three causes and the text separates only two: a clone/mirror, unattributed copy-paste, or BOTH channels copying a common third source that neither attributes. The spread filter (content held by at most 8 channels) reduces the third and does not remove it.
  • 'Earliest' means earliest IN THIS CORPUS. A channel ingested one page deep will look younger than a neighbour ingested in full; corpus_coverage above is there to be checked before the direction is believed.
  • shared_verified_est extrapolates the sampled pass rate over the full narrow match count; sampled/passed are the numbers actually measured.
  • Absence of a forward header is not proof of intent: Telegram lets a channel disable forward attribution, and a credit written in the body is not parsed as attribution here (mention_edge_either_way above is the closest available signal).

Across the whole group of 2, the earliest publisher we hold is @android_game_share — which is this entry. That is a statement about our reading window, not a claim of authorship.

Recorded under the key clone_source, last confirmed 7 August 2026. An observation that a later pass no longer finds is cleared, and a cleared observation is removed from this page rather than being shown struck through — we do not keep publishing a claim we have withdrawn. Dispute an observation.

Also posting the same content

This channel’s posts match, word for word or near enough, posts on 1 other registered channel, found by comparing text fingerprints across every channel on the register. That matching has been checked by hand against the live Telegram pages and found reliable — 0 wrong of 45 pairs re-read.

Which channel, if either, published first is deliberately not shown. The same hand-check found that reading wrong 18 of 45 times — 60%, no better than a coin flip — because it depends on how deep our own crawl happened to reach into each channel’s history, not on when the content was actually first posted. This list is ordered by subscriber count, the same as every other listing on this site, never by which channel we think came first. Word-for-word matching has several ordinary explanations besides copying — a channel mirroring itself, an unattributed repost, or two channels independently repeating the same wire story — and this measurement cannot tell those apart. How this is measured.

Growth

2,5722,6672,619.56 August 2026 — 2,572 subscribers6 August 2026 — 2,572 subscribers6 August 2026 — 2,587 subscribers9 August 2026 — 2,629 subscribers12 August 2026 — 2,667 subscribers6 August 202612 August 2026
5 measurements spanning 6 days, net +95. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,558–2,681 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
12 Aug 2026, 10:582,667+38
9 Aug 2026, 21:122,629+42
6 Aug 2026, 20:422,587+15
6 Aug 2026, 05:312,572no change
6 Aug 2026, 03:462,572first reading

Engagement

23 posts held, back to 28 July 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 2 pagesof Telegram’s post history, 20 posts per page.

ERR · 30 days
41.3%
avg views ÷ 2,667 subscribers
Avg views / post
1,100
23 posts measured
Reaction rate
0.083%
reactions ÷ views · ER floor
Posts in window
23
of 23 held

ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.

ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate. It is computed over the 8 of 23 measured posts that carry a reaction reading, and over those same posts' views.

What these figures were computed from
WindowRolling 30 days · latest post in window 6 August 2026
Posts held23 (28 July 20266 August 2026)
Views total25,344
Reactions total8
Forwards / commentsnot exposed by the public surface — not measured, not estimated
Readings taken7 Aug 2026, 16:22 UTC

Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.

Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.

Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.

Reaction mix

8 reactions across 6 posts, in 1 kind.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
8100.0%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 8 of the 23 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 8reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 23 most recent posts we hold, published 28 July 2026 to 6 August 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

6 Aug 2026, 15:00 UTC524 viewsread 7 August 2026
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【游戏名称】:潜水员戴夫(Dave The Diver) 【游戏语言】:中文 【游戏地区】:韩国 【游戏版本】:v1.0.34 【游戏大小】:2.60 GB 【测试设备】:Android12 【游戏简介】:《潜水员戴夫》玩家们在广阔海洋调查各种古代文明的海洋探索冒险游戏。游戏还特地与全球知名的国家地理学会合作,由国家地理学会做顾问,将海洋的种生态系以美丽的画面重现在玩家们的眼前,让玩家们让寻找各种海中未知文明的同时,也能欣赏到各种美丽的海洋生态模样与变化,也让游戏的趣味性更加提升! 【特别说明】:免谷歌❗️steam万人好评如潮❗️全DLC,内置菜单(无限氧气、游泳速度)❗️ 【下载链接】:https://yingheapk.com/dave-the-diver/ 🏷:#潜水员戴夫 #steam移植手游 #像素风 #海洋 #探索 #模拟经营 #经营

