6 measurements spanning 19 days, net -193. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 747–1,046 and does not start at zero.
Measurement log — every subscribers count we have recorded
Measured (UTC)
Subscribers
Change
26 Aug 2026, 09:53
783
+2
19 Aug 2026, 00:22
781
-170
11 Aug 2026, 07:02
951
-60
8 Aug 2026, 11:05
1,011
+35
8 Aug 2026, 00:46
976
no change
7 Aug 2026, 15:29
976
first reading
Engagement
8 posts held, back to 23 February 2025 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 1 pageof Telegram’s post history, 20 posts per page.
Nothing published in the last 30 days. ERR and ER are rolling 30-day measures, so there is nothing to compute — we hold 8 posts for this entry, the most recent from 3 September 2025. An engagement rate over an empty window would be a number about nothing.
What this channel posts
Video runtime
19s
Average length
10s
Measured directly from 2 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
Reaction mix
129 reactions across 6 posts, in 3 distinct kinds. The most used accounts for 55.0% of them.
Every reaction kind recorded on the sample, most used first
Reaction
Count
Share
Share, drawn
❤
71
55.0%
🔥
44
34.1%
👾
14
10.9%
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 6 of the 8 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 129reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 8 most recent posts we hold, published 23 February 2025 to 3 September 2025, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
Every World Needs a Portal ✨
With excitement, we announce the final preparations for the unveiling of the GameChain Portal
The GameChain Portal is your gateway to our entire world, a central hub for:
Your Identity: Manage your profile, badges, NFTs and Collectibles 💎
Your Games: Quick access to all games in the ecosystem 🎮
Your Power: Participate in the DAO and view your status within it ⚡️
This is not just a d…
🚀 Finally, We Are ON-CHAIN
Today marks a new chapter for us
We have officially launched GameChain DAO fully On-Chain 🔗
🔍 After thorough research, we chose XDAO on the TON Blockchain to establish our DAO. Why?
✅ Seamless integration with Telegram
✅ High-level security & transparency
✅ Powerful features for decentralized governance
✨ From now on, everything will be transparent, trustworthy, and 100% on-chain
🤝 W…
What is GameChain DAO?
GameChain DAO is on a mission to redefine the future of gaming by building a decentralized ecosystem where players own their assets, influence decisions, and share in the value they help create 🔗
The era of closed, developer only economies is over
In Web3, players are no longer just participants, they are stakeholders, co-builders, and beneficiaries of the games they play 👾
If you believe in…
🎮 The Future of Gaming in Web3 🌐
With the rise of Web3, the gaming industry is undergoing a major transformation. Web2 games have long relied on revenue models like ads, in-game purchases, and subscriptions. However, Web3 introduces groundbreaking opportunities, including true ownership of digital assets, blockchain-based in-game economies, and new revenue streams for both players and developers.
Increased Revenue …
Showing the 8 most recent of 8 posts we hold for @GameChainDAO. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 26 August 2026 — this
entry's latest reading, not the date you are reading this.
“GameChain DAO” (@GameChainDAO), 783 subscribers as measured 26 August 2026. Telegram Register, tgregister.com/channel/GameChainDAO.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.