Channel name was changed to «⛔ Discontinued»

Channel
⛔ Discontinued
@EverreachLabs
On this record: Growth · Engagement · What this channel posts · Reactions · Posts · Citations · Cite this entry
11,457subscribers
-89 since we began measuring on 7 August 2026
Risers and fallers across the register · movement among entries of 10,000–31,623.
Register entry
| Telegram ID | -1002127561764 |
|---|---|
| Type | Channel |
| Username | @EverreachLabs |
| Created | Between 1 November 2023 and 31 May 2024— estimated from Telegram’s id allocation, not measured. How this range is calculated. |
| First recorded | 7 August 2026 |
| Last confirmed live | 13 August 2026 |
| Measurements held | 8 |
| Confirmed unchanged | 1 time, most recently 13 August 2026 |
| On Telegram | t.me/EverreachLabs |
Growth
| Measured (UTC) | Subscribers | Change |
|---|---|---|
| 13 Aug 2026, 07:15 | 11,457 | -12 |
| 12 Aug 2026, 06:03 | 11,469 | -14 |
| 11 Aug 2026, 08:13 | 11,483 | -13 |
| 10 Aug 2026, 09:20 | 11,496 | -12 |
| 9 Aug 2026, 12:33 | 11,508 | -19 |
| 8 Aug 2026, 13:10 | 11,527 | -18 |
| 7 Aug 2026, 14:08 | 11,545 | -1 |
| 7 Aug 2026, 01:46 | 11,546 | first reading |
Engagement
20 posts held, back to 15 May 2025 — the reader has not yet reached the start of this channel’s public history, so older posts may sit further back, unread. Read across 16 pagesof Telegram’s post history, 20 posts per page.
- ERR · 30 days
- —
- no view readings in window
- Avg views / post
- —
- no view readings
- Reaction rate
- —
- this channel exposes no reaction counts
- Posts in window
- 1
- of 20 held
ERR is average views per post over the last 30 days divided by subscribers, the definition TGStat uses, so this figure is comparable with the one you will see elsewhere. It falls structurally as a channel grows: a high ERR on a small channel and a low one on a large channel describe reach mathematics, not quality. We publish the figure and the sample it came from and pass no verdict on it.
ER is defined industry-wide as (forwards + reactions + comments) ÷ views— note the denominator is views, not subscribers. Telegram’s public web preview carries views and reactions but not forward or comment counts, so the reaction rate above is the reactions term only and is therefore a floor: the true ER for this channel is higher by an amount we have not measured and will not estimate.
| Window | Rolling 30 days · latest post in window 20 July 2026 |
|---|---|
| Posts held | 20 (15 May 2025 – 20 July 2026) |
| Views total | — |
| Reactions total | — |
| Forwards / comments | not exposed by the public surface — not measured, not estimated |
| Readings taken | 13 Aug 2026, 04:05 UTC |
Views are a single reading per post, taken at the time above. A post published in the last day or two is still accumulating views, which pulls the 30-day average down slightly. That is a property of the standard definition rather than a fault in it, so we keep the definition rather than “correcting” the number into something nobody can reproduce.
Precision. Telegram publishes view counts on its public widget in short form — 8.12K, 3.7M — so any reading at or above 1,000 reaches us rounded to three significant figures, and only counts below 1,000 are exact. Averages and rates derived from them are shown to the same precision rather than to the unit: a figure like 3,701,250 would assert digits nobody measured.
Reaction counts are published per emoji and rounded the same way, so a total below 1,000 is exact and a larger one is a sum that may carry a rounded component from each emoji above 1,000. Because it is a sum, it does not look rounded — read a large reaction total as three significant figures per contributing emoji rather than as the figure it prints.
What this channel posts
- Video runtime
- 48s
- Average length
- 16s
Measured directly from 3 videos with a duration reading, out of the posts we hold for this channel — not this channel’s whole posting history, only the sample this register has actually read. An exact reading to the second, taken from the post itself rather than from Telegram’s own rounded chrome, so it carries no ≈ mark.