6 Aug 2026, 14:13 UTC488 viewsread 7 August 2026
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【游戏名称】:漫无止境(Endless Wander) 【游戏简介】:玩家扮演角色诺武,进入重新开启的神秘传送门,拯救被困其中的妹妹并重建流浪者公会。核心玩法包含通过组合武器技能与魔法符文打造角色配置,解锁并升级独特角色,探索充满凶猛敌人的神秘世界。游戏提供紧张刺激的实时动作战斗,采用简单灵敏的触控操作与智能自动瞄准,面对无情敌人与Boss。游戏包含精美的手工像素艺术场景与角色,原创配乐随游戏进程无缝切换。支持离线游玩及云存档同步。游戏为移动优先设计,包含第三章全新内容。 【游戏语言】:中文 【游戏地区】:法国 【游戏版本】:v4.0.21 【游戏大小】:358 MB 【测试设备】:Android12 【特别说明】:需要谷歌框架❗️免内购❗️ 【下载链接】:https://yingheapk.com/endless-wander/ 🏷:#漫无止境 #安卓手游 #RPG #肉鸽 #像素风 #动作

6 Aug 2026, 14:12 UTC463 viewsread 7 August 2026
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【游戏名称】:极小梦魇(Very Little Nightmares) 【游戏简介】:《极小梦魇》是日本发行的暗黑解谜冒险手游,作为《Little Nightmares》系列的前传作品,风格兼具可爱与诡谲。玩家将引导身穿黄色雨衣的女孩,从危机四伏的“安乐窝”大宅中逃出生天——女孩在陌生宅邸醒来后,每一处空间都布满致命陷阱,每样物品都可能成为致命威胁,恐怖的“敲人”更会不择手段追捕她。核心玩法围绕“探索+解谜+逃生”展开,需凭借智慧挖掘场景资源,破解高难度谜题,为女孩开辟生路;同时在探索过程中,逐步揭开这栋诡异大宅的秘密,深入了解《Little Nightmares》系列暗黑宇宙的前传故事。 【游戏语言】:中文 【游戏地区】:日本 【游戏版本】:v1.2.6 【游戏大小】:534MB 【测试设备】:Android12 【特别说明】:免谷歌❗️《Little Nightmares》系列前传作品❗️ 【下载链接】:

5 Aug 2026, 14:21 UTC365 viewsread 7 August 2026
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【游戏名称】:英雄战争(Hero Wars) 【游戏简介】:《英雄战争》故事背景设定在多米尼安世界,大魔王获胜后守护者陨落,许多人沦为黑暗战士,唯有奥罗拉挣脱掌控,玩家将作为领袖,肩负起拯救他人、让多米尼安重现昔日辉煌的使命。 【游戏语言】:中文 【游戏地区】:塞浦路斯 【游戏版本】:v1.285.000 【游戏大小】:193MB 【测试设备】:Android12 【特别说明】:需要谷歌框架❗️内置菜单(伤害倍增、防御倍增、能量倍增)❗️ 【下载链接】:https://yingheapk.com/hero-wars/ 🏷:#英雄战争 #安卓手游 #战术 #策略 #RPG #对战

4 Aug 2026, 14:05 UTC952 views0 reactionsread 7 August 2026
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【游戏名称】:团本自走棋(Legionbound) 【游戏简介】:玩家可同时派出最多50名英雄,解锁并招募42个独特职业,发现协同子职业并将英雄组合成800多种可能的升华职业。英雄自动战斗,但玩家需调整英雄位置、施放可解锁法术、购买被动物品来构筑阵容。游戏包含两种模式:在“冒险模式”中,玩家横跨多张地图,建造拥有被动效果的建筑,强化队伍迎接终末使者决战;在“战斗模式”中,在耐力跑局中尽可能生存更久。每局之间可通过技能点解锁永久Roguelite加成,并可在庞大技能树中免费重置加点。游戏为买断制,无广告与应用内购。 【游戏语言】:中文 【游戏地区】:海外 【游戏版本】:v1.104 【游戏大小】:229 MB 【测试设备】:Android12 【特别说明】:免谷歌❗️完整版❗️steam83%特别好评❗️ 【下载链接】:https://yingheapk.com/legionbound/ 🏷:#团本自走棋 #st

