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Channel

GameM Global Announcements

@GameMGlobal

On this record: Growth · Engagement · Reactions · Posts · Handles named that no longer answer · Cite this entry

2,276subscribers

-808 since we began measuring on 7 August 2026

Risers and fallers across the register · movement among entries of 1,000–3,162.

Register entry

Telegram ID-1002385382053
TypeChannel
Username@GameMGlobal
CreatedBetween 1 September 2024 and 31 March 2025 — estimated from Telegram’s id allocation, not measured. How this range is calculated.
First recorded7 August 2026
Last confirmed live8 September 2026
Measurements held12
Confirmed unchanged1 time, most recently 8 September 2026
On Telegramt.me/GameMGlobal

Growth

2,2763,0842,6807 August 2026 — 3,084 subscribers8 August 2026 — 3,084 subscribers10 August 2026 — 3,070 subscribers13 August 2026 — 3,063 subscribers16 August 2026 — 3,061 subscribers19 August 2026 — 3,048 subscribers23 August 2026 — 3,039 subscribers26 August 2026 — 3,032 subscribers28 August 2026 — 2,833 subscribers31 August 2026 — 2,709 subscribers3 September 2026 — 2,516 subscribers8 September 2026 — 2,276 subscribers7 August 20268 September 2026
12 measurements spanning 32 days, net -808. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,155–3,205 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)SubscribersChange
8 Sept 2026, 14:202,276-240
3 Sept 2026, 10:192,516-193
31 Aug 2026, 07:432,709-124
28 Aug 2026, 16:542,833-199
26 Aug 2026, 00:383,032-7
23 Aug 2026, 11:233,039-9
19 Aug 2026, 12:353,048-13
16 Aug 2026, 18:133,061-2
13 Aug 2026, 04:383,063-7
10 Aug 2026, 15:263,070-14
8 Aug 2026, 00:033,084no change
7 Aug 2026, 16:463,084first reading

Engagement

19 posts held, back to 29 November 2025the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 2 pages of Telegram’s post history, 20 posts per page.

Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 19 posts for this entry, the most recent from 28 March 2026. An engagement rate over an empty window would be a number about nothing.

Reaction mix

13 reactions across 6 posts, in 2 distinct kinds. The most used accounts for 76.9% of them.

Every reaction kind recorded on the sample, most used first
ReactionCountShareShare, drawn
1076.9%
👍323.1%

No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.

Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.

Coverage. Reactions were read on 8 of the 19 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 13 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.

Measured over the 19 most recent posts we hold, published 29 November 2025 to 28 March 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.

Recent posts

28 Mar 2026, 10:15 UTC133 views2 reactionsread 7 August 2026
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📢 Announcement from GameM Global Amid ongoing global conflicts and economic uncertainty, the crypto market has faced significant pressure, leading to sharp declines in token prices and impacting overall development progress. GameM Global is not immune to these challenges. However, this is not a توقف — it is a phase of resilience, refinement, and strengthening our foundation. 🎮 Our team continues to actively develo

2

2 Mar 2026, 13:16 UTC115 views0 reactionsread 7 August 2026
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🚀 Affiliate Gaming System is now officially LIVE! Starting today, you can share your Farming & Gaming links to grow your community and earn commissions from players’ gaming activities 🎮💰 Every player you invite doesn’t just join the GameM Global ecosystem — they contribute to a sustainable value flow created through gameplay. 👉 Start sharing your link today 👉 Build your own gaming network 👉 Earn commissions from t

26 Feb 2026, 16:44 UTC82 viewsread 7 August 2026
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📢 GameM Global Officially Launches Codex Pool GameM Global is excited to introduce Codex Pool — a new number-based game within the Codex ecosystem, offering a simple yet engaging experience for players. 🎯 Game Rules: Players choose and purchase their preferred number within the defined range at a fixed price per entry. 🔄 A draw will take place once every week. 💰 Transparent Fund Allocation: • 50% of total ticket

17 Feb 2026, 06:38 UTC80 viewsread 7 August 2026
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🌸 Lunar New Year Greetings from GameM Global 🧧 On the occasion of the Lunar New Year, GameM Global warmly wishes our global community of gamers and investors prosperity, happiness, and great success in the year ahead. 🎮 May the new year bring you endless energy and countless victories in the gaming world. 💰 Wishing your journey with GameM Global to be smooth, sustainable, and highly rewarding. 🚀 Let’s step into the

4 Feb 2026, 16:56 UTC83 views1 reactionsread 7 August 2026
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🚀 IB GAMING – COMING SOON 🧪 Final Testing Phase A next-generation gaming reward ecosystem where players earn not only from playing, but from growing. ⸻ 🔗 1. Direct Commission – 8% • Earn 8% of F1 game fees • Condition: Personal volume ≥ 10,000,000 GMT ⸻ 🌐 2. Team Commissions – 70% Chain • Earn 70% of your F1’s commission • Each qualified F1 unlocks 1 level • Up to 15 levels • Condition: 15 qualified F1 ⸻ 🏆 3.

