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Channel

Nakamoto.Games | News

@NakamotoGamesNews

On this record: Topic · Growth · Engagement · What this channel posts · Posts · Citations · Telegram's recommendations · Cite this entry

5,260subscribers

-91 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 3,162–10,000.

Register entry

Telegram ID-1001187559614
TypeChannel
Username@NakamotoGamesNews
CreatedBetween 1 March 2018 and 31 July 2021 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live18 September 2026
Measurements held14
Confirmed unchanged1 time, most recently 18 September 2026
On Telegramt.me/NakamotoGamesNews

Topic

Gaming — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 13 September 2026 and assigned it the closest of 31 fixed categories, at 98% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.

Growth

5,2605,3515,305.57 August 2026 — 5,351 subscribers7 August 2026 — 5,351 subscribers10 August 2026 — 5,340 subscribers12 August 2026 — 5,334 subscribers16 August 2026 — 5,322 subscribers20 August 2026 — 5,321 subscribers23 August 2026 — 5,315 subscribers25 August 2026 — 5,310 subscribers28 August 2026 — 5,305 subscribers1 September 2026 — 5,298 subscribers5 September 2026 — 5,291 subscribers10 September 2026 — 5,274 subscribers14 September 2026 — 5,266 subscribers18 September 2026 — 5,260 subscribers7 August 202618 September 2026
14 measurements spanning 42 days, net -91. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 5,246–5,365 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
18 Sept 2026, 11:175,260-6
14 Sept 2026, 07:365,266-8
10 Sept 2026, 05:365,274-17
5 Sept 2026, 04:175,291-7
1 Sept 2026, 00:455,298-7
28 Aug 2026, 23:055,305-5
25 Aug 2026, 18:025,310-5
23 Aug 2026, 03:225,315-6
20 Aug 2026, 00:515,321-1
16 Aug 2026, 14:445,322-12
12 Aug 2026, 21:585,334-6
10 Aug 2026, 06:435,340-11
7 Aug 2026, 01:005,351no change
7 Aug 2026, 00:565,351first reading

Engagement

20 posts held, back to 29 April 2026the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 8 pages of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 20 posts for this entry, the most recent from 5 August 2026. An engagement rate over an empty window would be a number about nothing.

What this channel posts

Video runtime
54s
Average length
27s

Measured directly from 2 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no mark.

Recent posts

5 Aug 2026, 19:22 UTC276 viewsread 12 August 2026
Photo

⚙️ Development Update Development continues across the Nakamoto Games ecosystem. 💻 Current priorities include gameplay improvements, mobile development, our Web2 communication layer, Roblox, and ongoing work to strengthen backend infrastructure, platform reliability, and overall performance. As we move forward, we're operating with a leaner and more focused team, concentrating our efforts on the strongest parts of

13 Jul 2026, 12:01 UTC454 viewsread 12 August 2026
Photo

This week, our primary focus remains the launch of our fully restructured, Web2-focused app. We'll be unveiling a series of updates showcasing the redesigned user experience, enhanced UI/UX, new features, and the overall direction of the platform. Our goal is clear: deliver a product that appeals to a significantly broader audience while continuing to strengthen and maintain the ecosystem we've built over the past s

9 Jul 2026, 14:40 UTC447 viewsread 12 August 2026
Photo

🎮 Another day. Another release is LIVE. GuessIT is now available on Nakamoto Games! Inspired by the classic Wordle formula, GuessIT challenges you to guess the hidden word, sharpen your skills, and have fun while competing. Play now on Nakamoto Games and start guessing! 👉 https://nakamoto.games Visit Nakamoto Games or jump straight into the action at https://playnaka.com 📲 https://x.com/NakamotoGames/status/207

24 Jun 2026, 11:15 UTC551 viewsread 12 August 2026
Video

🏺👑 Pharaoh Rush is getting close... Another major title is approaching launch in the $NAKA ecosystem. ⚡️ Inspired by the addictive gameplay that made endless runners a global phenomenon, Pharaoh Rush is designed to attract mainstream gamers through a seamless Web2-to-Web3 experience. No complexity. No barriers. Just fun gameplay, massive reach, and a path that introduces ordinary internet users to the future of ga

10 Jun 2026, 12:08 UTC650 viewsread 12 August 2026
Photo

🎮 Nakamoto Games x Elixir Gaming Guild – Exclusive Blocky Pets Game Night Get ready for an exciting community event as Nakamoto Games partners with Elixir Gaming Guild for an exclusive Blocky Pets Game Night! Compete against fellow players, climb the leaderboard, and earn rewards in a completely Free-to-Earn tournament. No NFTs, no buy-in, no barriers - just pure gaming skill. 📅 Event Details Game: Blocky Pets D