4 Aug 2026, 14:04 UTC916 viewsread 7 August 2026
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【游戏名称】:西游释厄传(Oriental Legend) 【游戏简介】:《西游释厄传》完美还原像素东方美学风格。玩家可选孙悟空、猪八戒、沙僧、龙马或龙女,在平顶山、火焰山等原著场景中合作闯关。游戏采用三键制(攻击、跳跃、必杀),攻击连段与跳跃下劈为核心技巧,气槽满时可释放强力必杀技(如悟空大范围清场、八戒投技摔大型怪)。关卡从易到难,强调走位与气槽管理。新手推荐孙悟空(攻速快、容错高),Boss战需利用出招硬直窗口输出,双人合作可一人绕后一人正面吸引仇恨。游戏包含五行属性克制、22种法宝道具收集及黄风怪、牛魔王等经典Boss战。 【游戏语言】:中文 【游戏地区】:中国台湾 【游戏版本】:v2020.10.24.14 【游戏大小】:39.8 MB 【测试设备】:Android12 【特别说明】:免谷歌❗️菜单版(无限时间、无限生命)❗️ 【下载链接】:https://yingheapk.com/oriental-

3 Aug 2026, 13:48 UTC≈1,140 views3 reactionsread 7 August 2026
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【游戏名称】:最后的游戏(The Last Game) 【游戏简介】:玩家在地下城中冒险,每次选择都影响成败,可堆叠超过130种不同物品创造强大协同效应,并与13位独特角色一起成长。核心玩法强调平衡风险与回报,通过挑战运气优化搭配,同时需小心物品间的负面效果。游戏包含隐藏路径、新物品等探索要素,支持单人游玩或最多4人的本地合作模式(需额外控制器),可组合角色技能提升胜率。 【游戏语言】:中文 【游戏地区】:法国 【游戏版本】:v1.7.3 【游戏大小】:104 MB 【测试设备】:Android12 【特别说明】:需要谷歌框架❗️无限灵魂❗️steam88%特别好评❗️ 【下载链接】:https://yingheapk.com/the-last-game/ 🏷:#最后的游戏 #steam移植手游 #RPG #肉鸽 #动作 #弹幕

3

3 Aug 2026, 13:46 UTC≈1,030 views1 reactionsread 7 August 2026
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【游戏名称】:光明记忆:无限(Bright Memory: Infinite) 【游戏简介】:玩家扮演超自然科学研究组织(SRO)队员"覃舒雅",前往调查2036年出现在世界各地天空的巨型黑洞异象,并与抢先一步抵达并布防的反派组织"破碎身份"(SAI)军队交战。核心玩法融合第一人称射击与动作元素,可使用不同风格能力对敌人进行浮空连击,利用近战武器格挡并弹反敌人招式。多样化的武器拥有灼烧、粘性破片、反弹溅射、锁定跟踪弹等多种开火模式。游戏支持"观赏模式"(第三人称视角游玩,释放技能时临时切换第一人称)、"卡通渲染模式"(一键切换二次元画风),旗舰机型最大支持120帧运行,并支持陀螺仪瞄准及XBOX无线控制器操控。 【游戏语言】:中文 【游戏地区】:中国 【游戏版本】:v1.34 【游戏大小】:2.13 GB 【测试设备】:Android12 【特别说明】:免谷歌❗️完整版+菜单版(上帝模式、高伤害)❗️steam万人