1

28 Jan 2026, 10:45 UTC82 viewsread 7 August 2026
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📢 SYSTEM MAINTENANCE ANNOUNCEMENT GameM Global would like to inform that the gaming ecosystem will undergo scheduled maintenance for system upgrades, aimed at improving performance, stability, and delivering a better gaming experience for our community. During the maintenance period, some features may be temporarily unavailable. We will notify you as soon as the upgrade is completed. 🙏 Thank you for your understan

28 Jan 2026, 05:44 UTC67 viewsread 7 August 2026
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🎮 GameM Global’s Vision for the Future Gaming Ecosystem 🚀 GameM Global is building a comprehensive gaming ecosystem, where blockchain technology blends seamlessly with entertainment, placing player experience at the core. 🔗 Contract Games – Transparency & Fairness Games powered by smart contracts with on-chain verifiable results, ensuring transparency, fairness, and tamper-proof outcomes. Players can independently

26 Jan 2026, 16:39 UTC63 viewsread 7 August 2026
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🚀 Coming Soon – Game Ecosystem Affiliate Program 🎮 We are excited to announce that the Affiliate Program for the gaming ecosystem is launching soon, bringing a brand-new model with attractive and sustainable commission mechanisms for the community. 💎 This is not just a traditional referral program, but a new definition in the IB industry – “IB Gaming”: where participants don’t simply invite users, but build real ga

5 Jan 2026, 17:38 UTC127 viewsread 7 August 2026
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📢 GAME RULE UPDATE NOTICE TIC TAC TOE | GameM Global 📢 To enhance strategic depth, balance gameplay, and improve competitive fairness, GameM Global has officially updated the rules for Tic Tac Toe. The new rules are as follows: ⸻ ♟️ UPDATED GAME RULES ✅ Rule 1: Win with an open four • A player wins immediately if they create 4 consecutive pieces • Condition: the line is not blocked on both ends (open four) 👉 T

5 Jan 2026, 17:16 UTC72 viewsread 7 August 2026
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🎉 UPDATE COMPLETED | GameM Global 🎉 GameM Global has successfully completed the website upgrade. You can now play games directly on the website with a smoother and more stable experience. 🎮 This update brings: • Faster access to games • Seamless gameplay on web • Direct connection to the GameM GameFi ecosystem 🚀 We invite all gamers to visit the website and start playing now! 👉 Website: https://gamemglobal.com

5 Jan 2026, 03:21 UTC70 views1 reactionsread 7 August 2026
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📢 SYSTEM UPDATE NOTICE | GameM Global 📢 GameM Global is currently updating and upgrading several important features to improve system performance and enhance user experience. During this process, temporary issues or minor disruptions may occur while using the platform. Our technical team is working continuously to complete the upgrade as quickly as possible. ⚙️ We appreciate your understanding during this maintena

1

31 Dec 2025, 16:06 UTC101 viewsread 7 August 2026
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🚀 OFFICIAL ANNOUNCEMENT THE CODEX GAME ECOSYSTEM IS NOW COMPLETE 🚀 The CODEX game ecosystem by GameM Global has been fully completed and is now live, bringing a series of number-based games with clear rules, transparent mechanics, and on-chain execution. 👉 To participate in CODEX games, please follow the steps below: ⸻ 🧭 HOW TO JOIN CODEX 🔹 Step 1️⃣: Click Approve GMT to grant spending permission for GMT 🔹 Ste

Showing the 12 most recent of 19 posts we hold for @GameMGlobal. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.

Cite this entry

A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 8 September 2026 — this entry's latest reading, not the date you are reading this.

“GameM Global Announcements” (@GameMGlobal), 2,276 subscribers as measured 8 September 2026. Telegram Register, tgregister.com/channel/GameMGlobal.

Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.