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Channel
免费单机破解游戏资源分享
@Game520a
On this record: Topic · Growth · Engagement · Reactions · Posts · Citations · Cite this entry
35,290subscribers
+1,100 since we began measuring on 7 August 2026
Risers and fallers across the register · movement among entries of 31,623–100,000.
Register entry
| Telegram ID | -1002230920089 |
|---|---|
| Type | Channel |
| Username | @Game520a |
| Created | Between 1 June 2024 and 30 September 2024 — estimated from Telegram’s id allocation, not measured. How this range is calculated. |
| First recorded | 7 August 2026 |
| Last confirmed live | 25 September 2026 |
| Measurements held | 33 |
| Confirmed unchanged | 1 time, most recently 25 September 2026 |
| On Telegram | t.me/Game520a |
Topic
Software piracy — a classification, not a measurement. An on-box language model (Qwen3.6-35B-A3B-FP8, prompt version 1) read this channel’s own recent posts on 9 September 2026 and assigned it the closest of 31 fixed categories, at 99% confidence. This is a model’s judgement about what the channel is likely to be about, not a fact this register measured the way a subscriber count or a view count is measured — it can be revised on a later pass, and it carries no weight anywhere else on this page. How this classification works, and why it has no browse page of its own yet.
Growth
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 25 Sept 2026, 20:56 | 35,290 | +195 |
| 17 Sept 2026, 12:00 | 35,095 | +42 |
| 15 Sept 2026, 07:59 | 35,053 | +30 |
| 13 Sept 2026, 13:36 | 35,023 | +48 |
| 11 Sept 2026, 20:37 | 34,975 | +32 |
| 9 Sept 2026, 06:21 | 34,943 | +37 |
| 5 Sept 2026, 19:21 | 34,906 | +39 |
| 3 Sept 2026, 20:20 | 34,867 | +34 |
| 2 Sept 2026, 10:24 | 34,833 | +17 |
| 1 Sept 2026, 09:57 | 34,816 | +26 |
| 31 Aug 2026, 08:53 | 34,790 | +20 |
| 30 Aug 2026, 08:36 | 34,770 | +37 |
| 29 Aug 2026, 07:43 | 34,733 | +17 |
| 28 Aug 2026, 09:47 | 34,716 | +38 |
| 27 Aug 2026, 06:46 | 34,678 | +26 |
| 26 Aug 2026, 03:48 | 34,652 | +33 |
| 25 Aug 2026, 00:25 | 34,619 | +35 |
| 23 Aug 2026, 15:26 | 34,584 | +44 |
| 22 Aug 2026, 03:55 | 34,540 | +42 |
| 20 Aug 2026, 18:38 | 34,498 | first reading |
Engagement
181 posts held, back to 7 August 2026 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 72 pages of Telegram’s post history, 20 posts per page.
- ERR · 30 days
- 2.14%
- avg views ÷ 35,290 subscribers
- Avg views / post
- 755
- 45 posts measured
- Reaction rate
- 0.192%
- reactions ÷ views · ER floor
- Posts in window
- 45
- of 181 held
ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.
ER is defined industry-wide as (forwards + reactions + comments) ÷ views — note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate. It is computed over the 4 of 45 measured posts that carry a reaction reading, and over those same posts' views.
| Window | Rolling 30 days · latest post in window 19 September 2026 |
|---|---|
| Posts held | 181 (7 August 2026 – 19 September 2026) |
| Views total | 33,993 |
| Reactions total | 6 |
| Forwards / comments | not exposed by the public surface — not measured, not estimated |
| Readings taken | 20 Sept 2026, 13:43 UTC |
Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.
Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.
Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.
Reaction mix
65 reactions across 45 posts, in 3 distinct kinds. The most used accounts for 67.7% of them.
| Reaction | Count | Share | Share, drawn |
|---|---|---|---|
| 👍 | 44 | 67.7% | |
| ❤ | 20 | 30.8% | |
| 🤣 | 1 | 1.54% |
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 52 of the 181 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 65 reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 181 most recent posts we hold, published 7 August 2026 to 19 September 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
Recent posts
#放置勇者 远征 Build.20465030 官方中文版 ·游戏介绍· 《放置勇者:远征》是一款休闲与策略兼顾的半放置游戏。作为《挂机吧!勇者》的续作, 它在战斗,技能,关卡,城镇经营上,增加了全新的玩法和元素。作为领袖的你,需要招募勇者, 收集宝物,经营城镇来提升战队。面对远征路途上强大的魔物,通过策略搭配英雄、技能与宝物,再次拯救勇者世界。 ·额外补充说明· #PC #单机 #Steam
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#宝物与魔咒 挂机 刷宝 Build.20465030 官方中文版 ·游戏介绍· 在《赃物与巫术》中,建造你自己的幻想村庄,训练和装备你的英雄,然后派他们去冒险,《赃物与巫术》是一款新的轻量级角色扮演游戏,由《拳击俱乐部》和《守墓人》团队创作 ·额外补充说明· #PC #单机 #Steam
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#公主法典EX Build.25321357 官方中文版 ·游戏介绍· 扮演德卢西亚的索兰芝公主,她要在被怪物席卷的世界中战斗,以恢复秩序。索兰芝手持传说中的剑德卢克斯卡利伯,集结了一支战士队伍,他们一起踏上史诗般的旅程,去直面怪物起义,并揭开其秘密起源。 ·额外补充说明· #PC #单机 #Steam
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#艾诺提亚 失落之歌 Build.25321357 官方中文版 ·游戏介绍· 《艾诺提亚:失落之歌》这款类魂角色扮演动作游戏的背景设在阳光明媚的美丽世界,汲取了意大利民间传说的相关元素,最耀眼的阳光在这里投出最黑暗的阴影。走进恩诺提利亚这片闹剧不断的土地,戴上一张又一张可以改换身份的面具,面对强悍的对手,利用阿多雷的力量改变现实,揭开这个地方一个又一个秘密。 ·额外补充说明· #PC #单机 #Steam
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Showing the 12 most recent of 181 posts we hold for @Game520a. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Mentions
Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.
Named by
Channels on the register whose posts name this channel's handle.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 25 September 2026 — this entry's latest reading, not the date you are reading this.
“免费单机破解游戏资源分享” (@Game520a), 35,290 subscribers as measured 25 September 2026. Telegram Register, tgregister.com/channel/Game520a.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.