1

3 Aug 2026, 13:45 UTC986 viewsread 7 August 2026
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【游戏名称】:被遗弃的星球(The Abandoned Planet) 【游戏简介】:玩家扮演一名从虫洞坠落到遥远星球的宇航员,探索星球上居民消失的谜团并寻找回家之路。游戏受《Myst》和《Riven》等经典作品启发,融合90年代LucasArts冒险游戏风格。核心玩法包含基于物品栏和环境的谜题,通过点击探索超过300个独特区域,并观看精心制作的过场动画。游戏支持英文全程配音,提供免费试玩第一章,通过一次性购买解锁完整冒险。 【游戏语言】:中文 【游戏地区】:瑞典 【游戏版本】:v1.4.5 【游戏大小】:182 MB 【测试设备】:Android12 【特别说明】:免谷歌❗️完整版❗️steam93%特别好评 【下载链接】:https://yingheapk.com/the-abandoned-planet/ 🏷:#被遗弃的星球 #steam移植手游 #解谜 #像素风 #冒险 #点击

2 Aug 2026, 14:25 UTC≈1,180 viewsread 7 August 2026
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【游戏名称】:灵魂猎手:地牢(Soul Huntress: Dungeon Crawler) 【游戏简介】:《灵魂猎手:地牢》背景设定在濒临崩溃的布林王国——变形生物“塑形者”正取代人类、窃取记忆,玩家将以“形态猎人”的身份,深入致命地牢揭开“阿尔法塑形者”的真相。游戏主打快节奏战斗,可选择剑、斧、弓或魔法展开近战/远程攻击,迎战成群怪物与史诗级BOSS;地牢采用程序生成机制,充满陷阱与惊喜,玩家需收集战利品附魔装备、打造专属战士,同时时刻警惕“任何人都可能是塑形者”的危机。剧情中包含隐藏传说与反转,玩家的决定将改变游戏局势,后期还可挑战末日模式、无尽地牢及逐级增难的挑战,且全程支持离线畅玩,无需联网即可体验完整冒险。 【游戏语言】:中文 【游戏地区】:海外 【游戏版本】:v1.6.0 【游戏大小】:795 MB 【测试设备】:Android12 【特别说明】:免谷歌❗️商店免内购+内置菜单(上帝模式、一击必杀)❗

2 Aug 2026, 14:20 UTC≈1,070 viewsread 7 August 2026
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【游戏名称】:暗黑崛起(Darkrise - Pixel Action RPG) 【游戏简介】:玩家从法师、战士、弓箭手和盗贼四个职业中选择,每个职业拥有独特技能与机制,在约100个地点和3个难度等级中,对抗哥布林、亡灵、恶魔及邻国入侵者,守护家园。敌人随机出现或从传送门冒出,甚至可能出现属性随机的“缺陷型”敌人。战斗系统精彩,包含镜头抖动、攻击闪烁等效果,强调高速移动与操作。角色成长方式多样:8种装备类型、6种稀有度,可镶嵌并合成宝石,还可在城镇铁匠处强化与重铸盔甲。 【游戏语言】:中文 【游戏地区】:乌克兰 【游戏版本】:v0.27.13 【游戏大小】:148 MB 【测试设备】:Android12 【特别说明】:免谷歌❗️菜单版(无限金币、钻石、宝珠、无限技能点、无限法力、无技能冷却)❗️ 【下载链接】:https://yingheapk.com/darkrise-pixel-action-rpg/ 🏷:

1 Aug 2026, 14:22 UTC≈1,170 views1 reactionsread 7 August 2026
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【游戏名称】:骷髅女孩(Skullgirls) 【游戏简介】:《骷髅女孩》是2D格斗角色扮演手游,玩家需在寻找神秘骷髅女孩的过程中,收集、升级、自定义铜银金钻阶角色。核心玩法融合格斗与养成,侧重格挡反击与连招操作。 【游戏语言】:中文 【游戏地区】:海外 【游戏版本】:v8.9.0 【游戏大小】:132MB 【测试设备】:Android12 【特别说明】:免谷歌❗️内置菜单(伤害、防御力加倍)❗️无限技能测了没用 ❗️ 【下载链接】: https://yingheapk.com/skullgirls/ 🏷:#骷髅女孩 #steam移植手游 #2D #格斗 #角色扮演

1

Showing the 12 most recent of 23 posts we hold for @android_game_share. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Citation-graph rank

Citation-graph rank — 288,235 of 1,151,006entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 12 August 2026 — this entry's latest reading, not the date you are reading this.

“安卓手游分享(实测)” (@android_game_share), 2,667 subscribers as measured 12 August 2026. Telegram Register, tgregister.com/channel/android_game_share.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.