Reaction mix
408 reactions across 19 posts, in 15 distinct kinds. The most used accounts for 41.2% of them.
| Reaction | Count | Share | Share, drawn |
|---|---|---|---|
| 🔥 | 168 | 41.2% | |
| ❤ | 157 | 38.5% | |
| 👍 | 23 | 5.64% | |
| ⚡ | 10 | 2.45% | |
| 🤪 | 9 | 2.21% | |
| ❤🔥 | 8 | 1.96% | |
| 👏 | 8 | 1.96% | |
| 🗿 | 6 | 1.47% | |
| 🥰 | 5 | 1.23% | |
| 🆒 | 4 | 0.98% | |
| 😁 | 4 | 0.98% | |
| 💊 | 2 | 0.49% | |
| 🤯 | 2 | 0.49% | |
| 🎉 | 1 | 0.245% | |
| 🙊 | 1 | 0.245% |
No sentiment is inferred, and none should be read in. This table is ordered by count and by nothing else. Emoji do not carry stable meaning across languages or communities — 🙏 is thanks in one channel and mourning in another — so we publish which ones were pressed and how often, and pass no judgement on what an audience meant by them.
Precision. Telegram publishes reaction counts per emoji and short-forms each one — 4.34K, 1.2M — so any single kind at or above 1,000 reaches us at three significant figures, and only counts below 1,000 are exact. The shares above are ratios of those figures and carry the same error. This is also why the total here can differ slightly from a reaction total printed elsewhere on the page: both are sums of the same rounded parts, taken over samples with different edges.
Coverage. Reactions were read on 19 of the 20 sampled posts in this sample. Summed by Telegram’s own count on each post — not by adding up the per-emoji breakdown above — those same posts carry 408reactions in total: the kind of figure the paragraph above means by “a reaction total printed elsewhere on the page”.
Measured over the 20 most recent posts we hold, published 15 May 2025 to 20 July 2026, using the newest reading held for each. Telegram Stars are excluded: they are a payment, not a reaction, and they have their own section.
Recent posts
EVERREACH WINS THE PITCH BY DEEL 🏆 Big news Reachers. Here's what just happened. 👇 The Competition 35,000 startups applied worldwide. 7 cities across the globe: Tel Aviv, Dubai, Singapore, New York, London, Berlin, Paris. Up to 10 winners per city. Everreach Labs just won Paris, presented by J.P. Morgan at Station F. We secured $50,000 and our spot among the 100 global finalists competing for $1,000,000: top 10 win…
❤13🗿4🥰1
REVENGE: NEW PHASE We’re making a decisive move. REVENGE is going Premium. Here’s what it means 👇 🎯 The Shift • From free to play → Premium • Experience over retention loops • No pay to win. No artificial walls • The game comes first. Always 🧩 What Changes • More intentional progression • Tighter pacing • Systems built for gameplay, not constraints • Post launch expansions through DLC ⚔️ Core Experience • 4 play…
🔥9❤3⚡1👏1🥰1
Everreach Labs is officially in the Paris Blockchain Week #StartInBlock 2026 Top 100. Selected from over 1000 applicants, we will be pitching our interactive infrastructure model directly from the Louvre. We are a gaming studio and experimental lab building the execution logic behind playable streams. Our ecosystem bridges three core domains: - Game Products: REVENGE, our stream-native co-op PvE FPS available on S…
❤14💊1🔥1
DICE 2026 — Our First DICE. First Time in Vegas 🎲 Last week was a milestone for Everreach Labs. First time attending the D.I.C.E. Summit. We went to listen, connect, and pressure-test our thesis. Here’s what we saw: 📉 VC funding for game content still in retreat 🤝 Some publishers shopping again — but budgets tighter ⚖️ More sellers than buyers right now 💸 New alternative financing models emerging (wild west phase…
❤9🔥2
Happy New Year from the Everreach Labs team 🎆 First, thank you. Your support, patience, and belief in the project haven’t gone unnoticed. 2025 was a tough year for the gaming space. While many teams slowed down or shut down entirely, we kept pushing quietly and consistently to keep moving forward. The recent U.S. investor roadshow (SF, LA, NYC) led to strong conversations and real momentum on fundraising. January …
❤17🤪9😁2
Merry Christmas from the Everreach Labs team 🎄 As the year winds down, we just want to say a huge thank you to everyone who’s been part of the journey so far. While most people are unplugging, the team is still behind the scenes polishing gameplay, stress-testing systems, and getting REVENGE ready for what’s next. 2025 is shaping up to be a big one — and this community is a core part of why. We’ve got more announce…
🔥18❤3🥰3
🚨 US ROADSHOW — SF / LA / NYC 🇺🇸 We will be in the U.S. over the next 3 weeks meeting founders, investors and gaming partners to push Everreach Labs and REVENGE forward. Here’s the route: 📍 San Francisco: Dec 1–7 📍 Los Angeles: Dec 8–14 📍 New York: Dec 15–21 We’re building the next layer of live interactive gaming: ⚡ 600K+ pre-registrations & wishlists ⚡ Top 10 Worldwide on Epic Games ⚡ Official Twitch partnersh…