30 May 2026, 09:18 UTC559 viewsread 12 August 2026
Photo

🚀 NAKAMOTO GAMES – SUNDAY DEVELOPMENT REVIEW Another massive week of building across the entire $NAKA ecosystem as we continue expanding one of the industry's largest gaming infrastructures. 🔥 READY TO LAUNCH 🎮 NAKA Merge 2048 • WebGL version completed • Mobile version awaiting final QA • Full gameplay systems, APIs, and mobile support finalized 🌐 PLATFORM & WEB2 • 3D Avatar System completed and awaiting revi

25 May 2026, 10:23 UTC467 viewsread 12 August 2026
Photo

🎮 Nakamoto Games x CrimsonZealGG – Exclusive Game Night 🔥 📅 Date: 28 May 2026 ⏰ Time: 12 PM – 1 PM UTC 🎯 Game: NAKA Strike 💰 Prize Pool: $100 USDC 🎟 Entry Fee: FREE Get ready for an action packed FPS showdown inside the Nakamoto Games Ecosystem ⚡️ Together with CrimsonZealGG, we’re hosting an exclusive NAKA Strike Game Night where players battle through intense waves of AI enemies and compete for leaderboard d

18 May 2026, 09:08 UTC397 viewsread 12 August 2026
Photo

The first rollout will include nine super hyper casual games converted into our new Web2 approach 👀 No learning curve, no barriers, gameplay already known by millions of gamers worldwide. Simple, fun, addictive games everyone instantly understands. Earnings happen entirely in the background, no crypto complexity, no blockchain talk, no wallet headaches. Fully focused on onboarding Web2 gamers into Web3 🚀 https://

16 May 2026, 11:17 UTC541 viewsread 12 August 2026
Photo

💥 $NAKA on Roblox is going to change the game. Once again, we move first while the industry watches. From pioneering game tokenization, to dominating Telegram gaming, to now expanding into Roblox, $NAKA keeps setting the pace for where Web3 gaming is heading next. 🎮⚡️ This is bigger than a launch. This is the bridge between mainstream gaming and the future of digital economies. Millions of players, endless possibil

15 May 2026, 06:40 UTC396 viewsread 12 August 2026
Photo

🚀 Quick Ecosystem Update, massive progress across the board this week at $NAKA: 🔥 Metal Rampage iOS Release entering final stage ahead of launch. 🎮 Finalisation of 10 games for the upcoming Web2 Platform Release, onboarding the next wave of mainstream users. 🌍 $NAKA on Roblox going LIVE publicly, opening access to one of the largest gaming audiences in the world. 🤖 AI contentisation systems being integrated to ma

13 May 2026, 11:08 UTC594 viewsread 12 August 2026
Photo

🎮🚀 ROBLOX ECOSYSTEM UPDATE 🚀🎮 Our Roblox expansion under the $NAKA ecosystem has evolved into something significantly bigger than originally planned. What started as a single experience has now become the foundation for a scalable Web2 gaming ecosystem designed for long term expansion, onboarding, and mainstream player acquisition. The first major environment, SIAM PLAYGROUND, is now LIVE IN BETA. 🌏 Current beta

9 May 2026, 09:23 UTC173 viewsread 12 August 2026
Photo

🎮 Web2 Game Refactor 🎮 🕹 Legacy games are getting a full upgrade. Multiple titles have been reworked with better UX, smoother gameplay, and improved stability. This isn’t just maintenance, it’s preparing for scale. Stronger games, better retention. 📈 https://x.com/NakamotoGames/status/2052716141236146264?s=20

Showing the 12 most recent of 20 posts we hold for @NakamotoGamesNews. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Forward network

Republished by

Channels on the register that have forwarded this channel's posts into their own feed.

Built only from forwarded posts we have actually read, on both sides. Coverage is early and deliberately incomplete: a missing link means we have not read the post that would prove it, never that the relationship does not exist. Counts are distinct forwarded posts observed, so they only ever go up as we read more.

Mentions

Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.

Named by

Channels on the register whose posts name this channel's handle.

A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.

Appears in Telegram’s recommendations for other channels

The reverse of the list above, and a different kind of signal. This does not require this channel to have ever been asked about directly — each row below is a channel we DID ask Telegram about, whose Telegram-generated list happened to include this one. A channel can appear here with an empty list above it, because being named by someone else’s query is independent of having been queried itself.

Kadena Official Announcements
@Kadena_Announcements · 23,215
Telegram ranks this channel #17 of 85 here — alongside 84 others — read 18 September 2026

This channel appears in 1 seed channel's Telegram-generated recommendation list in total. Each is Telegram’s list for THAT channel, not this one — see how this is measured.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 18 September 2026 — this entry's latest reading, not the date you are reading this.

“Nakamoto.Games | News” (@NakamotoGamesNews), 5,260 subscribers as measured 18 September 2026. Telegram Register, tgregister.com/channel/NakamotoGamesNews.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.