❤14🔥4❤🔥1
🔥 Breaking News from Everreach Labs! 💰 After investing $1M in our previous round, Magic Media — the powerhouse behind Cyberpunk 2077, Remnant 2, New World, and Call of Duty: Modern Warfare — has reinvested in our current round! This renewed partnership strengthens our shared vision as we move toward the launch of REVENGE — the first Twitch-integrated extraction shooter. 🎮 Key Highlights: • 600K+ wishlists & pre-re…
❤16🔥5👏2👍1
Quick snapshot of where we stand: 🎯 Status 600K+ wishlists | 50% Bridge Round filled | 2 months to launch 🚀 💰 Funding & Listings • $750K Bridge Round: ~50% committed — final talks with publishers, VCs & angels. • $EVRX TGE: offers from MEXC, Gate.io, KuCoin, Bitget, Binance Alpha; talks ongoing with Bybit & OKX. • TGE planned shortly after launch (Dec 2025). 🎮 Development • Polishing phase: Magic Media improving A…
👍13🔥9👏3🎉1
It’s been a busy summer at Everreach Labs — while things might look calm, the team has been grinding across development, recruitment, and funding to keep REVENGE on track for launch. Here’s what’s been happening: 🎮 Development We’ve been testing new gameplay features for the pre-alpha. With top industry leaders providing outside perspective, we’re sharpening every corner of the arena to make REVENGE unforgettable. …
🔥23❤4👍4👏2🤯2
🌟 COMMUNITY SPOTLIGHT: BeardedMuscle Bearded was one of the first streamers we invited to play the earliest builds of the REVENGE Pre-Alpha. He sat down with our Design Director, Phil O’Connor, to share first impressions, explore the game’s core systems, and discuss features planned for future updates. His perspective as a creator highlighted what we're aiming for: a high quality multiplayer co-op game with evolvi…
❤14🔥7
Showing the 12 most recent of 20 posts we hold for @EverreachLabs. View and reaction counts are the latest single reading for each post, not a live figure, and a recent post is still accumulating both. A view count marked ≈ was rounded by Telegram before we ever saw it — t.me prints views in full below 1,000 and to three significant figures above, so ≈1,200,000 means somewhere between 1,150,000 and 1,249,999. Unmarked counts are exact. Text is reproduced from the public post preview and truncated for length.
Citation-graph rank
Citation-graph rank — 868,140 of 1,169,250entries in the measured graph. A weighted position computed from the forward and mention edges below — republished posts weigh more than named mentions — and recomputed periodically, over the whole graph. Published only as this ordinal position, never as a score: a position is a fact, and a score printed beside one channel’s name would read as a verdict this register does not make. The two counts beneath stay separate for the same reason mentions are never summed with forwards anywhere else on this page — a named-by count costs nothing to manufacture. The top 100 by this measure, or how it is computed.
Mentions
Named by 1 registered channel — every channel on the register whose own posts have named this one, by its current username or any other username it currently holds, merged from two separately captured readings of the same fact so a namer caught by only one of them is not missed and a namer both caught is not counted twice. A username this channel has since dropped is not matched — that handle may belong to someone else now, and crediting today’s namer to yesterday’s owner would misattribute it.
Named by
Channels on the register whose posts name this channel's handle.
A mention is a weaker signal than a forward and is counted separately for that reason — naming a channel is not republishing it, and a handle in a post body is easy to place deliberately. The post counts beside each row below are distinct posts in which the handle appeared, from posts we have read on both sides — the “Named by N registered channels” figure above is a different count, of distinct NAMING CHANNELS rather than posts, and is not the sum of the rows under it.
Cite this entry
A live page changes as we take new readings, so a citation should name the measurement it is based on, not just the URL. The line below cites the subscriber count as measured 13 August 2026 — this entry's latest reading, not the date you are reading this.
“⛔ Discontinued” (@EverreachLabs), 11,457 subscribers as measured 13 August 2026. Telegram Register, tgregister.com/channel/EverreachLabs.
Full measurement history, CC BY 4.0. Every reading this register holds for this entry, not just the latest one, as a dated, downloadable record: CSV · JSON. Free to use with attribution to tgregister.com. Each file carries its own generation timestamp, which is the figure to cite for exactly when the data was retrieved.